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A solution for accidental gold spending
My solution/suggestion is that we could put a timer one when the gold becomes effective. For example, suppose your timer is on 2 minutes, then when you skip construction a timer will start from 2 minutes to zero. And when the timer reaches zero THEN your gold will be used to speed up. To avoid that in missions, I propose that the timer should have 4 options, No timer, 1 minute, 2 and a half minutes, and 5 minutes.
''But what will I do with a timer? The gold is still going to be used when it runs out''
Well, when the timer's counting down, you can cancel spending the gold. I honestly think this is a good solution and if something is not clear then please do ask instead of just rejecting because of a confusion.
Thanks for reading, Ezio
Comments
1) No timer (for missions)
2)1 minute
3) 2 and a half minutes
4) 5 minutes
OHHHH OK got it now;) I like this idea.
during the time of the countdown to when your gold is used and process starts--the option to cancel is there?
oh i like that
Artmaker, your suggestion was good but it got denied so I thought I might give it a try
I do like this one because if you forget to put the lock on the gold again, you might still spend it on accident. This one gives a chance to cancel the action
I PAY ATTENTION
So, instead of denying it, they have merely... forbidden it?
Incidentally, I like both ideas... they both have merit and I hate to be a killjoy but if the gold lock has been "forbidden", then GGS will really go to town on this idea as well and I would bet my gold on it.
That would be a Fail then .........