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Suggestion for architect building
Currently you are only being able to add architect levels to buildings when Steve the Architect is visiting your farm. This is problematic in several ways - all of the following have to be true at the same time.
- Steve the Architect has to be at your farm.
- You have to have the farm dollars for the upgrade
- the building you want to upgrade can't be busy
- you can't be building or upgrading anything else on any of your farms.
Instead of requiring all this, I suggest that the Architect sell you "plans" or "blue prints" for the final architect level.
- He will only sell plans for buildings that are currently at the penultimate level
- The "upgrade" button on the menu of buildings just below Architect Level will only activate if you have the correct blueprint in your "equipment" inventory. (Edit: maybe you can buy plans for gold when the Architect isn't around?)
- The plans cost the full upgrade price of the new level. (Edit: or maybe the plans cost $10,000 OR 10 gold (like land - you can buy with either), and the upgrade requires a set of plans, plus full current farm dollar price)
- The upgrade itself is "free", but consumes one set of plans. (but see edit above)
- The time for the upgrade would be the same as it is now.
This way, you can buy the plans when Steve is around, and then build "off the plans" once your builder and the building you want to upgrade are free.
Comments
So in order to fit in more with how GGS have designed it I would like to suggest a couple of amendments:
You can only hold one Blue Print at a time.
When the blue print is activated it still occupies the build slot for the length of the upgrade time (you probably inferred this anyway, but I thought I'd put it in writing).
Actually, I had that in there at the end of the post, but I moved the sentence into the bullet list to make it more clear.
This getting up at 3am to farm is exhausting.
just as long as it is limited to only a single queue for a few reasonable reasons tho
the reason I think it should be a single queue is because like others have mentioned, this is a stragety game where you have to plan things out. so in this case the second queue part of the times could be used to manage time when having to be away during the day or just simply asleep at night (for example I could start a flower farm upgrade in evening then finally check back in as soon as I can in the following morning to see a different upgrade on gourment farm already underway...etc)