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Happiness for Reputation

I suggest a deco item in the farm with happiness level linked to reputation points. Say for every 10 reputation points,that particular deco item will have 1 happiness point. Once the reputation increase/decrease,it will automatically affect the deco happiness level. This will encourage active participation in mission to maintain reputation level and to reduce sleeping mission participants.
Post edited by pasohduah (INT1) on

Comments

  • !!!_396723 (GB1)!!!_396723 (GB1) Posts: 253
    edited 30.08.2013
    It will not encourage active participation in missions because people will simply put it in storage where it will have no effect.

    I also do not see the point in forcing people to join missions - many people do not like them.
  • jaystarr2jaystarr2 Posts: 1,657
    edited 30.08.2013
    I agree with Hodor.

    Also, this would be unfair if people with more RPs have those RPs because they use gold in missions. What this suggestion would mean effectively is that people who buy gold and do missions are more likely to get this deco than people who do not or can not buy gold. There's already plenty of gold-specific decos out there.
  • FarmerPJW2FarmerPJW2 Posts: 45
    edited 30.08.2013
    It wouldn't be storable if it was a bonus for the gate. And the gate might be the right place for it to be: like a sign saying, "Welcome to this highly reputable/scuzzy* farm! (* delete as appropriate)"
  • monica79538monica79538 Posts: 1,932
    edited 30.08.2013
    I think there is much to improve the way the missions are set up before this would be accepted.
  • ElizabethKElizabethK Posts: 519
    edited 30.08.2013
    Nice thought to have reputation points mean something, but as stated above too many issues with missions for it to be something people would want.

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