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DSF - Type of fish when boat is out ⏳

Tassawan (INT1)Tassawan (INT1) Posts: 12INT1
I have 4 fishing vessels but I do not always remember what type of fish the vessel is fishing. Would be nice if the vessel displayed what type of fish is being fished.
Post edited by PicklePaws on

Comments

  • Summer (SKN1)Summer (SKN1) Posts: 698SKN1
    I second that! :smile:
  • Data King (US1)Data King (US1) Posts: 6,997US1
    I have renamed my ships so it is easier to keep track of what fish they are going to bring back 4 me ;)
  • Summer (SKN1)Summer (SKN1) Posts: 698SKN1
    :wink: but that way you have locked your boats to fish a certain type. That would not work for me.

    Cheers :smile:

  • Data King (US1)Data King (US1) Posts: 6,997US1
    :wink: but that way you have locked your boats to fish a certain type. That would not work for me.

    Cheers :smile:

    Once you have your fleet built up, one can afford to do so. And for the most part I do not fish for a certain fish. Just try to empty the pools as quick as I can so I'll get anther one to fish from.
  • Southern (US1)Southern (US1) Posts: 3,212US1
    Also, echo pool type has its own graphic.  A Shrimp/Oyster/Clam pool looks different than a Lobster pool, which looks different than a Swordfish/Cod/Salmon pool.. Once you can tell which each pool is by sight, it's a lot easier to keep track of the boats. :)

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  • The fishing pools have a unique look for each type of fish and that will help you determin what fish your boat will have. I have posted a screenshot below showing what each pool looks like. After time you will remember what pool holds what fish. 



    Here is a link to the page  https://www.crazybigfarm.tk/farm/dockyard/fishing_pools.htm

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  • Big Beck (US1)Big Beck (US1) Posts: 445US1
    I can see that this would be very helpful during the fhwe.  That is the only time I send a boat out for one specific type of fish.  
  • I agree with the above also naming the boats comes in handy to know which boats need gifts
  • Rusty Farmer (AU1)Rusty Farmer (AU1) Posts: 1,557AU1
    They are revamping DSF later this year and I am hoping this will be included in the changes.
  • Oh no.
    The "rebalancing" is never good.
  • artful (US1)artful (US1) Posts: 5,930US1
    Oh no.
    The "rebalancing" is never good.
    Exactly!  This is why so many are hoping they will just leave well enough alone.  I've learned how to clear pools and fish what's there to my best advantage. If some of every type of pool is available all the time, you can bet your bottom dollar it will cost us somewhere else.
    .


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  • mees (NL1)mees (NL1) Posts: 5NL1
    wat een gedoe allemaal je kan toch zelf bepalen wat je met iedere boot vangt en hoeveel 

    mees @ nl 1
  • Gut Landluft (DE1)Gut Landluft (DE1) Posts: 7,235DE1




    Win10 (64 bit) mit  SRWareIron Version 74.0.3850.0 (Offizieller Build) (64-Bit)
  • Data King (US1)Data King (US1) Posts: 6,997US1
    To make keeping track of my ships. I have renamed/numbered them. So they are now easy to keep track of what they are out for. Plus one of our member's has come up with a spread sheet one can print out to use.

  • I enjoy the fishing boats, they are a great way to grow our bank accounts. I do however have a beef, I also have a suggestion that might be helpful to everyone. 
    We are only permitted to have 14 active boats to deploy to the pools of fish. I don't see any advantage of the rewarding of fishing boats during our FHWE. Once we have our fleet, I think there should be an option of different rewards in the place of boats. Right now I have 18 trawlers & 10 skipjacks in my inventory. I can't use them, but I would love to be able to trade them for equipment or a cash value. Please consider an alternative reward, that addresses this problem
    Gramma Ruth @ us 1
  • DebRN (US1)DebRN (US1) Posts: 359US1
    If you build, then demolish them, they are worth a fair amount of money.
  • artful (US1)artful (US1) Posts: 5,930US1
    If you build, then demolish them, they are worth a fair amount of money.
    Unfortunately, you have to have a slot open to do that. If you have a full fleet of trawlers built up to level 6, it's hard to justify sacrificing one.
    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

  • DebRN (US1)DebRN (US1) Posts: 359US1
    As someone here suggested... you leave 1 at level 1 and use that to swap w/ each new, unneeded boat. At least they don't gather dust!

  • artful (US1)artful (US1) Posts: 5,930US1
    As someone here suggested... you leave 1 at level 1 and use that to swap w/ each new, unneeded boat. At least they don't gather dust!

    True, but it makes more economic sense to have a Level 6 Trawler there (after you've leveled up your fleet), than to leave the slot vacant for building/demo of unwanted boats.
    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

  • Data King (US1)Data King (US1) Posts: 6,997US1
    I enjoy the fishing boats, they are a great way to grow our bank accounts. I do however have a beef, I also have a suggestion that might be helpful to everyone. 
    We are only permitted to have 14 active boats to deploy to the pools of fish. I don't see any advantage of the rewarding of fishing boats during our FHWE. Once we have our fleet, I think there should be an option of different rewards in the place of boats. Right now I have 18 trawlers & 10 skipjacks in my inventory. I can't use them, but I would love to be able to trade them for equipment or a cash value. Please consider an alternative reward, that addresses this problem
    Save those ships for the Christmas event. ;)
  • GrammaLeah (US1)GrammaLeah (US1) Posts: 327US1
    edited 22.07.2019
    If they have the wheel this year, and it takes the boats in exchange.

    There was a problem with it last year not accepting the boats, and taking gold unexpectedly.
    Worked out as far as my folks could tell, but they said they might scrap it.
    Hope not, I liked it as I was able to get discontinued decorations I would not otherwise be able to get.
  • Rusty Farmer (AU1)Rusty Farmer (AU1) Posts: 1,557AU1
    edited 25.07.2019
    I don't know why some of you don't think this needs rebalancing. Fishing contracts are bottle necked by a shortage of shrimp, clam and oysters. This also means we don't make mystery boxes n the lab. In the revamp. we will always have access to all fish. This will also help with FHWE. We win redundant prizes such as lobster cages and surplus boats which are completely unnecessary. I also believe recipes from the seafood restaurant might be required in the new fishing contracts. Currently there is little incentive to create most of them.
  • artful (US1)artful (US1) Posts: 5,930US1
    I don't know why some of you don't think this needs rebalancing. Fishing contracts are bottle necked by a shortage of shrimp, clam and oysters. This also means we don't make mystery boxes n the lab. In the revamp. we will always have access to all fish. This will also help with FHWE. We win redundant prizes such as lobster cages and surplus boats which are completely unnecessary. I also believe recipes from the seafood restaurant might be required in the new fishing contracts. Currently there is little incentive to create most of them.
    In all honesty, a bunch of us don't want GGS going anywhere near the fishing region, given their history of making "improvements."  Fishing is the one area left that isn't rush, rush, rush.  Contracts get filled, and tons of money is made ... patience, grasshopper.  B)
    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

  • BJs (US1)BJs (US1) Posts: 131US1
                 Please dont damage the fishing in the deep blue sea - I agree that something weird will happen - Seems that way often enough that even if something is working but its not great they fix it we loose something each time -  be nice to have a lvl 9 trawler that could use nuclear power and gather 900+ fish in 4 hours. Ill buy that for a dollar -  Truly I do not wish for change there -  

    Victory Ridge Home of the the ROCKINEST Night Shift on the (us1)


  • The "re-balancing" seldom works to our advantage.
    We need to make money SOMEWHERE.
    Things cost so much - 5 stupid goldfish cost me over 2 million farm dollars, and gets me only 1 point higher each time.
  • artful (US1)artful (US1) Posts: 5,930US1
    The "re-balancing" seldom works to our advantage.
    We need to make money SOMEWHERE.
    Things cost so much - 5 stupid goldfish cost me over 2 million farm dollars, and gets me only 1 point higher each time.
    Exactly why some players skip that money-pit of an event.
    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

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