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Comments
I agree with most of what you said & I think when we have the whole package the ranch has potential to be a lot of fun. While I like that it is available to everyone above level 30, I don`t think it should necessarily be made easier or cheaper. Everything in BF is geared towards building up your farm over time & as it gets bigger and more profitable, new challenges are added. Just like we have to wait to be able to cope with a 2nd & 3rd farms, I think its right that we need to work up to a level where we can comfortably afford to be able to do the temporary farms. It makes the rewards all the more of an achievement, rather than making them easy so that everyone has them..... Just like any other event really, you wouldn`t expect everyone to start one of the weekly events on specialist farmer level. If we can`t afford to do them, it means we should still be using our cash & building slot to improve our main farms.... Patience, patience patience :thumbsup:
I don't dislike the horses, but when playing a game the player should at least have an idea about what he/she is doing.To build the pyramid to obtain 1 6th generation horse you need to train 62 horses. To train a new horse to level 19, as I understand a higher breeding value gives a higher chance (still just a chance) to obtain a better effect, will take two months. To complete the whole pyramid takes three years.
What can you do with that horse when it finally reached its top level? My level will probably be close to 300 so there is nothing I need anymore. Competing with other players? I don't feel the urge to enter a pokergame where you can buy the better hand.
I know that GGS always tells us the best is yet to come and that we've seen nothing yet. The latter is true and promises given over and over again will lose its strength.
I 'do' the horses when I play the game, if the horses where the best this game had to offer, I would not even been playing this game. I'm still prepared to give it a change, but the promised ' excitement' still has to come.
I also see now you entirely misunderstood my point about training to lvl 14. It wasn't to say it should be done in a day (though it could be.) The point of that paragraph was to state how quickly you advance to a certain point with a base horse, and how it slows down after that. Reinforcing the point that breeding your horses and getting faster training is beneficial. The bit about 4000 HSs was just to illustrate that.
(And if you are training only the one horse, I think that between 2-3 weeks is a far more reasonable guess than one month, to get to 14. You'd only need 25.3 training stars a day to do it in 30 days.
-Y)
I do understand that every time you breed a higher generation horse its easier to train. Makes sense, seems logic and therefore easy to comprehend.
About the patience:
To get a higher lvl horse you need to breed two horses from the previous level. G6 representing a horse with 6 slots, G5 a horse with 5 slots etc. To breed a G6 horse you need 2 G5 horses, 4 G4, 8 G3, 16 G2, 32 G1 and 64 G0 (new) horses. A stagering total of 127 horses to train (in my previous post i forgot the last generation).
To train a horse from 0 to lvl 14 takes 24 days, (i did check my horse wich is currently 14 days, 31 stars to go in every training, halfway to reach lvl 13, three days to go and a week to reach lvl 14). But, somewere along the way you will have more horses to train then there are training facilities.
In my opinion patience is a huge understatement.
I do understand that breeding two new horses generates a random effect however the value of this affect can go from +1 to +10, a huge difference. Given the time it takes to complete the pyramid, depending on luck is not exactly the kind of thing I'm fond about. Owning a lot of horses its easy to make a mistake in breeding, breeding a G5 horse with a G1 horse will set you back about a year, as far as I know there is no canceling or conformation button.
Training horses or racing agains NPCs is not exactly rocketscience and even selecting wich effect to drop after breeding doesnt seem that hard (not sure, not that far yet). For now, the low input from the player in the proces combined with the huge amount of time it takes, its about just as much fun as the mine. That being said, maybe I'll change my opinion if I'm futher 'down the road'.
hi um... how do you get animals?
Edit by PINJO: merged posts, please use edit button
The one thing many generations will do (Other than test many people's patience, including mine!) is lessen the effects of random breeding effect. You get to choose from the Parent's Effects, as well as get a random new one. After so many generations, and breeding most of the Breeding effects chosen to carry over will be pretty high.
-Y
You trained 4 new horses to get 2 second generation horses, you trained 2 second generation horses to get the third generation. To get a 5th generation you will first have to 'make' another 4th generation, doing the same thing al over again. To get a 6th generation you will nee another 5th generation, etc. Every step up, doubles the number of horses to get there.
''G6 representing a horse with 6 slots, G5 a horse with 5 slots etc. To breed a G6 horse you need 2 G5 horses, 4 G4, 8 G3, 16 G2, 32 G1 and 64 G0 (new) horses. A stagering total of 127 horses to train (in my previous post i forgot the last generation).'' You can check the numbers yourself.
Timeframe is based on minimal use of horseshoes, spending 20 shoes gives a +5 bonus and spending 4000 shoes gives the same bonus, so i decided to make full use of the upgrades. My stable is lvl 2 so there is no need to hurry.
As soon I get the golden shoes to do the upgrade I will speed up the training so this new hors will cache up with the second horse. Since the horsefarm is still under construction, nobody knows what to expect but the second upgrade saved me a lot of shoes because I didn't rush the training.
My decision how to play the horsefarm is based on my math, not on my experience. Its not my intension to dictate other players how to play the game, the choice is theirs. I only want to share the math.
One misconception you seem to have is that a horse with 6 slots is bred from two horses with 5 slots.
"Depending on the average breeding value of parent horses, different amounts of breeding effect slots are created for their child.
Foal breeding value 10 or higher: first slot is created
Foal breeding value 20 or higher: second slot is created
Foal breeding value 35 or higher: third slot is created
Foal breeding value 50 or higher: fourth slot is created
Foal breeding value 70 or higher: fifth slot is created
Foal breeding value 90 or higher: sixth slot is created"
To me this reads, that the parents have to average a breed value of 90, and one of them has to have 5 slots. Another piece of math to back this up... there is no way to breed two '5th generation' horses by your definition, with only 6 stables. You end up having a horse with 5 slots, a horse with 4 slots, a horse with 3 slots, a horse with 2 slots, a horse with 1 slot, and a new horse with 0 slots. And no way to improve any by the method you say.
Thus the fewest horses (not necessarily the least amount of time) is this:
You breed two horses with 0 slots, trained to value 10. You get a horse with 1 slot. You train him to value 25. You have a new horse with 0 slots, trained to value 15. Their foal will have 2 slots. Then you train that foal, and the new one, until they average 35. etc. I requires 2 horses to start, and 1 additional horse per level. Thus, 2 make 1, 3 make 2, etc up to 7 makes 6.
This may get REALLY slow with just two horses at a time, training wise (Which is why you have a chance to add more horses and improve training speeds.
Now that I have just figured this out... lol. Time to completely change my training/breeding regimen!
-Y
Edit> I am not actually sure that you even need 1 horse to have 5 breeding slots to make a horse with 6 breeding slots. It may well be that two horses with 0 breeding effects, that average 20 Breeding value or more, may produce a foal with 2 (or more) random breeding benefits. In which case, you only need 2 horses... if you have the patience to train them at the worst horseshoe to training stars ratio all the way up.
there is patience, and then there is futility. I keep trying to play the horses. I still have no idea if partially training (slide the bar over as far as I can afford) does anything or not.
I have no clue why I can compete with a horse with a lower level and still lose more often then I win.
(Hence naming my horses nag.....)
I do like the viking island. At least it's something new and different. But dang! It's taking FOREVER just to get through chapter 2. And taking even longer to afford to buy seeds. Really sucking the fun out of this.
So... for me, the nag farm of horses can just sit there. It's not worth the frustration trying to figure out what SHOULD BE SIMPLE!!!!!! Breed one with another and you get three. Not an inferior replacement. What is the point in breeding at all then?
GG really needs to put manuals IN THE GAME somewhere. I'm in three coops and I can tell you the confusion level is high from people who never visit (a few don't even know about) forums.
Oh well. Only when I'm waiting to harvest something do I bother trying to race a nag. If they win great. IF not so what. click click.... move on.
-Y
I know you need 7 slots in the stable to complete the pyramid I suscribed. But the stable has 7 levels, Seems logic that there will be 7 slots at level 7.
I know you can skip a chance to breed but will there be a benefit in doing so?
Two new horse, trained to level 10, breeding to create a next generation and training this horse to lvl 20 or skip the breeding and train it till it reaches lvl 20. You use one horse less, but wich way is faster , cheaper in training?
I used a new horse in the example, but the same counts for skipping a chance to breed at any given level.
I personally have been very lazy with my training/breeding. Kinda doing it by feel. I have adopted a more numeric approach now, we'll see if it helps. lol
-Y
Edit> Duh, yes, the level 7 says there are 7 stalls. Smacking my forehead.
Peter Drucker
― Alcurtis Turner
Trippel.
“If you don't stand for something you will fall for anything.”
― Gordon A. Eadie
1) They want people to be able to breed horses with only 2 stable slots.
2) They also might want to avoid this: Horse A and B have two foals, C and D. Is breeding C and D really a good idea?
3) Throw into the mix also, that the the Horse farm (when its finished) is intended to be a long term project.
So their solution to 1 and 2 above, also helps make things longer. Adding to 3. There are probably other reasons as well, but I doubt they will share them.
-Y
Please note that this is a new player's perspective, and I may be incorrect about many things. I still don't fully understand the feature yet. My opinion only reflects my limited experience with it so far, but I hope it proves useful in some way.
The first thing I noticed is that there does not seem to be a long-term 'point' to training/competing horses. Everything uses horseshoes, you train with horseshoes, and your reward is more horseshoes to upgrade the training facilities. So my immediate impression is that this feature is very much disconnected from the rest of my farm operations. I'm not sure if this is a good or bad thing. One the one hand, there seems to be no point to participate if the rewards do not benefit my 'main' operations. On the other hand, there is no impact if I do badly-- it simply makes no difference. There's no reason to play this feature if I don't want to, I don't stand to gain or lose anything either way.
Having said this, as a new player with a very young farm, there is no barrier to entry. I was able to start training and competing horses immediately when the feature became available to me, because I did not require high-level goods or a strong economy. Again, not sure if this is good or bad, BUT, since the horses give me no tangible rewards, it does not unbalance my gameplay experience by giving me any sort of advantage on my main farm.
With regards to how the feature is presented and explained, I have mixed feelings. I am someone who researches a lot about a game and reads all of the tips/guides I can find to help me along. So I received a lot of very useful information from the forum, even before this feature opened for me. However, taking the ingame presentation by itself, I find a few things confusing and unclear.
First of all, there are so many different 'buildings' that make up the horse ranch, I feel it could benefit by being more centralised. There's no real reason for the Riding Circle, Riding Arena and Show Jumping Course to be seperate buildings-- they all lead to the same screen, just different tabs of it. What's more, those tabs say "Strength Training", "Agility Training" and "Endurance Training" without making any reference to the name of the building I originally clicked (i.e. the Riding Circle). When I am in this screen, I frequently forget which building corresponds to which statistic, and I have to exit the screen and mouse-over the building to find out.
The second thing that confused me was the Training Points. I took a screenshot to help explain my point with this:
Attachment not found.
Where you see the 'Strength' training bar, it says "0 more" if I train this horse for 60 horseshoes right now. If this is correct, shouldn't the statistic display 4 stars, not 3? If there are 0 more stars needed, does that not mean I've given it enough horseshoes to level up? I still don't know. This forces me to train for 80 horseshoes, just so I can be sure my horse will have 4 stars once the training is done-- otherwise I've potentially just wasted four hours of my time for no gain.
I'm also confused as to why the training 'stars' drop on the ground after training is complete. Is this necessary?
Clicking the "Max Amount" button simply moves the slider up to 4000 horseshoes. I don't have 4000 horseshoes, so this button would be more useful if it raised the bar to the max amount of horseshoes I currently possess (236 according to the screenshot).
Regarding the competitions, I was initially scared to click the 'Skip' button once I'd entered a race. In every other instance in BigFarm so far, "Skip" = "Spend Gold". This label should be renamed to something a little less daunting!
That's all the feedback I have so far. In summary, I think this is a fun little side-activity which appears to be entirely opt-in and it doesn't matter if you play it or not. It has no impact on the rest of the game. There are some confusing bits, and there are some improvements that can be made. However, largely, I enjoy the feature and will continue to play it, even if it's pointless.
The "0 more stars", "max amount" and "skip" comments you made, I think are good ones, and might deserve a repeat post in the "Suggestions" folder of the forum.
Welcome to Big Farm.
-Y
I never seem to get tired of posting that...
-Y
I compete and compete. Sometimes I win. Most times I don't. And that makes no sense either since the level of training for each horse is on the screen. Mine is higher and yet it looses.
I gave up on the breeding since you have to start over. Starting over might not be bad if I had a clue what I was doing or why bother doing it?
GOD I wish they would figure this crap out before unrolling it to the world. Now someone in my coop is all upset because her well trained horse just vanished after breeding it. Clearly this person does not sift through countless forum posts about this. Just assumed breed horse A with horse B you would end up with THREE horses.
But no. That would be logical and make sense. Polar opposite of how this game is programed.