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Comments
I fell like I have to wash my hands now, but yeah--Sooooo absolutely ready to have less poop overall. The sounds and the icons are really too much, especially together.
Like Monica's suggestion above to be able to move the signposts were you want it. I have been using them to move between farms and now I can't.
Also, I didn't even notice the signposts moving because I never use them. Now I guess if they're out of the way they won't be an issue for me switching farms.
Has the dog feeding bug been fixed yet?
Sashat00
Using the farm name dropdown menu centers on the whole farm the same way the signposts do, which is why I bitched when that was broken week before last. I too prefer my farm positioned so I can see and do everything vital without moving anything.
I've pretty much used the signposts only while the name menu was broken because they've always been the least useful option for me. When they first came they were behind the next harvests menu for me, and now they're not even on my screen. If I have to close a menu or drag the farm, the posts fail to be single-click navigation.
And now? The only thing outside my farm that is both on the screen and not behind a menu is...the tremendously-useful and frequently-clicked flagpole (see pic)!
I agree, Monica; I've wanted to be able to position these things to suit myself ever since the coop tree first showed up. I would love to be able to switch the main menu with the mission menu, too, so the expletive-deleted construction TV would be in the empty corner instead of right on top of the bottom corner of my farm!
Edit: I forgot to say how very happy I am to see the image on the confirmation dialog when demolishing!
They are by far the easiest way to navigate between farms and since we have to switch farms constantly to get rid of the error bubble above the dog kennel, anything to make farm life easier would be greatly appreciated.
Thank You.
I agree........never use the signs....much prefer the next harvest menu
Having a sound alert when something is ready in the farm you are viewing - fantastic. I don't have to use my digital alarm as often.
The next step, having a (different?) sound alert when something is ready on one of the others farms as shown on the next harvest list.
In the future - different sound alerts depending on the type of harvest or building ready.
Whoever thought this was a good idea, maybe thinking is not one of their strong points.
So to summarize: I am all for "No" sound if it is going to be of poor sound quality. ;(
Still love the game.
George
Take my word for it, no one is gonna miss the music.
To prove what I say is true, please vote on the poll.
http://en.board.goodgamestudios.com/bigfarm/showthread.php?87514-Suggestion-Remove-music-channel-split-sound-effects-instead
- The additional sound effects that were introduced, with the exception of the "Production Ready" sound, are NOT welcomed at all.
- As a result, many players decided to turn off their sound completely and this "upgrade" only justified even more the ones that had them off already. Given that fact, you should offer more choices of what we want to hear and not impose it. I think it's not too difficult to add a few check boxes in the setting menu.
- A few things, like the Feed the dog Bug, were not fixed.
Before introducing stuff we don't want and never, as far as I know, asked for, why don't you make an upgrade that would actually FIX the game. Adding "bling-bling" doesn't do much for the game except pissing ppl off. Also, if I may add another suggestion, why don't you add a nice "CONFIRM BUTTON" to all gold transactions. Yeah, you might not like this one because it will lower your "accidental" income, but your conscience might feel better and you might just sleep better at night.
Gawd.... I'm on a roll.... another one.. Special seeds. Why on earth do you only make them ever so slightly different from the regular ones? You think that using a green bag instead of a beige one will do the trick? No. I'm sure I'm not the only one that accidentally planted special seeds by mistake. If they are so SPECIAL, make them SPECIAL and stand out. Also, when re-sowing, default to regular seeds! If we need special ones, we will open up the menu and select them.
Enough for now... you have a full plate already.
IO
I am sorry but I am not sure what you mean by "oging in" Can you help me out by trying to explain to me please:)
The signposts were moved without any explanation as to why this occurred. You have not had the decency or respect for your "customers" to explain this even though there were numerous mentions in this thread.
I was hoping that this would be corrected in the update on Nov 12 but once again, no explanation, no correction.
I have an eye problem which makes reading the boxes at the top of the screen difficult.
I have tried several different screen resolution settings, some with disastrous results.
The position and the ease of use of the signposts made the game more enjoyable and with less strain on my eyes.
Please give an explanation for the relocation of the signposts.