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Suggestion: Finding new recruits for the coop

jules314 (US1)jules314 (US1) US1 Posts: 399
If you've ever searched and searched for days on end, looking for people to invite to join your coop, I think you'll understand my pain and frustration.

I've invited hundreds of people in the past week to join our coop, by actively seeking out players with the icon that indicates that person is looking to join a coop. I've sent personal messages in tandem and have not gotten a response or anyone to accept the invite. I understand that maybe they don't want to join my coop, maybe want to be in something more prestigious, but ok, I'm inviting fairly low level players too. We're ranked 73 and that's a great achievement, I think. ;)

If you aren't in a coop and want to be in one, please select this icon to be displayed next to your name in the rankings list. People are looking for you and will invite you to join their coop!

But I'm feeling like new people don't know this feature exists. The official announcement on this icon was at least a year or more ago, no? Can there be another announcement to remind people to use this?
Post edited by jules314 (US1) on

Comments

  • SirGeorge (US1)SirGeorge (US1) Posts: 354
    edited 20.04.2015
    jules314 wrote: »
    I've invited hundreds of people in the past week to join our coop, by actively seeking out players with the icon that indicates that person is looking to join a coop. I've sent personal messages in tandem and have not gotten a response or anyone to accept the invite.


    Just give up, it's no use. :P

    Seriously though, I've sent thousands of messages to hundreds of players. I admit I have some template messages, but most are personnel messages with a serious invite. It's just the nature of the business. There are so many factors at play, people may not respond for a wide range of reasons.
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 20.04.2015
    Same here, on our server. My dep's and I have sent hundreds of invites, but we keep stumbling over and over again over the same problems:

    - most beginners do not use the forum during the first weeks/months (many don't ever), so they don't read the Official Announcements or other posts
    - most beginners think they need to join the highest ranked coops (that's why these grow so fast, and all other coops are struggling to get any recruits)
    - many beginners believe it to be best to start their own coop (which only increases the aforementioned problem hugely, (there are already far to much coops) and is imo not a very clever thought, because one would learn all ins and outs of the game faster when joining a coop first).
  • pasohsatuh (INT1)pasohsatuh (INT1) Posts: 14
    edited 20.04.2015
    If you are an active player, and having difficulty in getting members, the best thing to do is to abandon the coop,and join an active higher level coop. You may lose the ownership, but the rewards will be much better with the new coop.
  • jules314 (US1)jules314 (US1) US1 Posts: 399
    edited 20.04.2015
    Thank you SirGeorge and Jiesta for your sympathy ;) Inviting people hours on end is not a very fun way to spend my free time. I've been sending invites since I was made a deputy early on in so it's been 2 years and more of frustration.

    But the idea of abandoning the coop? That isn't a solution to me. I'm looking for a more constructive answer than that. More so, I'm asking Big Farm to inform new people that there is this icon, during in game play or on the Racing Farmer window, and to encourage new people to join coops. Not so much for the coop challenge event but I don't know. Make some other, less insanely competitive reason to be in a coop (other than the research project benefits that they don't know about yet).

    Sorry, quitting my Green Giants coop isn't an option. Being part of a coop for 2 years, building a rapport with people and working towards our goals is more important to me than quitting to be part of a top 10 coop. That could've happened when they introduced the coop challenge event but I stayed put. I never founded the coop, rather the leadership was handed over to me because of my commitment to my team.
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 20.04.2015
    I do agree, Jules - quitting my coop isn't an option either! Do have the same history with my coop, am not the founder. Was made deputy within my first week and chosen to be the leader since 4 months.

    Somehow I would think that GGS should make it far more clearer to beginners how important it is to read the forum and GGS should let beginners know that joining a coop is far more wiser than starting one yourself at this stage of the game (as there are too many coops already).

    Then there is of course the difference in players' mentality: I am not a great fan of insanely competitiveness and in our coop we rather like to build up our farms slowly but stable, play the events, have fun together and talk things over about the game-strategy .... than throwing a lot of gold in the game, race up to the highest rankings and then as a consequence be bored to *****.
  • mawmahmawmah Posts: 51
    edited 20.04.2015
    I agree with you, have been the main recruiter for my co-op for almost a year now. Have had offers to go to another co-op, but refused even tho they were higher level, I started with this co-op when I started playing & am not going to go somewhere els. We have had some leave because they want to be the top co-op & we weren't doing it fast enough to suit them. Some we have gotten rid of because they don't want to help with projects or the challenge & some just don't want to be on very often. The ones that stay see what a great co-op we have & how we help them grow their farms. All I can say is keep sending out messages & maybe get 1 out of no telling how many you send out. I just won't give up.Take a chance on a low level that asks to join. We do but only 1 or 2 at a time to see if they are really interested in playing. Plus we only have adults in our co-op. As most young children get tired of the game when it starts getting harder to play. Best of Luck on your recruiting.
  • Lesley52 (GB1)Lesley52 (GB1) Posts: 1,590
    edited 20.04.2015
    Could there be a way of letting players know if in game messages have been read. In my e mails I can be let known if a message I have sent has been opened,I can also send copies to myself. I ask this for when writing to people advertising as looking for coops but not getting replies,if no have read and ignored or not wanting to reply not in dark about this
    I posted the above in thread a few days ago When sending messages to people it would be nice to know if messages are read or binned. On en server I know of 3 player advertised as looking for coops but think these players are no longer active,position not moved GGS could check game activity and clear out non active players more often
  • jules314 (US1)jules314 (US1) US1 Posts: 399
    edited 20.04.2015
    Thanks for the feedback and the support :)

    I love the idea of feedback from Big Farm too. Just let us know if the invitation was denied even.

    Or even better, let's hope that this game will make searching for new members more simple. Let us have the option of searching through a list of people looking for coops only, not the entire rankings list. If someone clicks to have that icon active, then they are in the list. If not, then they aren't in the list.
  • jules314 (US1)jules314 (US1) US1 Posts: 399
    edited 22.04.2015
    I am so happy to report that of the hundreds of invites I sent this week I finally got 3 people to join the coop through invitations!

    Good luck to you all with your searches. :) We got a total of 5 people join our group this week.

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