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collecting items, tabs

Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
edited 26.08.2019 in Suggestions
When collecting goods from the farm when your full up  of lets say eggs you have 2 options without leaving the page, you can sell or ship to the bakery, we need a 3rd tab that takes you to contracts.

Comments

  • artful (US1)artful (US1) US1 Posts: 6,617
    Can't you just click on the market stall? Takes you right there in one click -- same as a tab would do. And if you're thinking product-specific contracts, like the eggs you mentioned, what if you have more than one contract calling for eggs?  Not really seeing a benefit here.
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    Not when the page is open, try it next time you have full storage. You have to close the popup page then you are able to click on the market, it is a pain especially when doing missions in cc.
  • harvestmoonn (INT1)harvestmoonn (INT1) INT1 Posts: 851
    edited 26.08.2019
    well i have to do that 2-3 time when collecting my duck eggs or wheats or milks from cowshed so its good idea 
    my apple tree give me only 4377 apple atm so i got only 77 more than my limits hehe so i sell them right away hehe
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    i am the same as you @harvestmoonn (INT1) i can only hold 4,300 limit
  • Xcution (INT1)Xcution (INT1) INT1 Posts: 1,183
    Then upgrade blue barn slowly lvl 4 is good and is having more spaxe then normal barn
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    thanks
  • edited 27.08.2019
    @uksharon (GB1) We did ask before when it was suggested having a contracts tab there, but I suspect that as artful says, it is probably too complicated compared to the one for the bakery & would require a lot of work. However I do agree with you about all the opening & closing of windows, would it help to maybe just have a market button there, to open your market over the pop-up, rather than a tab for the market? If so, we could try suggesting that.


    EDIT: Maybe a button that was only lit up when you have contracts needing that item & was greyed out when you don't.
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    @WascallyWabbit yes that sounds good, it is just a pain having to keep closing the windows when collecting during mission especially when you are trying to collect fast.
  • mia111 (GB1)mia111 (GB1) GB1 Posts: 741
    edited 27.08.2019
    @uksharon (GB1) We did ask before when it was suggested having a contracts tab there, but I suspect that as artful says, it is probably too complicated compared to the one for the bakery & would require a lot of work. However I do agree with you about all the opening & closing of windows, would it help to maybe just have a market button there, to open your market over the pop-up, rather than a tab for the market? If so, we could try suggesting that.


    EDIT: Maybe a button that was only lit up when you have contracts needing that item & was greyed out when you don't.
    Alternatively, if opening the market tab from a button in the pop up as you suggest is not an option, do suggest a button like the bakery tab that could take as much product as the contracts need. It could be implemented as the repeat harvester function (which should be very easy as the function is already implemented) : ship to the contracts in order, skipping limited time contracts. Gray button out if products are not needed.
    It is very annoying having to close 10+ windows on a row often... at times just to realize that the market doesn't need the products. It would really make things much much easier.
  • OK, thanks guys, I will suggest all options and hope that there is something in there that can be done without too much programming, as that stands the best chance. :)
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