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SUGGESTION: Be able to see output quantity in stock in processor building
For instance, when I go into the windmill, I can see how much corn, cabbage, and wheat is in stock and how much is needed for chicken feed, pig feed, and cow feed respectively, but what I CAN'T SEE at a glance is how much chicken feed, pig feed and cow feed I already have in stock which is what I'd like to see without having to check inventory.
As regards the windmill, it may not be such a deal, but when it comes to the likes of the dairy and bakery on the second farm, and distillery on the third farm it become more crucial since we are trying to get a balance of ingredients for the restaurant and shop.
So could we please see the quantity of the output already in stock when we go to select what we want to produce in a processor please?
Comments
he means that he want to see when he makes someting in third farm (for instance oive oil) how much he already have.
and i would also really want that cause its a waste if you make and then have to sell because you made to much....and the only way to avoid is flipping around in all menus
I second this suggestion!
In the manufacture of window processing buildings, a number is now displayed to show the already existing goods in the warehouse when the mouse is moved over the respective goods.
Source: http://en.board.goodgamestudios.com/bigfarm/showthread.php?69700-Big-Prime-Day-and-Other-Changes&p=799527#post799527