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Update 07.10. - Bugs and Prime Days

Latten (DE1)Latten (DE1) Posts: 6,246
edited 04.10.2013 in Official Announcements
Hello you busy bees,

Next Monday, there will be a small update in preparation for the next big feature and to allow us to drive away some bugs from the farms. You can expect:

Event: Prime Day

- There will be a new Prime Day. This time when you fill the water tank you will receive a bonus experience point, which allows you for 24 hours to double the Experience Points earned from any production, building expansions or other experience bonuses (such as the accident event). Experience Points gained by tasks, from the log-in bonus or other sources will not be taken into account in this bonus.

Optimisations

- Some elements of the user interface during the start-up of the game have been changed.
- The Mission and Cooperative project display at the bottom of the screen gets a slightly different design.

Bug Fixes

- After skipping the development of a fancy house, the message "not enough free workers" may have appeared even though enough workers were available. This should no longer be the case.
- The Prime Day information display button is back in the correct place and you should be able to see all of the important information again.
- It could have happened in the past that some of the tooltips overlapped on to the production buildings. This shouldn't happen anymore.
- The Ring-Menu will be back in the correct position on the Gate.
- Switching between other players' farms and your own could have caused errors meaning the game had to be reloaded. This has now been fixed.
- Skipping a building upgrade could have caused the new building to become invisible in the past. We've now fixed this because we didn't want to scare the workers by making them live in haunted houses.
- A whole series of animation errors should no longer be noticeable such as the Windmill continuing to rotate even though production had been completed. Hooray!
- Loading the Achievements and Cooperative Windows could have caused errors when clicking here directly after loading the game. Again, this no longer occurs.
- Problems caused whilst rotating buildings such as when they appeared in another section of the farm have been fixed.
- We've given the game a new pair of glasses because the task icons appeared partly blurry. This had done the trick and they're no longer blurry.
- Chips bought for the wheel of fortune are now properly displayed to show they have been obtained.

The update will take place as usual on Monday from 9:00 till 11:00 CET.

Love, your Big Farm team.
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