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Update ideas

gizmo22 (AU1)gizmo22 (AU1) AU1 Posts: 1,720
A few small things that I think will improve the game in my opinion.

A diffferent set of missions where the competition is levelled by not allowing players to skip using gold.

More items dropping during bubble clicking especially from 50 in a row onwards (higher numbers of corn, cabbage, flowers, and money), maybe even a random reward like a token or special seeds.

More workers on the final house and cabin upgrades. I noticed you only get 2 extra workers on the level 5 farmhouse upgrade, hardly seems fair to me when it costs 4 million dollars to do.
Post edited by gizmo22 (AU1) on
[SIGPIC][/SIGPIC] gizmo22 @ au 1

Comments

  • smirlefarmsmirlefarm Posts: 50
    edited 22.09.2013
    just a quick note. the $4M is not only for workers but also more stroage, shorter construction time, and no happiness penalty for workers (compared to the worker houses) .. so its reasonable when you look the whole picture?
    smirlefarm @ us 1
  • gizmo22 (AU1)gizmo22 (AU1) AU1 Posts: 1,720
    edited 23.09.2013
    I don't think 4 million dollars is a reasonable price to pay for 2 extra workers, shorter construction time and a bit of extra storage. It reminds me a bit of the co op research projects, expensive with little reward. Having said all that it keeps the game challenging so its not a huge issue to me but a few extra rewards here and there would be nice. Adding the chance of better prizes through bubble clicking will keep the gaming zombies clicking bubbles for hours and hours on end! lol.
    [SIGPIC][/SIGPIC] gizmo22 @ au 1

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