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Horse Competition - Whats the point....
Confused by those odds.
Comments
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People easily think that a 9x% chance after a lost match means "next time I HAVE to win", but that's not the case - every single race will be given a new "dice roll", and you may be super lucky on a low percentage, or unlucky on a high one.
My horse didn't win anything today.
I lost 11 times today (44 points)
And other times I lose against someone with zero!
I don't understand this at all. Horse racing is not a dice game. It's training, breeding, etc.
All the training in the world doesn't seem to make a bit of difference.
I'm to the point I just click through until I'm out of the fuel the game gives. I am NOT spending money on this. I like the prizes along the way and it seems I make it to about the same point every time.
As long as you race sufficiently (about 1 tank of fuel, 8 races, per day (on GB1)) you will rise to the point in the league that the ability of your horse dictates. More able horses will be above you, less able horses below. If you race more, you will win a few more and move up among more able horses. They will see you as easy meat, you will be challenged lots, beaten lots and be pushed back down to where you belong. :¬)
But yeah, that's pretty much how it works (and how it should work).
How is the horses you compete against determined, from what I have noticed it seems like your horse's level has an influence, but does the previous season ending position also play a roll, because the first season I played I ended in bronze and at the beginning of the new year cup I faced of against similarly ranked opponents.
I ended the new years cup in Platinum with a lv 45 horse, but now I am struggling because I generally win 1 or 2 races per 10 due to the fact that I am constantly competing against level 65 - 100 competitors
So, the better you get and the higher up you rank, the more difficult your opponents will be as well.
Not much happening that could not be explained by the above described game mechanics and race pool/players behaviour shifts plus random bluff. Only one thing seems weird: as if the game was controlling players position regardles what oponents level they compete against. After a long string of wins a setback is likely to come even when competing against levels which technically should be beaten most of the time. It almost seems as if there was another separate control mechanism on top of that natural level vs level chances, which takes over when level to level results get out of range ........ Which would make the horse racing mechanism more dumb and predictable. And pretty much the only unpredictable thing left would be the tweaks that GGS people make secretly behind the sceen. Although they are in a way predictable too.
Nevertheless, if you read my previous speculative post, in this case it looks like they've beaten themselves as in the long run after you've done a few seasons the horse racing seems predictable to the point of being boring.
But watch out for secret tweaks behind the scenes. What's true today may not be so tomorrow.
Train your new horse up until training gets too slow, then get 2 more new ones & train/breed them to make another one to train higher & then breed that one with the new one you have just trained & then their baby will be able to get you to an even higher level. Rinse & repeat until you have a level 100 horse.
my 57 level horse looses against 40+ and win against 90+....WTH!