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How to find non-co-op players out there?

squidtail2squidtail2 Posts: 24
I'm a non-co-op player, lv 48, who started an earlier thread <here> because a menu-item wasn't working for non-co-op players, and the dicussion turned partially in to how one can find a non-co-op player... So I'm starting this thread to see if there's anyone else like me out there. As a non-co-op player I do think there are things that could be improved.

I don't know if this thread will live long or die fast, it's just a way to see if I can get in contact with other non-co-op players and see if U feel the same way. If U found it, I have some questions;

1)
Does there exist some sort of short word/nickname for "non-co-op-player"? If yes, what is it? If no, can U think of one? My first suggestion is very boring; "nocop". "I'm a nocop!" Does that sound right? Not very good, huh... I want better suggestions!

2)
Should there be a selectable option weather one want's to recieve co-op-mail (recruitment) or not. I'm for it!

3)
Can one easily find players that are not in co-op's? How? Can it be improved? I don't know of a way, so please help me with this! Struggling through ranking lists isn't fun...

OK, nocop's! (Sounds awfull!) It'll be interesting to see if anyone finds this thread!
Post edited by squidtail2 on
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Comments

  • squidtail2squidtail2 Posts: 24
    edited 27.10.2013
    So, one week later, 35 reads and no answers...
    It really starts to feel like I'm the only non-co-op out here.
    Or maybee I'm the only non-co-op that uses the forum?
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 27.10.2013
    I am thinking the latter ;) I would like to react to point 3 from a co-ops point of view. No, you cannot easily find non-co-op players. It is already a pain for us to find good members, left alone find members that are not in a co-op yet but may consider to go if they get a good offer. You do get all the co-op's benefits... But yes, you also need to help out for a bit. I personally did not know about non-co-op players being able to view fellow non-co-op players through the village, something that has been disabled now. I wish co-op players had that option too, so it would be much easier to write to those not in a co-op to check whether they were planning to stay out of it or whether they may be interested in our offer!
  • RodriguezFarm2RodriguezFarm2 Posts: 10
    edited 27.10.2013
    I do not really understand your point on this because by joining an active co-op you can chat with other players. Joining a co-op allows players to work as a group and accomplish tasks to benefit everyone. The rewards are in the gain towards pigs, milk, apples, and other farming items. Participating in missions also encourages social time between members. Any donations to the co-op will benefit the individual farmer more in the long term.
    I did suggest a way to allow non-co-op members to chat with co-ops seeking members and to have a way to tell who is online or active. For those who for some reason despise the suggestion of joining a co-op there could be an option to ignore any chat.
  • squidtail2squidtail2 Posts: 24
    edited 27.10.2013
    Larino wrote: »
    I wish co-op players had that option too, so it would be much easier to write to those not in a co-op to check whether they were planning to stay out of it or whether they may be interested in our offer!
    Like I said before, I agree with U Larino, It would be good If there was a simple way to find non-co-op players, BUT ONLY if those players had a way to avoid "recruit-messages". One way might be some sort of sign besides the players name in different lists with three choises: 1-"member of a co-op", 2-"not wanting to be a member", 3-"open to suggestions"... ...or something like that.

    Besides the "My village" item in the menu, I also think there should be somethin' done to the place where the co-op-tree is (not) standing beside my farm, and I'd like to get rid of the "hands-logo" at the bottom of my screen. It's not like I'm not aware of the co-op option, I'm actively choosing not to use that option, no matter what the advantages may be.
    For those who for some reason despise the suggestion of joining a co-op there could be an option to ignore any chat.

    It feels like Ur ref. to me so maybe I should make it clear that I dont DESPISE the suggestion. I simply do not feel like joining one...

    I might go in to the reasons some other time but for now lets just discuss it as if not everybody wants the same things and maybe not everybody plays the game the same way or has the same amounts of time to put in to it. I do believe life would be very booring if everybody were the same.
    I do not really understand your point on this because by joining an active co-op you can chat with other players. Joining a co-op allows players to work as a group and accomplish tasks to benefit everyone. The rewards are in the gain towards pigs, milk, apples, and other farming items. Participating in missions also encourages social time between members. Any donations to the co-op will benefit the individual farmer more in the long term.

    You're writing this as if I didn't know what a co-op is..!!??
    - What if I don't have a need to chat with other players because I actually already have a lot of friends to "chat" with, and don't need another "friend-forum"...
    - What if I already work in groups in a lot of other places and want to play this game solo?
    - What if I don't need the "rewards" to develop my farm in this game?
    - What if I don't need to participate in co-op missions? There are an endless row of missions I can do as a solo-player if I want to.
    - What if I already spend too much "social time" with my friends, AFK and in other games?
    - What if I don't want some "long-term benefits" for some co-op-donations? (And that's assuming that is actually true!)

    Do not assume everybody is just like you, and if they're not ther's something wrong with them. That's not what this thread is about. If you want to be in a co-op (no matter the reason), that's OK! But if it is volontary to join a co-op then the game should work even if I choose not to join. Otherwise joining a co-op should be manditory and I would not play the game.
    There might be a reason that I'm not joining, even if I havn't told you. But this thread is not about my reasons for not joining, it's about playing the game solo.

    One issue with this is that the game (and therefore GGS) seems to take for granted that you want to join, and therefore do not (as quickly) solv issues and/or bugs that appear if you do not join. And even if I choose to not use that part of the game (for example due to my experience of this feature in other GGS-games) I should be able to play a bug-free game. The same goes for gold vs. non-goldplaying but that might be another thread.

    If this part of the game is bug-free it might attract more players, of which some will in the future join co-op's, and some will become gold-players, that GGS will make some money from and be able to develop the game further, and so on.

    It's not a matter of loving or hating (despising) a part of a game, it's a matter of choise, personality, and equal (bug-free) experience of the game.

    I have of course considered the option of starting a co-op of my own, and not accepting any members. But I'm guessing there will turn up a ton of asignment-signs in the left menu... And I don't need them...

    Oooups! I did it again! Sorry readers, about the novel...
  • Kakerullen (SKN1)Kakerullen (SKN1) Posts: 243
    edited 27.10.2013
    squidtail2 wrote: »
    I have of course considered the option of starting a co-op of my own, and not accepting any members. But I'm guessing there will turn up a ton of asignment-signs in the left menu... And I don't need them..

    I am a solo player with coop. My choice was to open the coop, and has written extensively on what I require to take those as a member of the Coop. Luckily I have not got any PM yet. (and if I got one I will answer) And the other who not sendt PM and want to be member of the coop I give thumb down. I've got some message from other cooper owner if i want to join their coop, but I answer no thanks.. I think it's see how far I'm going alone. But the are the farm who I like most, the coop is something I do on the side.

    I like to play solo, then I can do what I will when I will. :)

    Good look to you with solo playing.
  • squidtail2squidtail2 Posts: 24
    edited 27.10.2013
    Tanx Kakerullen! It's nice to know I'm not alone... ;)
    I actually am ruder then U (as if readers hadn't noticed!), since I don't answer recruitment mail at all... Sorry co-op's, U don't need to write to me!

    If I EVER wanted to find a co-op, answering a mail would be the absolutly last thing I did..!!! I'd read the interesting topics in the forum and if I found a couple of people who seemed to be intelligent and decent (according to me), and they (against all odds) would happen to belong to the same co-op, I'd mail them, and discuss it.
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 27.10.2013
    To be very honest, I would just send you another mail. Because I would think you did not get it. And maybe I would send even a 3rd. I usually remember pretty well who I mailed and if they nicely said no, I would quit messaging them and be sorry if one more message did slip through. But the ones that do not react and maybe send an annoyed message after the 3rd message, I would not be sorry for any more.
  • squidtail2squidtail2 Posts: 24
    edited 27.10.2013
    I understand U completely Larino..!!! :D
    The thing is, because of the way I've chosen to play the game, I basically ignore the "internal" mailbox... So it doesn't bother me that U send several mails. I sort of take it for granted that "there will be mail", and live with it (just like I ignore long co-op ads in signatures but not the posts). If someone REALLY needs to find me they can reach me through other pipelines then the "internal" mail. But if someone started pitching me through these other ways, I'd probably not be a happy bunny... ...if U know what I mean... :S

    <Edit> BTW, do you know the story of Niels Bohr (Nobel Prize scientist) and the horse shoe?
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 28.10.2013
    Ghehe, I get it :P No, I do not know that story. Don't tell! I will google it. I do not think the mods would be so happy with you writing a novel about that story here :P
  • monica79538monica79538 Posts: 1,932
    edited 28.10.2013
    post delete
  • squidtail2squidtail2 Posts: 24
    edited 28.10.2013
    Larino wrote: »
    I do not think the mods would be so happy with you writing a novel about that story here :P

    OK, I appologise in advance, but in my poinion the story sort of shows one of the points that I'm tryiong to make here. And with U and your horse shoe... Sorry Mod's, if U think I'm out of line -correct me.

    The story goes; A visitor to Niels Bohr's home noticed he had a horse shoe hanging on the wall and asked if Niels, who is a man of science, really believes that it will bring him luck? Niels answers; -"Of course not ... but I am told it works even if you don't believe in it."

    So, I don't believe the "internal mailbox" has any function (for me). If I want to chat I can do it in the forum, and If I become good friends with someone here we'll use other communiucation. BUT IT DOESN'T BOTHER ME (I can live with the small red exclamation mark), and one day it might prove usefull even if I now consider it to be "useless".
    But I am (admittedly very slightly) bothered by the "hands logo" and the very ugly "no-co-op-tree" place next to the farm...
    I don't need a co-op, I want peace and quiet ;)

    Nice to meet U Monica!!! That's exactly how I feel!
    I just want to explore the game my own way. I don't think I should "be forced" to start a co-op and not accept members to get rid of recruit-mail, flashy logos and get the game bug-free...
    I want peace and quiet!

    <Edit> I notice that accoring to both U Monica and Kakerullen, the recruitment-mails don't stop even if U start a co-op, so that option is now even more "un-attractive" to me..!
    It feels like there might be a need for a "don't bother me about co-op's-button"..?
  • monica79538monica79538 Posts: 1,932
    edited 28.10.2013
    post delete
  • ElizabethKElizabethK Posts: 519
    edited 28.10.2013
    Completely understand about not wanting to be in a co-op. When I first started, I just wanted to play by myself. I wasn't completely against them but knew in the beginning I didn't want to join right away. The messages could get annoying even after joining an inactive co-op to stop the messages. Thankfully, I did eventually find a co-op that fit me at a time when I was ready to join one.

    Co-ops do need to be revamped. If you don't want to be in one you get bombarded. If you are in one and looking for new members it is extremely difficult to find them without bombarding those who don't want to be in a co-op :S Hopefully they fix it at some point.
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 28.10.2013
    Oh oh, yes. I was one like that as well. I played the former game, Goodgame Farmer, on my own. Never went to the marketplace, did not make any friends and such. I wanted to do that here too, so I started a co-op to get rid of the task and was not planning to take anybody in. However, I did take people in anyway, because I just felt bad turning the applications down. Then I found out they were a deputy immediately and they started a project for which I had to work hard to get it done, I did not want to waste the collectibles. From then on I removed their deputy status and they went on orange too. Then my friend decided to hop in and play together with me, so I kicked somebody to let him in the co-op. He told me that it did not work like that and that we needed more active members and there we were. Co-op Larino going for gold :P And from then on we started improving our techniques and grew out to quite a successful co-op. So there you got my story :D I do not regret it and I would never want to go back to playing without that co-op ^^

    And yes, I haven't said it yet, but I am in favour of that button of 'do not want to be in co-op' or something like that. It would also take a lot of work away from us by allowing us to just skip those people and not try to send a message with the bad feeling about no reaction or angry reactions etc etc. You know the rest :D
  • Sue8 (US1)Sue8 (US1) Posts: 94
    edited 28.10.2013
    I personally love being in a co-op and I enjoy the camaraderie with my fellow members
  • mrrastosmrrastos Posts: 4
    edited 29.10.2013
    I have a co-op called Slacker's co-op if any solo players above level 30 are interested. There are two rules: Don't do anything and don't bother any of the other members. The co-op is for those who are tired of being hounded by people to join a co-op. After you join this one that all goes away. That's why I founded it.
  • squidtail2squidtail2 Posts: 24
    edited 02.11.2013
    Sue8 wrote: »
    I personally love being in a co-op...
    Of course I know there are members who like the co-op-option, probably a large majority of the players! But this thread is about problems when U choose to not be in one.
    If all U wanted to say was that, I bet U can find a thread for it somewere else...
    mrrastos wrote: »
    ...Slacker's co-op rules: Don't do anything and don't bother any of the other members. The co-op is for those who are tired of being hounded by people to join a co-op.
    Yup, I've thought of this when I wondered if I should start one on my own, but my point is sort of...: "It should not be necessary!"
    It should either be mandatory to start a co-op, or one should not have to be bothered by others due to a function that is a voluntary choise in the game.

    <Edit> [Mostly a copy from my other thread HERE.]
    The "My village"-option in the menu dissappeared instead of being given a new function. I guess this means it'll continue to be VERY difficult to find other non-co-op players. I think it's very sad that GGS could not give it a function for us non-co-op players... Now one has to search through ranking-lists to find another farm and it's almost impossible to find a non-co-op-farm that way.

    Personally I saw this as an oppertunity for GGS to improve the game.
    Unfortunatly they didn't agree, it seems.

    I do hope that the "My Village"-option comes back in some form, but since it was taken away without any messages or info (that I know of), I doubt it...
    Attachment not found.
  • ezio auditore3ezio auditore3 Posts: 2,399
    edited 02.11.2013
    Previously I used to get new members through the world map and I agree it was a bad move removing it........ In my opinion this game should have titles where funny people can write funny stuff and people who don't want co-ops could just write that I don't want a co-op :)
  • squidtail2squidtail2 Posts: 24
    edited 02.11.2013
    Yeaaahh... hmm... Some sort of sign beside the diagonal land edge with a text the owner could write...
    I'm for it! But mostly because it shows the owners personality, and not to fend of recruit-mail, even if it could help with that to.
    It doesn't solve the issue of how to find non-co-op players though... Nither for non-co-op's that want to se another non-co-op farm, nor for co-op's searchying for members.
  • ezio auditore3ezio auditore3 Posts: 2,399
    edited 02.11.2013
    You're right! The world map was a great method because non-co-op players were placed in a seperate village and you could (sorry for the expression) 'shoot fish in a barrel' because if one person didn't accept then there were 23 more. And we weren't the spamming type because we only sent one message and when one village was done we would just note down the village name so that we don't go back there again :)
  • Larino (INT1)Larino (INT1) Posts: 4,572
    edited 02.11.2013
    You're right! The world map was a great method because non-co-op players were placed in a seperate village and you could (sorry for the expression) 'shoot fish in a barrel' because if one person didn't accept then there were 23 more. And we weren't the spamming type because we only sent one message and when one village was done we would just note down the village name so that we don't go back there again :)

    Why do I only find out about that now? :O Would have saved us a lot of ranking scanning to find people without a co-op :( Oh well - ability disabled now - unfortunately :(
  • ezio auditore3ezio auditore3 Posts: 2,399
    edited 02.11.2013
    I thought everyone knew about that which is why I didn't mention it :D
  • squidtail2squidtail2 Posts: 24
    edited 03.11.2013
    I knew about that..!!! BELIIIEEVE ME!!!
    U were'nt the only one doing that. If there were a hundred co-op's (yes, I know, it's an exaggeration) doing it I'd still get a hundred mails, but (I'm quoting myself here...)
    squidtail2 wrote: »
    It doesn't solve the issue of how to find non-co-op players though... Nither for non-co-op's that want to se another non-co-op farm, nor for co-op's searchying for members.
    <Edit>
    @ezio: What I mean with "It doesn't solve the issue..." is that the map is gone now... - - - tearfilled sniff - - - Of course, like U, I liked it. So what do we do now..???
    <Edit end>

    So far the suggestions that might solve the problem are:

    1 "Button" or "swtich" that makes a player able to show that they are NOT in a co-op, NOT want to join a co-op, and therefore do NOT want to recieve co-op-recruit-mail. It should be clearly visible on or next to the farm when U visit someone elses farm, and be visible somehow in ranking-lists and such. In the lists maybe as a "red dot" for not wanting to join, a "blue dot" for accepting co-op recruit-mail, a "green dot" for already in a co-op.

    2 "Farm-sign" visible text written by the owner next to the farm when U visit. It might help in combo with the "button" above...
    <Devel. from ezio's post #19, plz comment if I'm wrong, ezio...>

    And here are three other ideas that might help (they're NOT suggestions, just first stage ideas to brainstorm around);

    3 "Random chat function" All players have a chat option; switch "ON" means that u accept chat from random players while U'r online, "OFF" is no chat. With this option there's an alternative that makes U able to only recieve/send messages to/from players that are either A - in a co-op, or B - not in a co-op. This might be a way to make new unexpected friends and is a nicer way to pitch your co-op to non-co-op's. More of a personal touch..!!! It shopuld be combined with the existing (or a new) "ignore-list". Of course it could be developed further by being able to chose players of a certain country or level and so on, but that's not needed to get it started...

    4 "Co-op grading/rating system" It's a bit more advanced, but I hope U get the idea... When a co-op-member sends a message to someone OUTSIDE the co-op the recipient get a window with a choise to grade the message/farmer/co-op from f.ex. 1 to 5 (1 = stupid, 5 = wonderful). This window always appear the first time a recipient (who might be in another co-op) get a message from a co-op-member. After that the grading-window only appears with (all?) messages to non-co-op players.
    The grades/rating of a co-op should then somehow always be visible, either as an average, or a sum, or a percentage... Non-co-op's looking for a "nice" co-op could check this rating and not only judge a co-op according to its size or recruit-mail! And repetetive recruit-mail would be "punished"..!?

    5 "Official bribing of non-co-op players" There could be a function to "bribe" or "buy" new co-op-members..!!! The co-op could have a special "account" for bribes to which the members contribute. When they want a new member they could offer them (and this is "mady-upy" amounts) 120.000 corn or 2.000.000 $ if they join and contribute to the co-op for (let's say) a year (or a weak). As long as the new member fulfills his/hers obligation they get 1/12 (or 1/24 in case of 2 years, and 1/7 in case of a week) of the bribe every month (or day). During this time the new member and the co-op get to know each other and might bond. If they're both pleased the co-op have a new happy member, and if the co-op or player (or both) are not pleased they go seperate ways - with no hard feelings since they both fulfilled their part of the bargain!
    If the new player have not fulfilled it's obligations - NO PAY!
    If there's a part in the deal that the co-op has not done (for example not payed in full on time) - pay the player in full without the player having to work the co-op-assignments!
    I actually like the basics of this idea!!!
    This could spawn a new kind of farmer - the "Lego-Farmer". If the co-op want's to make some big project (I'm not in a co-op so I don't know if they exist, but if they don't they could be created by GGS!) and need temp.farmers, this could be the sollution. And for players who might not want to be in a co-op but don't mind making a few bucks over a week (or whatever time is needed), they could test being a member in a co-op... And if there are farmers specializing in f.ex. apples and that is needed for a spec. co-op task, they could temp. "hire" a couple of "pure" apple-farmers with high level orchards...

    I know that there are flaws with these ideas, but I'm trying to improve the game. So PLEASE, constructrive criticism! Do not ONLY write what's bad with my ideas, tell me what's good, and write your own new ideas!

    Uuugh, another novel from squiddie....
  • Latten (DE1)Latten (DE1) Posts: 6,246
    edited 04.11.2013
    Haha, there are some neat ideas in there :) I'll pass them on to the devs!
  • MalikBilal2MalikBilal2 Posts: 374
    edited 04.11.2013
    I really like idea number 5 superb
  • kaushik122kaushik122 Posts: 2
    edited 05.11.2013
    i m also without a coop
    1)noncoop warriors would be abetter name
    3)yes the way what your using
  • Daytona (INT1)Daytona (INT1) Posts: 425
    edited 05.11.2013
    I like the second part of 5, it reflects real life - in the UK where I am there are a lot of contract agriculteral workers who are contracted by the farm owner, for instance, just to plough/harrow/seed/harvest a field. It's also a move back towards the best part of Farmer (GGS's previous farm game) where we could help harvest and plough on other people's farms for money.
  • monica79538monica79538 Posts: 1,932
    edited 05.11.2013
    delete my own post
  • squidtail2squidtail2 Posts: 24
    edited 09.11.2013
    kaushik122 wrote: »
    i m also without a coop
    Nice to hear, I feel less alone! ;) Now there's three of us I believe, plus a few more who started co-op's to get away from them!!!
    I really hope that won't be necessary in the future.
    Latten wrote: »
    Haha, there are some neat ideas in there :) I'll pass them on to the devs!
    Thanx Latten!
    But PLEASE also ask them to remove the "hands-sign" from non-co-op-players screen since it only opens the same "join a co-op"-window as the ugly "unplanted co-op-tree"-place next to the farm. I get it! They want me to join a co-op, but I don't want to, and having TWO signs/symols/places linking to the same unwanted (in my case) window doesn't make me want to join a co-op more...

    <Edit2> (I copied this from your answer on my soon-to-be-dead-thread.)
    Latten wrote: »
    You can still find other players through the ranking list, the coop search and the forums though...
    Can U tell me how to find players (appr. my lv, 50+) that are NOT in co-op's?
    I'm not in a co-op and searching through ranking lists have not made me find a single one!!!
    Kindest regards.
    <Edit2 end>
    Daytona wrote: »
    I like the second part of 5, it reflects real life...
    Personally I have to say that almost nothing in this game reflect farming in real life... :S But I think I understgand U.

    My idea came from the fact that there are no "failed crops" in this game, which is very unnatural! In conventional farming there are failed crops due to pests and weather a.s.o. Even more for organic farmers (but that and GMO and many other things probably belongs in another thread). If a farmer has a product that is regularly sold at a certain amount and the farmers crop fails, he has to give up selling the product for a period of time or buy the crop from another farmer. He can not (like in this comp.game) just "work" through the night. If a crop has failed it's not an easy fix!!! This makes farmers know eachother, what machinery they have, what crops they grow a.s.o. It's common that they help eachother out... ...usually for a price... They also rent eachothers land, but that's long term and probably more difficult to implement in this game..

    A reconstruction that might work (without failed crops) in BF could be as follows;
    - A co-op is asked if they want to provide the King's (or dictator's if U prefer that) feast with apples! Another co-op will get the Q about pork, and a third about honey, a.s.o... The amounts required must be well beyond what the co-op can handle by itself. So they must hire (f.ex.) apple-farmers. If they successfully manage to deliver the apples - they get NOTHING but a mark or sign! Not even money. It's a donation to their much beloved BF King! But they get the mark, and when they've gotten a certain number of marks (5? 10? 100?) they've gotten the attention of the royal scientists. And if the co-op has another task they're fighting with they can call in favours from the royal scientists who'll get things fixed in a jiffy.....
    I have a further developed idea where the noncoop also would get something (very small but helpfull) from the Royal Court for his/hers help... But that's just an idea from a non co-op player...
    The main reason for this idea is to give noncoop's another (or one more) purpose in this game, to get rid of the "U must join a co-op"-feeling that I (and apparently others) get when playing!

    <Edit> (Deleted) <Edit end.>

    - - - sigh - - - Darn, I wrote another novel... My third I think. Or is it the fourth...
  • JoyceETB2JoyceETB2 Posts: 16
    edited 10.11.2013
    Hello,
    I am a non coop player. I do not buy gold. I believe in old fashion values, I work my farms. If you befriend others can you contact them that way????

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