Home Discussion Corner for the official announcements
MODERATOR WANTED

image
Are you a fan of Big Farm? Do you enjoy helping out your fellow players and community? Do you have regular time you can spend speaking directly with the Community and Game teams to help support your community? Then read through the application form and apply HERE to be considered to join the team :)

Update Feb 3rd - January Magic! (In February) - Discussion

WascallyWabbitWascallyWabbit Moderator, ModGreen Posts: 6,096


Have fun discussing the Latest Update here




Post edited by WascallyWabbit on


Community Guidelines | GGS TOS | How to Clear your Cache |  Click to Contact Support

"I seek not to know the answers, but to understand the questions!" - Caine

«1310

Comments

  • FarmerCli (US1)FarmerCli (US1) US1 Posts: 2,037
    Will the new "Bee Community" cost the same as the cow or duck community?
        Original acrylic painting by FarmerCli

  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 8,262
    So now I'm going to have to click on the barn and it's little archway in order to deal with selling or buying crops and checking inventory levels?

    Dislike
    That's not how I read it William.
    "Farm Management dialogue is replaced with the new Barn dialogue"
    So the Farm Management button will still be there but the dialogue will be different
    So if I click the Farm Management button, it will be as if I had clicked on the Barn and its little archway

    Which, if I'm right, sounds quite good. The new dialogue is better than the old one (more flexible, more comprehensive) but my Barns are tucked out of the way so I've never used it; now I shall be able to.  :¬)

        A deputy with   Funtastic-Farms on GB1
  • TMKC (IN1)TMKC (IN1) IN1 Posts: 939
    " The progress bar when harvesting is removed "
    This is good ... I hope it is also true for when we charm other players cows and fields ... it will help charm them faster.

    " The Farm Management dialogue is replaced with the new Barn dialogue "
    The barn management window feels too overwhelming ... i prefer using the Farm management to sell crops and other things.

    Bee City : Excellent  ... its needed on Flower farm.
    Rewards and Gifts Window - This is nice ...

    Tutorial for new Farmers - Anything which helps new players is certainly needed. So this is going to be good.

    " Swift seeder - Gourmet Farm - Special Seeds cost 0 Gold " - awww ... this bug is fixed ? hehe ... it had a good run .....


  • FarmerCli (US1)FarmerCli (US1) US1 Posts: 2,037
    I would like to see a little indicator when the fields are sown with special seeds.  In missions, knowledge is power!  Also, will these little signs be indicating which type of humus was used?
        Original acrylic painting by FarmerCli

  • Mandariini (SKN1)Mandariini (SKN1) SKN1 Posts: 25
    I would like to see that GGS keeps their promise about to spark the items in the community buildings. I didn't see any mention on latest update...


  • Where is the big update on the fishing region that GGSpromised in the second half of 2019 ?
    I think they may have forgotten about it or decided to do it later/never.

    In any case, maybe it's good tfarmerjohn 22 (US1) said:
    Don't think the signs indicating what kind of humus has been added is really necessary, is it?  They'll likely be obscured from view by the edgeplants anyway.  ;)

    True, and it's easy to find out which humus (if any) has been planted by hovering over the repeat button...



    Made by Jonquille6 (FR1)
  • Moliugas (LT1)Moliugas (LT1) LT1 Posts: 113
    In the system there are still available old style fields crops graphics so i would suggest if any kind of humus is used then instead of signs at the field end make different crops look like in example below. Top line old style crops which would represent crops without any kind of humus, and lower line fileds, on which any kind of humus was already used.

  • visboer (NL1)visboer (NL1) NL1 Posts: 18
    Dreamworld

    you may pay to make a coop but after that you can not control anything, please make options reject farmers possible.


  • matt14696 (US1)matt14696 (US1) US1 Posts: 54
    Have to smile and definitely no criticism of our great Wascally Wabbit. This update was titled  Update Jan 30 - January Magic. Well it's now February - no update so I guess January wasn't magical at all. But hang on - we did have an Oktoberfest a few years ago that wasn't in October (remember we had 2 in the one year?)  So I guess its all right to have January Magic in February after all.  Perhaps GGS could update the Gregorian Calendar and get rid if February altogether and call it January Mark11.

    BTW has anyone else noticed the FL still has 1 day to run but the new CC starts in around 12 hours?
                                          
  • Marty63 (AU1)Marty63 (AU1) AU1 Posts: 12
    why more and more graphic "upgrades", they just slow the game down even further, we don't need unnecessary signs or graphics, most of the players are adults not little kids
Sign In to comment.