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Why was lab removed from swift seeder ?

Could we have a more detailed explanation on why was lab removed from swift seeder ? * *


Comments

  • JVD (US1)JVD (US1) US1 Posts: 2,784
    People complained they could not use the swift seeder because of the lab, especially on the flower farm where they do not always have breeders to utilize the lab. 
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    But something else was mentioned by RowdyRac i think .

    Also there are no breeders in lab i guess , have never seen one .
    I guess u are talking about nursery .

    I just wanted to know why they have started to remove one by one from the sub package .
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    ah, yes... sorry it was the nursery...

    and I just saw the post from Rowdy... have no idea how we can exploit the use of the lab with the swift seeder...
  • Nope - I cant see how anyone could exploit the use of the lab - sorry but the only reason I can think is GGS are starting to remove things from the subscription packages in order to get players to sign up to the additional one they are introducing.  As I said before pay to play is all very well, but if they overprice the game, which they are slowly doing, they will hurt the player short term and themselves long term as we head off to games that dont cost a small fortune to play.
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    i for one am extramlly happy the took it off i did not want it or the nursery on it to begin with heck i even turned my farm it to main a production farm now just because of the swift seeder and the subscription pack because if your farm is in the green then making premium in the lab costs you money so i only used the lab for event drops but sense i had to keep it running i just decided to make my farm red and add a lot more buildings to it instead at least i would not have to use the lab at a lose and i keep running out of stuff for it all the time too so i have to go change it or buy the crop i need first so i for one am vary happy for this now if they would just take OLEG off of it i would be very very happy
  • TMKC (IN1)TMKC (IN1) IN1 Posts: 939
    edited 11.04.2019
    removing lab wasnt needed to fix the potential exploit ...there is a better way to fix it. a very simple and easy way.

    sometimes, asking is all one needs to do.
    it has been fixed now ... but lab could still be in swift seeder ...
  • There was, in fact, a way found to exploit the laboratory by some players with a very high level (of laboratory). 

    After Support received complaints about it, it was fixed/prevented in this way (by removing the laboratory from the Swift seeder).

    And that is all the details I have about the issue.
    (my own lab is level 11 , too low to experience the exploit firsthand :)   )
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    RowdyRac said:
    There was, in fact, a way found to exploit the laboratory by some players with a very high level (of laboratory). 

    After Support received complaints about it, it was fixed/prevented in this way (by removing the laboratory from the Swift seeder).

    And that is all the details I have about the issue.
    (my own lab is level 11 , too low to experience the exploit firsthand :)   )
    can you please ask to take OLEG off of swift seeder please i am stuck again with him fishing for 7 hours because i did not pay close enough attention 
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 12.04.2019
    @RowdyRac Is it possible to ask if they can allow us to have more than 1 lavatory per farm.  Everything else in the last 3 years has doubled production or can have 2 times as many  all except the lavatory.  Mill has x2 production, by upgrades and book, so has composter, silo, we can have over 2 times more animals, orchards and fields due to extra land, the ONLY building that has not improved production or quantity of the amount allowed is Lavatories.  This has put them way out of date with the rest of the farm.  Can you please ask balancer, if we could have 2 per farm, our farms have changed a lot in the 3+ years since they were introduced.  Just give players the chance to decide for themselves if they want more lavatories, also more chance for gold spend on upgrades of them  Just because they're there  would be the option to have 6 does not mean you have to build all of them let players choose, some of us do actually have brains that can make choices.

    Even barns hold x2 as much now
    Post edited by Dark Underworld (AU1) on
  • i'm personally very glad that they took the nursery off the swift seeder and am very happy that they took the lab too. oleg would be nice too have taken off there as well but that's just my opinion other people might really not want oleg to be taken off.
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    edited 12.04.2019
    RowdyRac said:
    There was, in fact, a way found to exploit the laboratory by some players with a very high level (of laboratory). 

    After Support received complaints about it, it was fixed/prevented in this way (by removing the laboratory from the Swift seeder).

    And that is all the details I have about the issue.
    (my own lab is level 11 , too low to experience the exploit firsthand :)   )
    I know what it is :D and have experienced firsthand too :) , wanted to know more about it thats why started thread  .

    IT IS NOT AN EXPLOIT , they just needed to fix the gold amount for catalysers(=0) in swift seeder and there was no need to remove the lab from swift seeder . Just instead of changing the gold amount for catalysers , they removed the whole thing .
    If u could please ask about this to devs once more to bring back swift and change price of catalyser accordingly(so people wont be able to make that resource for less in-game currency) , it will be nice .

    They have given no way to get good amount of catalysers from anywhere and that is not getting fixed but when we could get it easily alone , it gets fixed immediately . This is not fair at all  :( . High level laboratory doesnt come for free , takes patience and hardwork to get the dollars to upgrade them .

    Post edited by Rocky123 (IN1) on
  • TMKC (IN1)TMKC (IN1) IN1 Posts: 939
    edited 12.04.2019
    RowdyRac said:
    There was, in fact, a way found to exploit the laboratory by some players with a very high level (of laboratory). 

    After Support received complaints about it, it was fixed/prevented in this way (by removing the laboratory from the Swift seeder).

    And that is all the details I have about the issue.
    (my own lab is level 11 , too low to experience the exploit firsthand :)   )
    Again , removing lab wasn't needed.



  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526

    They have given no way to get good amount of catalysers from anywhere and that is not getting fixed but when we could get it easily alone , it gets fixed immediately . This is not fair at all  :( . High level laboratory doesnt come for free , takes patience and hardwork to get the dollars to upgrade them .

    Yes. We definitely need a good source of catalysers to be introduced into the game to be able to use this recipe more frequently.
  • RowdyRac (FormerMod)RowdyRac (FormerMod) Posts: 1,250
    edited 12.04.2019
    @ijrosh (US1)
    @Byron  Longford (AU1)
    @Rocky123 (IN1)

    I will certainly pass your requests on to the team.


    Edit:   Allow me to point out, though, with regard to the catalysers that, with names like "Rare", "Precious", "Unique" and "Legendary" you can already tell that they are meant to be ... eeeer..rrrr, well, rare, precious and unique, in the game.
    Post edited by RowdyRac (FormerMod) on
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    edited 12.04.2019
    Thanks @RowdyRac   :)


    Edit : Let me point out though that we get nothing more than 2 ordinary catalysers from daily tasks and few of them from events  :D and ordinary catalysers itself look like legendary catalysers in game lol at current state .
  • @RowdyRac Thanks
  • TMKC (IN1)TMKC (IN1) IN1 Posts: 939
    edited 12.04.2019
    `
    Post edited by TMKC (IN1) on
  • The Best King (INT1)The Best King (INT1) INT1 Posts: 883
    edited 12.04.2019
    well is you want to replant gold flowers when you have empty stock of gold flower seeds it costs you 1000 gold for field. i don't think there's a problem there unless if you're a gambler.
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    i dont subscribe so no skin off my nose

    however, i wouldn't call removing an item that was included in the paid for package 'a fix'

    it's not a fix, it's a removal of something that was paid for upfront by those that subscribed, and in most business world's you'd expect a replacement of some kind or compensation (or reduction in costs)
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    edited 13.04.2019
    i dont subscribe so no skin off my nose

    however, i wouldn't call removing an item that was included in the paid for package 'a fix'

    it's not a fix, it's a removal of something that was paid for upfront by those that subscribed, and in most business world's you'd expect a replacement of some kind or compensation (or reduction in costs)
    i do pay for the subscription and i for one like the fact they took it off of it same with the nursery some of us cant keep up with it like me so i had to stop what i was doing and instead of just being able to hit the swift seeder i would have to go and buy stuff or go and Manley click something else anyways  so at least this way i can  use what i am paying for a lot better now now i can click the button right way get everything else going and then go to my lab and take time to figure out what i am doing and we pay the 5 dollars a month to use the repete,turbo and swift seeder i dont rember reading any were which buildings you can and can not use them on so we are still getting what we pay for we just get to use on maybe 6 less buildings now but they are letting us use the harvester on the other farms which they were not going to do in the beginning and they dont let production building use the repete harvester so i dont see the problem i really dont think i can be the only one that was having trouble keeping the lab going and before the gold lock i lost a lot of gold because of the stupid lab because of the sift seeder so i for one and happy it and the nursery are taken off of it   

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