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Fish HW ----- OMG......Can they not just tell us the truth?

There is this ridiculous statement by @WascallyWabbit on the event calendar page

"We have 2 FHWE & we double checked their run-time, they are 71.5 hours, so 3 days  "

Am I supposed to clap?  Am I supposed to congratulate someone?  There are supposed to be 4 days ....not 3.  Did they presume that no one would notice.

Several days ago, there was a post where you could leave suggestions for the New Year.  I thought about suggesting that GGS not lie to us and be straightforward and truthful with the players.  I did not post that, because I knew that this was absolutely too much to hope for.

It is very simple.  You simply post the truth.  GGS thought too many people were getting Gold Licenses from the Fish HW.  So, they took a lot of time away.  Now, they are actually giving back just a portion of the time, and they actually put a little smiley face....as if they did the right thing......as if we should be thankful.........which is utterly ridiculous.

Couldn't GGS have simply told us the truth?  They could have posted this: "We found that too many people are winning gold licenses, so we are going to shorten the length of the Fish HW."

Would a statement like that have disappointed me.....probably.  But, I would have know they were telling us the truth.  Imagine that.  No one could have been truly mad at their lack of truthfulness.


Comments

  • JVD (US1)JVD (US1) US1 Posts: 2,784
    another reason I don't like  the calendar.... what will be  will  be and yes it is nice to be able to prepare, but I think that takes some of  the fun out of it. IMHO
  • forest333888 (INT1)forest333888 (INT1) Posts: 332
    edited 11.01.2019
    be nice everybody, for someone that has had to take the crap from everybody about the last Fhwe and say all the mods are sorry and generally take the brunt of the aggresion instead of ggs no matter what we say "of course we are blaming ggs for this" is not very nice to be on the other end of all these angry people is it? would you have liked to be in Wabbits and the other mods position the last time there were riots because of greedy santa or half-as-long-as-they-told-us-it-would-be Fhwe? would you? i think wabbit and the other mods have the right to be kinda cheery that they got at least a decent sized Fhwe for us and that they double checked and make sure that it was not going to be changed and that it was 3 days not 1 or 2 days long instead. be grateful the mods got us a 3 day fhwe and 2 of them to!! not 1 pitiful 1 and a half day fhwe like what ggs gave us last time.


    EDIT: if you don't like the calendar don't look at it then because i'm sure there are a lot of people (me included) that like the calendar.
  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571
    edited 11.01.2019

    I was wondering why I am no longer able to win the mermaid sculpture from this event. :(

    If I remember correctly... there was a time when the duration of the Cooperative Championship was 5~6~7 days long.   Later, changes were made where the structure of the hardwork prizes was increased to include more than 100 prizes.  Yet, shortly after this change was made, the duration of the event was shortened.  The top tier co-ops were outraged from not being able to achieve all the hardwork prizes in the allotted time.  :/    

    I suggest a restructure to the layout of the FHWE hardwork prizes  --if the duration of the event is to remain at 3 days.

    I'm hoping the long-awaited rework of the Deep Sea Fishing region, planned for this year,  will bring about a positive outlook and a renewed interest to the game. 
     Fish ON! :)

  • artful (US1)artful (US1) US1 Posts: 6,617


    I'm hoping the long-awaited rework of the Deep Sea Fishing region, planned for this year,  will bring about a positive outlook and a renewed interest to the game. 
     Fish ON! :)

    Be careful what you wish for. A lot of players have expressly stated that they don't want the fishing region to be reworked. A long time ago, one of the changes they said they were considering was to make it more "challenging" by adding hazards and other things. We all know what "more challenging" means in GGS speak. LOL!  Think about it. How often has a "rework" of anything resulted in something being better for the players?
  • To save the mods from hearing all our frustrations etc., GGS need to be truthful - which sadly they dont seem to be, in an awful lot of instances.  They should have the decency to make official statements when they make a permanent change to events, such as timings, making rewards unachievable etc.  Our frustrations are never aimed at the mods, but short of posting them on here, how will GGS ever get to hear of the customers dissatisfaction?  And as for the shortened FHWE - not shocked, I've said they would make it shorter from now on, it proves they dont play or even understand the game themselves, and are just after us spending out again on something we stand no chance of completing.  Ridiculous management imvho.  If I stood a chance of completing the event (getting all the rewards) I might buy gold to help me - no point in doing that if I cant get anywhere close to finishing it, so they dont get my spend.  Likely not to even bother tbh - yes the premium feeds might be useful, but I can make those myself - so really cant see much point in taking part now.
  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571
    edited 11.01.2019


    I'm hoping the long-awaited rework of the Deep Sea Fishing region, planned for this year,  will bring about a positive outlook and a renewed interest to the game. 
     Fish ON! :)

    Be careful what you wish for. A lot of players have expressly stated that they don't want the fishing region to be reworked. A long time ago, one of the changes they said they were considering was to make it more "challenging" by adding hazards and other things. We all know what "more challenging" means in GGS speak. LOL!  Think about it. How often has a "rework" of anything resulted in something being better for the players?
    IMO I actually like the rework of the current missions format vs. how the original missions format was setup.  The original missions format was very unbalanced and easily exploited.  There were missions where the task was to sell the most product in the given time.   And the mission times varied in length from minutes, to hours, to days.  The duration of a  'collect apple' mission would run an entire day-24 hours.

    I also like the rework of the gourmet farm.  The only thing I can remember from the original gourmet farm was it had us making pasta noodles with a few recipes in a restaurant-style building.  (Some new players would wonder why its called a 'gourmet' farm and has a 'hamburger' icon representing the farm)  Yep, now I remember why I don't recall much from the original gourmet farm.... The entire farm was stripped clean, and we were reimbursed farm dollars and we had to start anew with all new buildings / stables to build..."something being better for the players?"  SURE. :)


    Post edited by Seeker1 (US1) on
  • To save the mods from hearing all our frustrations etc., GGS need to be truthful - which sadly they dont seem to be, in an awful lot of instances.  They should have the decency to make official statements when they make a permanent change to events, such as timings, making rewards unachievable etc.  Our frustrations are never aimed at the mods, but short of posting them on here, how will GGS ever get to hear of the customers dissatisfaction?  And as for the shortened FHWE - not shocked, I've said they would make it shorter from now on, it proves they dont play or even understand the game themselves, and are just after us spending out again on something we stand no chance of completing.  Ridiculous management imvho.  If I stood a chance of completing the event (getting all the rewards) I might buy gold to help me - no point in doing that if I cant get anywhere close to finishing it, so they dont get my spend.  Likely not to even bother tbh - yes the premium feeds might be useful, but I can make those myself - so really cant see much point in taking part now.

    i know, my point was that the mods do their best to tell everyone that wants to know what going to be happening in the form of a calendar and that unless you want to be a mod i would respect them because their doing the best they can with the whole world of idiocracy trying to run a game and giving them stupid info that is completely wrong.i think the mods did a very nice job with the 2 fhwe and that we should be grateful not say "oh but they should not be happy, it's only 3 days long".




  • Yes forest, I agree the mods do a fantastic job - and it must be so difficult for them when they know full well what reaction is likely to be from the players/customers.  I do respect our mods on here and would never aim any negativity at them direct, but they are our 'link' to GGS, so of course they will hear the complaints.  Unfortunate as it is, there is no other way of the customer being heard - customer support is nearly non-existent so we cant go that route, we don't have access to a complaints department so this is our only option.

    But I', pretty sure we'd all say hats off to the mod team, at times we must test their patience nearly as much as GGS test ours! 
  • artful (US1)artful (US1) US1 Posts: 6,617


    I'm hoping the long-awaited rework of the Deep Sea Fishing region, planned for this year,  will bring about a positive outlook and a renewed interest to the game. 
     Fish ON! :)

    Be careful what you wish for. A lot of players have expressly stated that they don't want the fishing region to be reworked. A long time ago, one of the changes they said they were considering was to make it more "challenging" by adding hazards and other things. We all know what "more challenging" means in GGS speak. LOL!  Think about it. How often has a "rework" of anything resulted in something being better for the players?
    IMO I actually like the rework of the current missions format vs. how the original missions format was setup.  The original missions format was very unbalanced and easily exploited.  There were missions where the task was to sell the most product in the given time.   And the mission times varied in length from minutes, to hours, to days.  The duration of a  'collect apple' mission would run an entire day-24 hours.

    I also like the rework of the gourmet farm.  The only thing I can remember from the original gourmet farm was it had us making pasta noodles with a few recipes in a restaurant-style building.  (Some new players would wonder why its called a 'gourmet' farm and has a 'hamburger' icon representing the farm)  Yep, now I remember why I don't recall much from the original gourmet farm.... The entire farm was stripped clean, and we were reimbursed farm dollars and we had to start anew with all new buildings / stables to build..."something being better for the players?"  SURE. :)


    That was scrapping the game, mostly, to make huge changes, and is ancient history to the extreme. I was referring to what had been conveyed to us regarding the rework of the fishing village, and the track record of reworking not usually being beneficial to players. Just saying "be careful what you wish for" given how things seem to go in today's climate.  Hoping that your optimism proves to be warranted, but others are holding their breaths. :)
  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571


    I'm hoping the long-awaited rework of the Deep Sea Fishing region, planned for this year,  will bring about a positive outlook and a renewed interest to the game. 
     Fish ON! :)

    Be careful what you wish for. A lot of players have expressly stated that they don't want the fishing region to be reworked. A long time ago, one of the changes they said they were considering was to make it more "challenging" by adding hazards and other things. We all know what "more challenging" means in GGS speak. LOL!  Think about it. How often has a "rework" of anything resulted in something being better for the players?
    IMO I actually like the rework of the current missions format vs. how the original missions format was setup.  The original missions format was very unbalanced and easily exploited.  There were missions where the task was to sell the most product in the given time.   And the mission times varied in length from minutes, to hours, to days.  The duration of a  'collect apple' mission would run an entire day-24 hours.

    I also like the rework of the gourmet farm.  The only thing I can remember from the original gourmet farm was it had us making pasta noodles with a few recipes in a restaurant-style building.  (Some new players would wonder why its called a 'gourmet' farm and has a 'hamburger' icon representing the farm)  Yep, now I remember why I don't recall much from the original gourmet farm.... The entire farm was stripped clean, and we were reimbursed farm dollars and we had to start anew with all new buildings / stables to build..."something being better for the players?"  SURE. :)


    That was scrapping the game, mostly, to make huge changes, and is ancient history to the extreme. I was referring to what had been conveyed to us regarding the rework of the fishing village, and the track record of reworking not usually being beneficial to players. Just saying "be careful what you wish for" given how things seem to go in today's climate.  Hoping that your optimism proves to be warranted, but others are holding their breaths. :)

    :D
  • artful (US1)artful (US1) US1 Posts: 6,617
    LOL!
  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571
    edited 11.01.2019
    @artful (US1)

    I think your idea of "scrapping the game" (make huge changes) is my definition of "rework."    IMO All the recent changes made to the duration of events / hardwork rewards... how can I explain it... is their way of setting the difficulty level in old console games... EASY - MEDIUM - HARD - EXPERT.    I guess they are fine-tuning the events which will bring about more gold usage... ehhh? 

     My idea of "rework" does involve "making huge changes," which is why I gave those examples, (ancient history to the extreme) since I couldn't remember any recent, huge changes to the game that has any impact on my farming strategy. :)


  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571
    @gavinfarms (US1)
    Yes, I do agree, shortening the duration of the event, but not changing the points required to earn the prizes is very unfair.  :/


    I'm just joking...don't punish me. o:)
  • Southern (US1)Southern (US1) US1 Posts: 3,268
    @gavinfarms (US1)
    Yes, I do agree, shortening the duration of the event, but not changing the points required to earn the prizes is very unfair.  :/

    Except they did both.  It used to only take 3.6 Million points to get the GML.  Now it's over 20 Million.

    I don't even bother with it anymore. Just send my boats out and unload 'em like normal, maybe rack up a few points & rewards in the process if things line up, but I'm not going to "hold" boats or plan trips to maximize the meter, since I already know the GML is out of my reach and I don't really care about the other rewards.

    Not that I really care that much about a GML worth 82¢ either, I'll just buy gold if I need it - but I never turn down an easy GML. :)
  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571
    @gavinfarms (US1)
    Yes, I do agree, shortening the duration of the event, but not changing the points required to earn the prizes is very unfair.  :/

    Except they did both.  It used to only take 3.6 Million points to get the GML.  Now it's over 20 Million.

    Really?!?!?!?!  I hadnt noticed any change in the rewards format... guess I'll take a look when the event starts tomorrow. :/
  • Jesse123 (INT1)Jesse123 (INT1) INT1 Posts: 1,558
    Honestly 2 FHWE is good, but the fact is that we won't be getting the desired rewards. I would rather get one FHWE for 4 days. I seriously don't want to lose interest in this event too. :neutral:
  • artful (US1)artful (US1) US1 Posts: 6,617
    edited 11.01.2019
    @Southern (US1), I would join you except I need two more trawlers before I do.. Very upsetting to have an event so loved turned into yet again something to ignore. As for 82 cents to buy a GML, don't forget a lot of folks no longer are buying anything for a lot of reasons. So the GMLs are, indeed, precious.

    They are throwing the baby out with the bathwater, it seems. If they return to offering fun events with good, attainable rewards,  people will open their wallets back up.
  • Southern (US1)Southern (US1) US1 Posts: 3,268
    edited 11.01.2019
    @gavinfarms (US1)
    Yes, I do agree, shortening the duration of the event, but not changing the points required to earn the prizes is very unfair.  :/

    Except they did both.  It used to only take 3.6 Million points to get the GML.  Now it's over 20 Million.

    Really?!?!?!?!  I hadnt noticed any change in the rewards format... guess I'll take a look when the event starts tomorrow. :/
    I think I was confusing it and the (regular) HWE.. I just checked the regular HWE (the one running right now) and it's is 20.4 Million. I'm probably mistaken on the Fishing HWE.

    And the #1 player on the entire US server has 6.7 Million points. 20.4 Million is just plain ridiculous.
  • Seeker1 (US1)Seeker1 (US1) US1 Posts: 571
    @Southern (US1)
    I wouldn't be surprised if they did change it.   I think the reason why they put up such huge points requirements is to cater to that 1% chance a player with unlimited real-money funds will discover the game and is willing to spend... say thousands and thousands of gold to earn that precious unicorn deco.   For the daily player, we do realize the points needed to earn the final rewards are absurd.   I wish they would realize this and cater to ALL types of players, stagger the good rewards at different intervals of the rewards format, so that any player would feel satisfied with participating in events even though they are not able to completely earn every single reward. 

    My 2 cents.. hehehehe :)
  • @Southern (US1), I would join you except I need two more trawlers before I do.. Very upsetting to have an event so loved turned into yet again something to ignore. As for 82 cents to buy a GML, don't forget a lot of folks no longer are buying anything for a lot of reasons. So the GMLs are, indeed, precious.

    They are throwing the baby out with the bathwater, it seems. If they return to offering fun events with good, attainable rewards,  people will open their wallets back up.
    Spot on artful -  I used to really look forward to the FHWE - now - whats the point?  I wont get the much needed gml, premium feeds? nah! I can make those in my lab - trawlers - all my boats are already trawlers so dont 'need' those (and no point in saving them for Satan's slider wheel as we can't use them there as we found out)

    And yes, if the rewards were hard to get but just about doable I'd likely buy a little gold to help me but as it stands - again no point - I'd spend more on gold than the prizes are worth.  OK so its all good points to the WWC - but again no real point - they amount of coins they want for the top items is way out of my reach, even with a lot of high placed finishes, it takes me around 2 wwc's to get a candy cow shed.

    Silly management tactics on GGS part, but then again, I really cant say I expect any different.
  • gizmo22 (AU1)gizmo22 (AU1) AU1 Posts: 1,720
    The upcoming deep sea re-work bothers me more than the duration changes of Fishing Hardworker. The event itself is much easier and more enjoyable than the other hardworker events but the rewards are equally underwhelming so its not something I will lose sleep over. The deep sea region on the other hand is very profitable as it stands at the moment but the majority of us know the rework will ruin one of the few interesting features left in the game. Does anyone even want it to be reworked? There's nothing wrong with its current setup. 
  • Yes forest, I agree the mods do a fantastic job - and it must be so difficult for them when they know full well what reaction is likely to be from the players/customers.  I do respect our mods on here and would never aim any negativity at them direct, but they are our 'link' to GGS, so of course they will hear the complaints.  Unfortunate as it is, there is no other way of the customer being heard - customer support is nearly non-existent so we cant go that route, we don't have access to a complaints department so this is our only option.

    But I', pretty sure we'd all say hats off to the mod team, at times we must test their patience nearly as much as GGS test ours! 
    exactly, and you're very right about the support, i've got in touch with them to try to ind out why i got banned but all they keep doing is sending me to terms and conditions Point 6.2 and 7.11 which basically says that they can do anything with my account.

    my conclusion of support is that they're useless and when they do contact you back you just keep running around in circles and they just confuse you more.

    i don't really want a dsf rework but maybe a fhwe rework would be good.
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625


    I'm hoping the long-awaited rework of the Deep Sea Fishing region, planned for this year,  will bring about a positive outlook and a renewed interest to the game. 
     Fish ON! :)

    they reworked it before.... was not a good thing for the players

    when they rework it again.... it will not be a good thing for the players

    best leave it alone as it is, it's the best we're gonna get at this point
  • sue1 (AU1)sue1 (AU1) AU1 Posts: 193
    The upcoming deep sea re-work bothers me more than the duration changes of Fishing Hardworker. The event itself is much easier and more enjoyable than the other hardworker events but the rewards are equally underwhelming so its not something I will lose sleep over. The deep sea region on the other hand is very profitable as it stands at the moment but the majority of us know the rework will ruin one of the few interesting features left in the game. Does anyone even want it to be reworked? There's nothing wrong with its current setup. 
    Totally agree with you Gizmo.  It's the only way we can afford the ridiculous amounts to upgrade and buy land and things in the game.  If this was to change and be less profitable the game would lose a lot of players that are unable to make progress.
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    @Corvid (GB1) totally agree  with you :)
  • The upcoming deep sea re-work bothers me more than the duration changes of Fishing Hardworker. The event itself is much easier and more enjoyable than the other hardworker events but the rewards are equally underwhelming so its not something I will lose sleep over. The deep sea region on the other hand is very profitable as it stands at the moment but the majority of us know the rework will ruin one of the few interesting features left in the game. Does anyone even want it to be reworked? There's nothing wrong with its current setup. 
    Totally agree with you Gizmo.  It's the only way we can afford the ridiculous amounts to upgrade and buy land and things in the game.  If this was to change and be less profitable the game would lose a lot of players that are unable to make progress.


    the dsf is not the best it can be at this point but if they do a rework to "make it better" it'll probably get worse and i think that the dsf is the only thing that is keeping a lot of players from leaving.
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    @Corvid (GB1) totally agree  with you :)
  • ….and the FHWE has been waiting for me to load Cod, except I haven't had any cod pools for 2 days.
  • ….and the FHWE has been waiting for me to load Cod, except I haven't had any cod pools for 2 days.
    I had to spend 100 gold to skip cod. No cod pools in sight, lobster and herring pools only. Thankfully herring was after cod so I did have plenty of herring. Pools need reworked, the rest of DSF can be left alone. Anytime GG rebalances something, it is worse than what it was before. 
  • DebRN (US1)DebRN (US1) US1 Posts: 697
    Always watch the calendar for the FHWE.  You must load a boat of each fish before it starts.  It always starts w/ oysters, so have a few of those loaded first.  It's a crap shoot otherwise.  It's definitely worth the price of the skip to be able to win a Trawler!

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