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Comments
What level does the farm have to be for level 6 orchards please?
And we really are going to need the architect a little more to upgrade houses to level 5.
If buildings are full, such as the nursery (at 100 max for all seeds) and windmill (storage limit exceeded for all feeds) could we have an unobtrusive "Full" sign of some sort? The "zz" makes you feel almost guilty as if you should be doing something with the building when you can't or don't need to. And we most certainly shouldn't see red "zz" when there is nothing immediate to do because it wouldn't matter if we were short of ingredients. We could also then see, at a glance, whether there there was anything we needed to do with that building without having to open it.
And the mill too!
On a similar note, would they ever have a task to do something with the architect?
The text in the news is to small to read when we edit the news box. ;(
I wonder when they will fix this new bug as it will be very hard to edit the news
and also ....
Monty just arrived on my farm, but i don't see the Gold mining licenses in the Wheel of Fortune rewards as announced! Could they perhaps be in the jackpot spin? ?(
Red Zzzz is a very practical feature. I love it. Prevents me from wasting my time clicking on something I can't use at the moment.
That's all for now.
Sanjay, I just did the jackpot spin and the gold mining licence was one of the possible prices
Also, yay, I LOVE the new signs. The red is really helpful and they also seem smaller when on ZzZ
Might be a bug. My silo had red Zzzz on top and I clicked it just to see how much dung I was missing and it turned out I had enough to start one batch.
I'll keep an eye open and I suggest you do the same...
Link: http://en.board.goodgamestudios.com/bigfarm/showthread.php?88108-Red-Zzzz-BUG
Report there.
And by the way I just got the same bug as IO
See my report here: http://en.board.goodgamestudios.com/bigfarm/showthread.php?88108-Red-Zzzz-BUG
And I have NO workshop on one of the farms. Still is zzz red.
The fact that you do not have a workshop is why you do not have a bug, when you have the workshop, you do not need as much dung to start the silo, you need 194 so, you have the red zzz even if you have the 194 dung to start it again.
And now it is only the chickenhouse and humus who has red zzz.
I get what your saying. I've noticed it too. For example, my fence stays highlighted until I moved the mouse over it again. Same thing with the other signs.
Thank you, Jess, I thought I was seeing things ~
Bugs and Bugfixes
Some texts were truncated or displayed too small, this should be fixed.
I've been seeing this too since the update. The bubble won't go away until you hover over it again.
The zzz's are only supposed to be red if you do not have enough feed for the animals, or fertilizer for orchards, or items to process, or money for seeds. If you have red zzz's but you can still run the building, then the red color is not working correctly, so it's a bug. Does this clarify for you what Instant Ocean has been trying to say?
Yes, I have that too. I'm finding it very annoying; it makes it harder to get to things behind them! Edit: Also, the bubble to feed my dogs stayed up for 2-3 seconds after I clicked it to feed them. I know the clicks all registered, because the dogs dropped their bowls and ran off.
I noticed the same since the update and I definitely have problems reading it now.
Edit, I also noticed a post about it in the bug section.
Hah! You beat me to it Rusty, I was going to suggest the same thing