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[Discussion] A magical March

RosyStarlingRosyStarling Moderator, Guest Posts: 4,718


This is where we can discuss  A magical March


Comments

  • Blue Denim (US1)Blue Denim (US1) US1 Posts: 5,253
    I so can not wait for this to start, I am so excited to see the new rewards, ty ty ty. :)
  • Heather Norsk (US1)Heather Norsk (US1) US1 Posts: 7,346
    edited 27.02.2023
    I'm looking forward to see the new rewards too :)
    And the St Patrick's event too !

    As for the jam missions, well I'm glad it seems they are sort of listening, but I'm not sure if combining the jams will be enough to fix the issues though. We'll have to wait & see if anything else changes in regard to that mission.

    Just combining them will not change that when running missions, we will be at a standstill (have to wait the 30 minutes), unless we run the stackmaster or use gold.
    Lately, the wait for a mission is usually pretty quick, but as soon as I start the stackmaster, it slows down to a crawl making that stackmaster less appealing.

    If the minimum required to shelve hasn't also changed, then this mission will remain the only one that has a limited # of bldgs we can have to produce the item AND are unable to have enough produced ahead of time to fill the minimum required AND is the only mission that requires a 'dropped' item (sugar). This mission shows up way too often for all of these limitations.

    Feed we are also limited to 3 bldgs, but each of the 3 can be set ahead of time to have enough for the minimum required, meaning we can complete 3 feed missions before needing the 1st one used to be ready again.

    Jam on the other hand, we need 4 harvests to meet the minimum without using any sort of booster, but can only have 3 bldgs.
    Sugar is not producible, and is not dropped 100% of the time when harvesting, so we only ever have a 'chance' to get it, yet it's required for a mission.
    The limitation of obtaining pineapple seeds is the only limit I see as being fixed by combining them :(

    I would still much rather see them completely gone, or to have a zero minimum to shelve, like they did for the event flowers in Tessa's DW with missions.
  • Mat 48 (GB1)Mat 48 (GB1) GB1 Posts: 312
    The way I play missions is to always only have 1 type of jam being produced (usually pineapple - I only have one factory)

    I then, if I get a pineapple jam mission, harvest - start it again - and then use gold - shelve mission as I have enough at this point - then start production straight away.

    If this change works the way it's been said - it will help as cherry jam missions either lead me to shelve if I have the stacker on or just wait the 30 mins. Which is a real PITA!
  • 24K Mayhem (US1)24K Mayhem (US1) US1 Posts: 494
    I don't see many of the MF weekly events on the list, for example Hint of Hawaii.. etc
  • Heather Norsk (US1)Heather Norsk (US1) US1 Posts: 7,346
    I don't see many of the MF weekly events on the list, for example Hint of Hawaii.. etc
    I was just going to ask where they went to. They had never been on the event calendar, but normally there is always 1 running each day.  We did get the food truck back, but seem to have lost the main farm events in the process :(
  • BlackCat (US1)BlackCat (US1) US1 Posts: 4
    With or without the combined jam, missions are so slow I can't bear with them anymore. Stack master makes things even worse. I wish I had the time to sit here for hours trying to make some points for my coop. 
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