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Laboratory out of date.

Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
The lavatory was bought into the game about 3 years ago I believe, since then we have had 2 extra lots on land for our farms (nearly twice the size)  so we now have a lot more animals and orchards to feed and fertilise, but the lavatory has not change at all with the amount it produces.  I believe the Lavatory should be corrected for this (produces more in same time) OR allow us to build 2 lavatories per farm.


WE have a lot more workers so more lavatories required.
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Comments

  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    I dont believe its needed @Byron Longford (AU1)  ., just my point of view .
    I follow this style , works out pretty well for me .

    MF lab - premium goat or chicken or pig or fertiliser when i am online and premium cow feed other times
    GF lab - premium duck feed (sometimes donkey feed).
    FF lab - premium fertiliser when i am online and premium honeydew and premium liquid fertiliser alternate nights.

    Other than this , sometimes i make tokens and seaweed feed in my MF lab  . 
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 04.02.2019
    there is no way 3 labs can keep up with my farm, then if you have your lab higher level like they want us to spend gold to do, you still cant make WoF tokens, gold or mystery boxes as it takes time away from other thing needed.  It is good for small farms as it was designed 3 years ago.  Small farm now are equivalent to large farms back then.  My 3 labs never stop and no way can they even come close to keeping up.

    Here is a screenshot of my main farm. there is no way 3 labs can keep up, my GF  is the same not a deco in sight, I am on 14hrs most days and as I said my 3 labs never stop, I could never have enough time ever to make seaweed feed or fert or tokens or gold, so no use upgrading it to be able to, I would not be alone many would need more labs and what is the harm on allowing us to have 2 labs per farm if we want.   If you don't need them don't build them.. I would sacrifice 1 chicken coop to be able to build another lab on my main farm

    I forgot the other big point since it was introduce, Mills can go up more levels so produce more faster, silo and water mill the same, but not the labs.


  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    edited 04.02.2019
    I also dont have decos in all 3 farms :smile:  .
    Even flower farm doesnt have , but i have overflow of everything lol 100 thousand+ premium ferti, chicken feed, 25 thousand+ pig feed , etc ,etc although mine and your farm are completely different in number of chicken coops and cowsheds (owing to my laziness to collect so many chicken coops )




    I am not on that much time but login and logout like every 30 min or 1 hour once to feed everything nonstop :smile:  .


  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    edited 04.02.2019
    there is no way 3 labs can keep up with my farm, then if you have your lab higher level like they want us to spend gold to do, you still cant make WoF tokens, gold or mystery boxes as it takes time away from other thing needed.  It is good for small farms as it was designed 3 years ago.  Small farm now are equivalent to large farms back then.  My 3 labs never stop and no way can they even come close to keeping up.

    Here is a screenshot of my main farm. there is no way 3 labs can keep up, my GF  is the same not a deco in sight, I am on 14hrs most days and as I said my 3 labs never stop, I could never have enough time ever to make seaweed feed or fert or tokens or gold, so no use upgrading it to be able to, I would not be alone many would need more labs and what is the harm on allowing us to have 2 labs per farm if we want.   If you don't need them don't build them.. I would sacrifice 1 chicken coop to be able to build another lab on my main farm

    I forgot the other big point since it was introduce, Mills can go up more levels so produce more faster, silo and water mill the same, but not the labs.


    Ok sure . 
    Its not an issue if they allow us to build another lab too in each farm  :)
    I just told my opinion there .
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    edited 04.02.2019
    I personally have no  need for an additional laboratory on each farm at this time... I do keep my labs busy, but have plenty of blue stuff in inventory to keep me going.... MF is production farm (still have some decos as placeholders), GF getting close to full production (want more ducks :) )  and FF still has plenty of decos to keep it at -97 production costs (while still have tons of blue stuff for it) as I want GF up to full production before adding more to FF.


  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 04.02.2019
    @Rocky123 (IN1)  yes the difference is the chicken coop, you have only 3 that I see, compared to my 32 and you have more field which don't take anything from lavatory, although great humus should come from the lavatory, also premium cow feed and pig feed I also have tonnes of, but not able to keep up with chicken, goat feed (16 goats very hard to keep up feed for) and fert, don't worry about trying to make mystery boxes, tokens I could never allow that much time for those few items.

    Then again what is the harm in allowing players to have 2 lavatories per farm if they want them, if you don't need don't build but the option should be there.

    Here are my GF and FF




    Post edited by Dark Underworld (AU1) on
  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    @Byron Longford (AU1)

    where is ur lab on the main farm, i cant see it on the picture

    So 32 Chicken eats 160 chicken feed every 13 minute with a water tower level 5 ( that you have )

    And 1 lab produces 250 Chicken feed for 11 minute 40 ....

    It doesnt seem that bad

    I reduced my quantity of chickens, because i did'nt like making feed for them ;P


  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 04.02.2019
    @Exxy (INT1) yes it will keep up with chicken feed, but then won't keep up with goat feed, it can't keep up with everything. Lavatory on MF is next to candy cows.  Since buying all of the last lot of land my premium supplies are going down slowly and that is without making any mystery boxes or tokens, When I replace 4 of the normal cows with 7 more candy cows it will get even worse.

    What about the time it takes to make premium fert? it takes 35mins every 3hrs to  produce enough premium fert just for apples putting that into equation then it can not keep up, plus pig feed, cow feed over night of course, so not in equation

    This whole game is base around chickens, they are highest profit per hour, highest drop rates for everything, so best for ALL event, best for VF point on stables, best dung producers per hour  No way I would ever reduce number of chickens, if mill could handle feed for more I would have more, I would have 70 if my mill could handle the feed.
    Post edited by Dark Underworld (AU1) on
  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    You have definetely lots of goats ;P

    Do u have a water tower on ur gourmet farm?

    Its probably hidden behind the the almond orchard popup 
  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    And I've looked a 3rd time at your main farm..

    I dont see a lab ( unless i'm completely blind )
  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    Ok, I Just spotted it :)
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 04.02.2019
    go to candy cows row follow along in the same row as them. yes have water towers max on all 3 farms
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    I rotate constantly what I make in my 3 labs which is of course dependent on reg feed on hand or reg fert etc... and long time items I do overnight... sometimes all labs producing same item..

    I do not have a problem with chicken premium... I used to have 30 chicks and just recently reduced to 20 as I want more cows.... I have about 360K chick premium feed in inventory, about 150K pig premium, 75K cow premium etc... just keep those labs cranking!!!


  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 05.02.2019
    @JVD (US1)  I can tell you my 3 labs run 100% of the time NEVER stop ( maybe for 30secs) and there is no way that they can keep up with my farms, My GF is also totally finished and in full production.  I am running out of premium.  It is slow decrease but decreasing, I use to be the same with  over 100k of each premium feed and fert, but now my premium chicken is down to only 40k  premium fert decreasing never enough premium honey dew or premium liquid fert.  I don't even make these very often as they are low priority to keep up with other 2 farms.

    All this does not matter, the point is NOT, I can NOT, no way in hell, keep up with 3 labs running 100% of the time, the point is that if I want 2 lavatories on each of my farms I should be allowed have them.  I don't know why GGS would be against this more chance for players to gold the upgrades of these.

    The other BIG point is our farms have doubled, since they were brought into the game, everything else on our farms either produce more and faster or have more of them, except  ONE building the Laboratory, hence why it is 3 years out of date!! The numbers they used to balance these are now all totally different.
    Post edited by Dark Underworld (AU1) on
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    Ok Byron :smile: .
    I used to have 30+ chicken coops too earlier , but once deep sea fishing came i just threw them out and replaced with cows and cherries .
    I have 40+ duck coops but only 4 goat stables and 8 donkey stables , so i am not facing problems .
    Regarding FF, i have some 15 apiaries and 4+4 orchards and since i dont run apiaries nonstop, i dont face problem there too .

    Got your problem , hope they rework the lab numbers or allow us to increase the count per farm :smile:


  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    Well, This is a strategy game

    Everyone does play like they want

    But what is the point in having so many Goats?

    Even so many Chickens...

    Maybe for Dung?
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    If u can harvest them nonstop when u are free, they give u much dollars , u can complete deco events superfast, projects superfast . During WWC , they help a lot .


  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    Well, thats fairly debatable ;p




  • JVD (US1)JVD (US1) US1 Posts: 2,784
    edited 05.02.2019
    The laboratory is no different than other special buildings like the water tower, nursery and workshop... we only are allowed one of each per farm... how is  the laboratory any different?  One does not need the laboratory to run the farm, it just gives additional benefit especially if you go full production with premium goods and many other items if you upgrade it, but that is your choice and must manage your farms to keep them running, that is a major part of the game... strategy and farm management!!! 

    How many silo's and windmills can we have per farm? do we need more of them as well? Additional buildings as such take space away from profit facilities like chicken coops,cowsheds etc... Maybe one needs to rethink their farm to maintain it and produce a profit.

    IMHO 




    Post edited by JVD (US1) on
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 05.02.2019
    @JVD (US1) but they did increase the out put of both mills when land was added, both times, they increased their level to be upgraded to also on silos and composter, thanks for making my point.  Also Workshop and water tower have a lot more benefit now as they effect far more stables and orchards then before as they work on %age the benefit of them increase every time they give us more land.  Your last statement backs me up that laboratories are out of date  As I said itially it is the ONLY building that has not been changed with the added land so is OUT OF DATE ALL other building have had extra level to upgrade or able to add more.  Even the amounts that barns hold has increased a LOT as another special building that you are talking about.  Once you could not only hold 4250 total in barns fully upgraded, now we can nearly hold 10K total

    1 and only 1 has fallen behind

    When this game started Silo and composter  could only be upgraded to level 5 I think that mill was restricted to 6 initially may have also been  5 not sure.

    My profit is about $50M a day just from my farms, not including DSF, I think I have that well under control and since being back I have won 2 out of 3 WWC using 0 gold.  Hence why lots of chickens and goats to help with that.  The first 1 I only just returned and had not bought any of the new land.  I also finish every event fast hardest level (normally get to stage 6 of speed run) including food truck (I am on stage 5 of hardest level ATM NO GOLD or seaweed)
    Post edited by Dark Underworld (AU1) on
  • artful (US1)artful (US1) US1 Posts: 6,617
    JVD (US1) said:
    The laboratory is no different than other special buildings like the water tower, nursery and workshop... we only are allowed one of each per farm... how is  the laboratory any different?  One does not need the laboratory to run the farm, it just gives additional benefit especially if you go full production with premium goods and many other items if you upgrade it, but that is your choice and must manage your farms to keep them running, that is a major part of the game... strategy and farm management!!! 

    How many silo's and windmills can we have per farm? do we need more of them as well? Additional buildings as such take space away from profit facilities like chicken coops,cowsheds etc... Maybe one needs to rethink their farm to maintain it and produce a profit.

    IMHO 




    Very much agree. When debating whether to build a lab, I did a lot of research and was amazed at how many top level players don't even have them.  So far, I don't have one, either, although I am far from a top level player

    .Byron Longford (AU1) said:
    @JVD (US1) but they did increase the out put of both mills when land was added, both times, they increased their level to be upgraded to also on silos and composter, thanks for making my point.  Also Workshop and water tower have a lot more benefit now as they effect far more stables and orchards then before as they work on %age the benefit of them increase every time they give us more land.  Your last statement backs me up that laboratories are out of date  As I said itially it is the ONLY building that has not been changed with the added land so is OUT OF DATE ALL other building have had extra level to upgrade or able to add more.  Even the amounts that barns hold has increased a LOT as another special building that you are talking about.  Once you could not even hold 4k in barns fully upgraded, now we can nearly hold 10K

    1 and only 1 has fallen behind

    When this game started Silo and composter  could only be upgraded to level 5 I think that mill was restricted to 6 initially may have also been  5 not sure.

    My profit is about $50M a day just from my farms, not including DSF, I think I have that well under control and since being back I have won 2 out of 3 WWC using 0 gold.  Hence why lots of chickens and goats to help with that.  The first 1 I only just returned and had not bought any of the new land.  I also finish every event fast hardest level (normally get to stage 6 of speed run) including food truck (I am on stage 5 of hardest level ATM NO GOLD or seaweed)
    If you're doing so well and making $50 million a day, I honestly don't see why you need more labs.  
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 05.02.2019
    @artful (US1) because they are behind the times I don't have enough time to build things like mystery boxes, seaweed feed etc, due to lack of production from them.  It is only because nothing has ever been done to keep up with the added land.  I worked out there is 0 reason for me to spend anything to upgrade my labs as I know that they will never be able to produce anything but the feed they are already making.  This is why they need to catch them up with the rest of the farms.  EVERYTHING ELSE HAS and I mean everything, but labs have been put there and forgotten about.

    It does not matter if you want another or not what is the harm of making it available to those who want it and I bet that if they allowed 2 per farms many would build more, therefore more chance for GGS to get more gold spend.  I for 1 know I would go to having 5 of them
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    @Artful I think a lot of high level players that run the farms in the positive don't have them because you lose money on making the premium feed so useing regular chicken feed is actually cheaper then making it and high level players don't really need the exp either for that reason I only have one on my main farm and only use it to help with drop rates
  • artful (US1)artful (US1) US1 Posts: 6,617
    @Artful I think a lot of high level players that run the farms in the positive don't have them because you lose money on making the premium feed so useing regular chicken feed is actually cheaper then making it and high level players don't really need the exp either for that reason I only have one on my main farm and only use it to help with drop rates
    I think you're quite right about that. As a slow and steady player who is finding joy in the journey, and not rushing to the end result, I avoid XPs like the plague, which is one of the reasons I decided against the lab. While I have to use premium feed now and then, I find that I can more than I'll ever need without the help of the lab.
  • I have 3 labs, one churns out prem. fert. all day long, one churns out prem. feed (various) all day long and one does anything else needed as well as more prem. feed.  I dont ever run out of anything, but dont have many chicks to worry about.

    For me the biggest lab issue is the fact we cant earn as much seaweed anymore, yet the cost to upgrade the lab is still way over the top to get to that level.
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 05.02.2019
    I got seaweed coming out of my ears 15k of it to be exact and my lab is higher enough to make it, I just never have enough time to let my lab make seaweed products.

    I am also not telling everyone to build more labs, I feel we deserve the choice as everything else has been given the choice.  We were given the choice to upgrade mill higher, given the choice to upgrade silo more, given the choice to upgrade houses higher, given the choice to upgrade barns higher, given the choice to add more land, given the choice to add more orchards, given the choice to add more stables, given the choice to add more garden given the choice to add more meadows, given the choice to upgrade flower shop higher, given the choice to upgrade bakery higher, given the choice to add or increase production on everything BUT the Laboratory.no increase in production output at all for 3 years
    Post edited by Dark Underworld (AU1) on
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    I wont feel bad if we get the chance to increase number of labs(just one more chicken coop will fly out of my farm lol B) ) too hehe and so i agree with Byron.
    I will then start making tuna chums, many more chums and start making mystery boxes too separately .

    The only issue i ever had with lab was catalyzers . They need to increase the drop rate of it and we must get it more often . I have too many special wheat seeds but always run out of catalyzers for tokens .
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    @artful (US1)

    U cant run farm without decos without farm lab and 3 farm labs s needed to run buildings "nonstop" when you are online .
    For example , in my flower farm ,it takes 17K+ dollars to feed an apiary with normal honeydew but i get back only 10K+ dollars from it .
    So , there i need to use premium honeydew and save those 17K dollars . Otherwise its just a loss .

    And i dont like decos , never felt they are of any use except for filling up space lol and maintaing vhp . 
  • artful (US1)artful (US1) US1 Posts: 6,617
    @artful (US1)

    U cant run farm without decos without farm lab and 3 farm labs s needed to run buildings "nonstop" when you are online .
    For example , in my flower farm ,it takes 17K+ dollars to feed an apiary with normal honeydew but i get back only 10K+ dollars from it .
    So , there i need to use premium honeydew and save those 17K dollars . Otherwise its just a loss .

    And i dont like decos , never felt they are of any use except for filling up space lol and maintaing vhp . 
    Well, I run all three of my farms nonstop, and I'm making millions everyday, so I must be doing okay without a lab. 
  • Rocky123 (IN1)Rocky123 (IN1) IN1 Posts: 627
    @artful (US1)

    U cant run farm without decos without farm lab and 3 farm labs s needed to run buildings "nonstop" when you are online .
    For example , in my flower farm ,it takes 17K+ dollars to feed an apiary with normal honeydew but i get back only 10K+ dollars from it .
    So , there i need to use premium honeydew and save those 17K dollars . Otherwise its just a loss .

    And i dont like decos , never felt they are of any use except for filling up space lol and maintaing vhp . 
    Well, I run all three of my farms nonstop, and I'm making millions everyday, so I must be doing okay without a lab. 
    Good for you then  :) .
    I checked your farm , it was nice ,many buildings upgraded to archi level  :) and u had decos , so its not a problem for you . If u decide to go decoless someday in the future , u will feel necessity of lab .

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