The revamped Hard Worker Event
So, this new HWE would have the same structure as the normal one except for a few big changes.
First of all, there would be a mix of product boxes, some having 3 items, and other's having 1 or 2 items in them, there would also be a lot wider range of items that could appear in the boxes, like pigs, peaches, cherries, aloe vera and donkeys.
Each product box (PB) would have a set amount of time given to it depending on the products in it.
For example, a box with cherries, donkeys and eggs would have a longer timer than a box with wf and pigs.
This is because each item contributes an amount of time so the box with cherries (5H), donkeys (3H) and eggs (4.5H) would have a lot more time allocated to it vs the box with wf (.5H) and pigs (1.5H).
The next big change is that instead of producing points you'll be producing coins, while these coins will still be used for your (new) hwe ranking, you'll be able to spend them in a shop to buy farm goods.
The maximum number of coins you'll be able to earn per second is 100 (not counting your "bonus coins"), the amount of coins out of 100/second that each product would be able to earn would depend on the time that it contributes.
Obviously, if you have a box with only 1 item then that item would be able to earn 100% (100) coins, but let's say that you have a box with, for ease of explaining, donkeys (3H), peaches (5H) and jasmine (2H) (though the time that each item contributes doesn't always have to and most of the time won't add up to 10H).
If you collected enough to max out the number of coins you can earn per second from donkeys, then you'd be getting 30 coins/second, as the donkeys contributed 30% of the PB's time. Same goes for the other's, maxed out peaches would give 50 coins/second and maxed out jasmine would give 20 coins per second.
To "max out" an item, you would have to collect a set amount of that item that would only change if you compared amounts from 2 different players that are in 2 different level brackets.
If you collect 10% more than the amount needed to max out an item (say 11K if you max out point for the item is 10K) then you get 1 more bonus coin per second (+1), and you can get a bonus coin from every item in the PB by maxing it out and then collecting another 10% of the "maxing value".
An empty, new product box will have a set amount of time and will not start counting down until you collect at least 1 of the 1, 2 or 3 items that are in the product box (any empy product box would have to be new or at least left there because if you collect any of the item(s) in the PB it'll show that you've collected some amount of the item until the box's time runs out and it's discarded).
Although it could be easily changed, i was planning for all the coins for an item to need to same amount of that item, for example, if you need to collect 100 donkeys to get your first coin per second (from the donkey item anyway) then you'll need to collect 100 donkeys to go from +32 coins to +33 coins (counting that you're as much at the beginning as you can get to having 33rd coins/second from 32 coins/second, not halfway there

If you have any suggestions about the idea, please leave a comment as well as a like if you want, thank you very much
@Exxy (INT1) for helping with this idea

, thanks for your time, have a great day
