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Co-op Challenge Booster Prices

Are the Booster prices supposed to change?

The OA says...
Costs for booster activation scale with the amount of members your cooperative has upon activation of the respective booster.
This seems to imply that the cost of the Boosters will change. I've been watching, it does not seem to have changed.

Now, if you mean to say that it is more economical to activate the Boosters when more players are on-line, that is true, but that is NOT what you have written.

Either change the wording of the OA, or show me some dynamic pricing of the Boosters, please.
Post edited by thesurveydoc (US1) on

Comments

  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 19.01.2015
    I thought it is saying that it changes depending on how many members are in your coop, not how many are online.
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    edited 19.01.2015
    I agree with Scissors. I take it to mean "Big co-ops pay more"
  • aaabbb1 (INT1)aaabbb1 (INT1) INT1 Posts: 1,049
    edited 19.01.2015
    They change acoording to number of memebers in a coop. We have lost a couple of members today and the price went down.
  • thesurveydoc (US1)thesurveydoc (US1) Posts: 80
    edited 19.01.2015
    Interesting.

    TY all for your input re: this issue. The OA is definitely open for interpretation and clearly I have interpreted it differently that what appears to have been intended.

    This might be better wrtten as, "The cost to active Boosters will vary depending on the number of players in your co-op."

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