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The (New) Cooperative Farm

The Best King (INT1)The Best King (INT1) INT1 Posts: 883
edited 08.05.2020 in Suggestions
The (New) Cooperative Farm

The new co-op farm will be just like any other players farm, it'll have a main farm, gourmet farm, flower farm, horse ranch, dsf and temporary farms.

How many farms are unlocked and the levels of the buildings unlocked will be determined by the level of the co-op farm which is directly linked 1-1 of the current cooperative level.

The only thing different from normal farms is that the cooperative farm's amount of village dollars, dollar and gold will be directly linked to the ever-changing amount in the co-op, vault, or whatever you call it.

The co-op farm will act as a member of the coop in the members list but will not be counted in the number of current members in a coop.

While a co-op farm can participate in events like a normal farm, it will not appear on any leaderboards and cannot be in any direct competition with other players.

This means while it can help the co-op with cc, vf's, chwe's and the oktoberfest, and it can also participate in events like the wwc, goldfish event and the golden week and st patricks day event, it cannot particiapte in events like the farmer's league, where the only way to win medals and therefore get rewards is too beat other players, and yes, appear on a leaderboard.

This "no leaderboard" rule also means in the cc and vf, while being able to earn points for your coop, it will not pop up in any of the coop member's ranking for that event.

And just in case it was previously mis-understood, it can only participate in events like the wwc and the goldfish event to earn hwe, it cannot appear in any of the event's ranking's and therefore cannot compete directly with any real players.


Now, how the farm would be built and run, well, when on the current cooperative farm you would have a button (i'm thinking similar to the dreamworld button) that would switch you too the new cooperative farm.

To try and keep the new coop farm running smoothly i'm think that only the leader and deputies would be allowed to log into and change the coop farm.

Another idea would be to allow only the leader access at the beggining and give the leader the power to give deputies or normal members a "cooperative deputy" status, allowing them to log into and change the new cooperative farm.

If multiple peoples try and log into the coop farm at the same time, the one with the highest status will be allowed in and the other will be directly back to their own main farm, if two deputies try and get in at the same time, the one with the highest level is allowed in.


Also if there is already someone logged into the coop farm, the button will be grayed out and the name of the player using it will be somewhere around the button.

An important thing to note, although the highest player will prevail if many players are trying to get in at the same time, once there's someone logged into the co-op farm, you can't log them out unless the leader kicks them out of the coop in general.

Though there could be a setting where the leader could log in and log out anyone logged into the coop farm.

Just like any other farm works, it can give and recieve gifts and donate collectibles to the coop projects.

Also important is that there is no passowrd for the co-op farm, the only way to access it is to log into the farm from the current cooperative farm of the coop.


Hope you like this idea, if you do please give it a like like and no matter what, if you have any idea's on how it could be better or any flaws you see, please comment below :)

Good luck and happy farming, til next time :)



The Best King
Post edited by The Best King (INT1) on
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