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Mission speed in small servers

Would love to see improvement being done regarding getting missions for players in smaller servers . I love to play 50 to 60 missions collecting small amounts in everything using stack in a day but because of our small server size and lower number of active players, i get to play only 20 to 30 missions per day.
This has been a problem for some players in our server who like to play a lot of missions in a short time.

Any suggestions for improvement in this area is welcome.

Comments

  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    Are there any plans to implement the suggestion above to try to fix this issue?

    I am having a similar issue where after the first two days of the cooperative championships, now missions are frequently only coming every 4-5 minutes after shelving the previous one. It's more difficult to score points compared to being able to comfortably spread my milk and eggs across two or three missions and harvest small amounts in many other missions. 
  • @ninjahuman (AU1) There was no suggestion, do you have one?  - We understand the problem being described & as Rocky said, the reason is that not enough people are doing missions. I am sure that no one wants to see the return of Solo missions, but if you have an ideas that would help, we will gladly pass them on. :)
  • jitu7 (IN1)jitu7 (IN1) IN1 Posts: 1,113
    What if bots run the missions continuously?
    They can make 0 scores but if they will run missions then players can get missions at very fast speed.

    Here in my server many people plays missions but the problem is that the number of active players is less so we have less mission searchers and many times get missions all alone  :(
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    @ninjahuman (AU1) There was no suggestion, do you have one?  - We understand the problem being described & as Rocky said, the reason is that not enough people are doing missions. I am sure that no one wants to see the return of Solo missions, but if you have an ideas that would help, we will gladly pass them on. :)
    Maybe it could be changed so that players don't receive reduced amounts of reputation points for solo missions which would allow for missions to only take a maximum of two minutes for example?
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    Take a look at this discussion on the German forum.

    In the AU server, nothing like that ever happens. It sometimes takes 4-5 minutes to get a new mission and the highest I had in this CC was four pages at once which was very lucky. Usually it only goes up to 3 pages.

    They are suggesting to remove the limit of having no more than 100 active missions at a time. Then many players are suggesting they will be able to play well above 100 missions within 30 minutes. In order to experience that, you have to go from one mission to the next in under 18 seconds on average. But on many smaller servers, it's impossible to get missions at that speed. I think it is linked to the amount of active players that are looking for missions because I have gone through periods where I have got them in around 30 seconds for a while. And then when most of those players stopped using the stackmaster, it went back to 3-5 minutes for a mission.

    Could we please have the mission wait time decreased to something more reasonable like 1 minute at maximum? This could also be combined with not decreasing the amount of reputation points a player receives if the others harvest 0. From my research so far, this is only affected if 1 player harvests something and the other players do not reach the minimum harvest requirement. However, I do not have sufficient proof of this yet.
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 25.05.2020
    wonder y small servers can't compete in ML.  This may be another reason.  I thought it was just because they golded so much, but if their wait time between missions is that much less, that explains a lot, they can do 15 times more missions in the same time
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    wonder y small servers can't compete in ML.  This may be another reason.  I thought it was just because they golded so much, but if their wait time between missions is that much less, that explains a lot, they can do 15 times more missions in the same time
    Yes. This has a huge impact on the difference as well. Of course it would require a completely different playing style compared to how most players play currently to take advantage of it, but it allows players to get a lot more points compared to what they would collect normally.
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