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Let us see restaurant/etc menus when they are busy. For planning.

darconio2darconio2 Posts: 151
Currently the only way to know the ingrediants for recipes is to write them down because once you start cooking (restaurant,Bakery,Dairy) then you cannot look.

The fun of this game is planning and building. It is not as much fun to use a pen and paper.

For example I need some onions for a recipe and need to remember that for when My garden opens up. So I write it down on paper.

Save some trees and make this game seem like it has some planning in it.
Post edited by darconio2 on

Comments

  • ss02092ss02092 Posts: 772
    edited 28.05.2013
    Darconio you can check what ingrediants are required when the restaurant is running.

    * Select the restaurant. -> It opens a pie.
    * On that clikc info (Blue i button) -> It opens a popup having information about the biulding.
    * On the top of the popup there will be two tab. -> On hovering the second one (Some house with i symbol) yopu see product information.
    * Select that. -> It shows you what ingrediants are needed for which receipes.
  • darconio2darconio2 Posts: 151
    edited 28.05.2013
    While that feature is nice and all. It does not show what quantities we have and need or the quantities we have of each vs what is necessary.

    It would be nice if they allowed a browse menu option on the info screen and we could see that we are out of tomatoes for such and such a recipe because it is not glowing green.

    The point is that I am using real paper in a pc game.. seems silly.

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