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The Viking / Northern Lights / Festive Farms!

1518

Comments

  • Sonnarps (SKN1)Sonnarps (SKN1) Posts: 50
    edited 12.01.2015
    I do not know if it has already been answered, but do we get runestones for demolishing? It says 0, and I have missed to check when I demolished something. At the Island event we got quite a lot of shells for demolishing.
  • Pingo42Pingo42 Posts: 537
    edited 12.01.2015
    Sonnarps wrote: »
    I do not know if it has already been answered, but do we get runestones for demolishing? It says 0, and I have missed to check when I demolished something. At the Island event we got quite a lot of shells for demolishing.

    Yes, you do get runestones for demolishing. I don't know the amounts but I know I did get runestones for a deco I demolished, even though the display said zero.
  • SMRever (US1)SMRever (US1) Posts: 9
    edited 13.01.2015
    What is happening with Step 5 in Chapter 1? I had over 15,000 penguins collected before getting to this step. When I sold them, it is still showing up as zero. It says I have to go through the whole process again and collect 15,000 penguins from scratch. The previous penguins I collected do not count toward step 5. Anyone else have this issue?
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 13.01.2015
    Like many events in Big Farm.... it only counts what you collect after the sidebar task is revealed.

    -Y
  • loony_cz (INT1)loony_cz (INT1) Posts: 2,533
    edited 13.01.2015
    Sonnarps wrote: »
    I do not know if it has already been answered, but do we get runestones for demolishing? It says 0, and I have missed to check when I demolished something. At the Island event we got quite a lot of shells for demolishing.

    I tried to collect as much info about this as possible, check out the table below:

    jyjjqmZ2bwzF2.png

    But like I said, some numbers may not be correct coz I can't confirm them myself, and of course some of them are still missing :)
  • Sonnarps (SKN1)Sonnarps (SKN1) Posts: 50
    edited 13.01.2015
    loony_cz wrote: »
    I tried to collect as much info about this as possible, check out the table below:

    jyjjqmZ2bwzF2.png

    But like I said, some numbers may not be correct coz I can't confirm them myself, and of course some of them are still missing :)

    Thank you! Will this be posted at the beginning of this thread? It is good to know, when deciding what to demolish, if you do not have time to demolish all. And hopefully, before next time they start this event, the info in the game will be correct.
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 13.01.2015
    Sonnarps wrote: »
    Thank you! Will this be posted at the beginning of this thread? [...].

    It has definitely been posted on the website :D Thanks Loony! I hope some extra info will come in on it, I added the line that it needs extra info and confirmation.
  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 13.01.2015
    loony_cz wrote: »
    I tried to collect as much info about this as possible, check out the table below:

    jyjjqmZ2bwzF2.png

    But like I said, some numbers may not be correct coz I can't confirm them myself, and of course some of them are still missing :)

    Looks like you have all the ones from the list posted from the Island farm, except the smallest deco which is 105.
    I should be able to get the missing level 4 ones in next couple of days.
  • loony_cz (INT1)loony_cz (INT1) Posts: 2,533
    edited 13.01.2015
    Looks like you have all the ones from the list posted from the Island farm, except the smallest deco which is 105.
    I should be able to get the missing level 4 ones in next couple of days.

    Or maybe from my own experience from all the servers where I play :D (Sure, some of that come from another sources, I can't be everywhere ^^.)

    Here are some new numbers:

    Stone mill (lvl 1) - 75
    Silo (lvl 3) - 2 850
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 13.01.2015
    Cultstone (deco): 105



    Edit: sorry, see that Scissors mentioned this deco in his/her post, too!
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 13.01.2015
    loony_cz wrote: »
    Or maybe from my own experience from all the servers where I play :D (Sure, some of that come from another sources, I can't be everywhere ^^.)

    Here are some new numbers:

    Stone mill (lvl 1) - 75
    Silo (lvl 3) - 2 850

    Can you also edit that into your table?
  • loony_cz (INT1)loony_cz (INT1) Posts: 2,533
    edited 13.01.2015
    Larino wrote: »
    Can you also edit that into your table?

    Sure sure.

    jbqNnrCsowrVqE.png

    I got more tables for the amounts of runestones - how much you get by selling the product, by producing, by building/upgrading, by demolishing the buildings and by demolishing the bushes. But in Czech, if you'd like to have such info, I can retype it also in English. AND also the prices for upgrading buildings. And... kinda lot of things, was making the tutorial for our Czech forum but finished yesterday and it's still in Czech only.
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 13.01.2015
    loony_cz wrote: »
    Sure sure.

    I got more tables for the amounts of runestones - how much you get by selling the product, by producing, by building/upgrading, by demolishing the buildings and by demolishing the bushes. But in Czech, if you'd like to have such info, I can retype it also in English. AND also the prices for upgrading buildings. And... kinda lot of things, was making the tutorial for our Czech forum but finished yesterday and it's still in Czech only.

    Thanks ^^ I am interested in the upgrade prices for the buildings. We have it for nearly all farms, but not for the viking farm.
  • Ellen2132 (NL1)Ellen2132 (NL1) Posts: 96
    edited 15.01.2015
    I finished the Island event in third place, and I did see the extra bonus building, but when I wanted to build it I could not find it anywhere, not in my inventory, not in my pending inventory.
    And yes, I did clear the cache and logged off and logged back in. But still nothing
    What is the extra building you get when you finished the event witing the first 5 places? And how do I get it?

    ----

    After a few hours it came up in the inventory of the gourmet farm
  • Tony1666Tony1666 Posts: 61
    edited 15.01.2015
    BH! my Viking farm has just disappeared. It was only there a couple of days and I blew a lot of resources on it! This is rubbish!!
  • elunia13 (GB1)elunia13 (GB1) Posts: 162
    edited 15.01.2015
    Tony1666 wrote: »
    BH! my Viking farm has just disappeared. It was only there a couple of days and I blew a lot of resources on it! This is rubbish!!
    It isn't rubbish. It was meant as a temporary event, and this fact was well announced. It also had a timer, telling you how much time there was left.
  • Tony1666Tony1666 Posts: 61
    edited 15.01.2015
    My Viking Farm has vanished after only about 3 days. I thought it would go on at least for the rest of this month. I blew a lot of resources on it and I was given no chance of recouping any of them. I was in the middle of converting another 46k money so I could expand the farm and where did it all go? You can be sure I won't be doing any other special farms in future.

    Big black mark Goodgame!! I have suddenly gone off this game. Active for only three days? Give me a break!!!
  • elunia13 (GB1)elunia13 (GB1) Posts: 162
    edited 15.01.2015
    Tony1666 wrote: »
    My Viking Farm has vanished after only about 3 days. I thought it would go on at least for the rest of this month. I blew a lot of resources on it and I was given no chance of recouping any of them. I was in the middle of converting another 46k money so I could expand the farm and where did it all go? You can be sure I won't be doing any other special farms in future.

    Big black mark Goodgame!! I have suddenly gone off this game. Active for only three days? Give me a break!!!

    Tony, this event started on 17th of December 2014, see the link:

    http://en.board.goodgamestudios.com/bigfarm/showthread.php?128455-Announcement-The-Viking-Farm!

    It doesn't look like you checked the forum before you started it... I am surprised that no one in your cooperative, if you are in one, told you that.
  • lthrrr (GB1)lthrrr (GB1) Posts: 1,665
    edited 15.01.2015
    Is it a possibility that we could have the rankings for the temporary farms stay a short while after the event ends? I never seem to be able to catch it at the end to see what position I finished in. :thumbsup:
  • Ozzie (AU1)Ozzie (AU1) AU1 Posts: 524
    edited 15.01.2015
    I also have lost my Viking Farm. I logged on this morning and it has disappeared. I checked yesterday and I had 3 days left. Why did it just disappear? I still have the Runestones trader available. Why is he still around if the farm isn't?
  • enochnock (US1)enochnock (US1) Posts: 878
    edited 15.01.2015
    Ozzie- The runestone trade has a different exit time than the island. The same goes for the shell trader when he is here he leaves a few days after the island. See Elunia post above on the dates the viking island started. I give my coop days notice on when the island is leaving and when the shell/runestone trader will be leaving so that no one is caught without purchasing their seeds.
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 15.01.2015
    Ellen2132 wrote: »
    I finished the Island event in third place, and I did see the extra bonus building, but when I wanted to build it I could not find it anywhere, not in my inventory, not in my pending inventory.
    And yes, I did clear the cache and logged off and logged back in. But still nothing
    What is the extra building you get when you finished the event witing the first 5 places? And how do I get it?

    It should be in your drop-box (pending inventory/tijdelijke opslag). Are you sure it was for the first 5 places and not just the first? You got me thinking XD Anyway, I think you should have gotten it in your drop-box, so I would send a message to support and kindly ask if you were supposed to have it and if so, where it went. It should be a special Cow Shed (at least on the tropical island it is the tropical version of a cow shed) Good luck!

    Edit: I have seen your edit, glad you got your prize! :D I suppose it wasn't a cow shed then :P Ducks maybe? :D
    lthrrr wrote: »
    Is it a possibility that we could have the rankings for the temporary farms stay a short while after the event ends? I never seem to be able to catch it at the end to see what position I finished in. :thumbsup:

    The pop-up I got that the event had ended showed my rank (which was 0 since I did not open the farm) and the amount of runes I got. If you would keep that pop-up up for a while before clicking it away I am sure you can see it ^^
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 15.01.2015
    I give my coop days notice on when the island is leaving and when the shell/runestone trader will be leaving so that no one is caught without purchasing their seeds (= enochnock)

    I do exactly the same as enochnock: we give our coop members notice 3 days before the island vanishes, and again the night before the last day (we also warn them to sell all their products from their Island Farm Mgt menu, as this seems to be easily forgotten in the hectic). And we remind them of the rest of the time the (shell-) rune trader stays, so that our members know how long they still have to trade their runestones (shells).

    I have to agree with elunia: it is surprising that - if you are in a coop - nobody told you about this. But then again, even if you aren't in a coop, you could still have known when the island event had started and how long it would last: by reading the forum and also because of:

    There are 3 timers running during this Island event:
    - 1 in the left hand task bar of the island (it gives you the remaining time in days)
    - 1 at the airport (when hovering over the airport it gives you the remaining time in hours)
    - 1 in the upper right corner of the shell/rune trader's menu, which gives you the remaining time he stays.
  • Gambit8Gambit8 Posts: 42
    edited 15.01.2015
    It's actually not that clear, at least it wasn't for me. I read a lot of info in the forum and wiki, and even then, I initially had no idea the Viking Farm acted the same way as the Tropical Farm.

    Larino's Corner even has no mention of the Viking Farm. Its FAQ has a Tropical Farm Guide and sounds for all intents and purposes like that is the only temporary "Island Farm" that exists in the game.

    When the Viking Farm first opened up for me (a week ago), it was the first time I had ever used the airport building. I wasn't sure what the timer was ticking for, besides a generic "event" which I assumed meant the Tropical Farm I'd heard/read so much about. The description/help text in those screens is generic and does not tell you which event is actually running. It certainly makes absolutely no mention of "Viking Farm".

    Someone who only learns about the game via the in-game text would have absolutely no idea it was a temporary island.

    It was only by visiting the island that I realised the Viking Farm must be a temporary event farm... maybe. But even then I still wasn't 100% sure. As the days went by, I kinda just 'decided' it was temporary and ignored it, and then my suspicion was confirmed when the event finally ended.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 16.01.2015
    I am guessing you didn't read the sidebar tasks where Nordson tells you about the event?

    -Y
  • brian69 (SKN1)brian69 (SKN1) SKN1 Posts: 36
    edited 16.01.2015
    will the viking farm return ?
    would be nice to know if i should use the runestones on greenhouse fruit ( or what its called )
    or should i buy some of the decorations instead.
  • elunia13 (GB1)elunia13 (GB1) Posts: 162
    edited 16.01.2015
    Gambit8 wrote: »
    Larino's Corner even has no mention of the Viking Farm. Its FAQ has a Tropical Farm Guide and sounds for all intents and purposes like that is the only temporary "Island Farm" that exists in the game.

    I agree, it is somewhat hidden, but Larino's Corner DOES mention Viking Farm, have a look:

    https://bigfarmtips.wordpress.com/2013/08/20/spreadsheet-spoilers-and-helpful-information/

    And this is one of the main reasons - if not the main one - that people are encouraged to join cooperatives: so that we can share our knowledge and that the more experienced players can help the newbies.
  • Tony1666Tony1666 Posts: 61
    edited 16.01.2015
    elunia13 wrote: »
    Tony, this event started on 17th of December 2014, see the link:

    http://en.board.goodgamestudios.com/bigfarm/showthread.php?128455-Announcement-The-Viking-Farm!

    It doesn't look like you checked the forum before you started it... I am surprised that no one in your cooperative, if you are in one, told you that.

    It may have started on 17 Dec for some people, but it only unlocked for me 3 days ago when I reached level 30 and unlocked the airport!
  • ruger6ruger6 Posts: 1
    edited 16.01.2015
    What I want to know is where all of the Nordic cash went. I played almost from the beginning and invested a lot of time, money and effort into this and now it is all gone. I thought when I signed up for it that any remaining funds would be returned.
  • Ellen2132 (NL1)Ellen2132 (NL1) Posts: 96
    edited 16.01.2015
    @Larino, no ducks, cows or pigs, but donkeys
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