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Info Blast! - Subscriptions and what to expect
Hi Big Farmers!
So you are all very interested in the contents of the subscription packs and there has been plenty of chatter and lots of theories as to what they will contain. We would like to shed some more light on this topic and let you know what you can look forward when you buy one of our packs!
Two packs will be initially available and we have filled them with some great things at a great value, with pack one being most beneficial for your own player account and the other benefiting your entire Cooperative, no matter the size! Each pack can be purchased from in the game and will recur every month that they are active. Don’t want the subscription for that month? Easy! You can cancel any time you like and then start it up again any time you like! There is no pressure and we will clearly display in-game when you are subscribed and when you have not yet bought your subscription pack.
Now, the contents! The single player pack–known as the Convenience pack–offers you the chance to use our all new convenience features at a really great value! If you use these features a lot then this is the pack for you. You will have unlimited use of both the Harvest-All and Repeat-Harvest panels while your subscription is active, saving you a heck of a lot of gold and allowing you to spend a little more time on the things you love about Big Farm. Players with the subscription will of course still have to use these features manually by clicking on them and they will not automatically activate.
Next up is the Co-op pack, a really great package that gets better and better! Why, you ask? Because for each member of your Co-op that subscribes to it the bonuses will increase! But don’t worry, even if you’re an army of one you can always set up your own co-op just for you so that you too can benefit from the bonuses in the pack. Every item in the pack either boosts your outcomes, lowers times or adds products to contracts for you (much like Lester’s Secret Stash). Only one member needs the subscription to get these bonuses but the more of you there are who decide to subscribe, the more benefits you will receive! Whether your members are gold buyers or not, if they’re in your Co-op and you have subscribed, everyone gets bonuses! And all the better if more of your members subscribe and help the whole team raise the bonuses to ever greater heights!
That’s all well and good, I hear you say, but what bonuses will be in the pack? Well, here’s some examples to tide you over until we reveal the full and complete contents of this awesome bonus pack!
XP boost for regular productions - Got a few younger members? Or maybe you’ve just started a co-op? Grab the XP booster to help them achieve their potential.
Reduced researcher costs - Researchers can be costly, but with this perk you can reduce the cost of them for your whole Co-op.
Contract filler - You have Lester’s Stash, but with this bonus you can start every contract with some of the products already donated.
Reduced material cost for village upgrades - The village upgrades require the whole Co-op to band together, but it can be that much easier with this material cost reduction.
All of the contents will follow along similar lines with boosters, time reductions and production increases, but don’t forget! Every one of these perks increases when a co-op has more members who are also subscribed! Every… single… one!
But how much does all of this cost? I’m glad you asked. The Convenience pack will cost €4.99 per month and the Co-op pack €9.99 per month! That’s some really great value, and it’s totally flexible. Buy one, buy both, take a break and resubscribe, it’s up to you!
The subscriptions will be hitting the farm next month, so until then hold onto your hats and happy farming
You can post your thoughts/questions below!
Comments
The Convenience pack should have some needed seaweed supplies and at least 1 GML.
The Co-op pack pack should have some needed rare collectables and sparkles.
I fully understand that you are running a business, one that by all assumptions has been a virtual chicken who lays the golden eggs for you. But, ticking your customers off is the one guaranteed way to offend and drive away customers in a mass exodus.
I sometimes use the repeat harvester overnight (when I'm sleeping) so that I get some extra product in for a contract, but I hardly ever use it when I'm actually playing. Still, unlimited use for $5 a month (or is that 5GPB going to convert to $6.50USD?) makes it tempting.
And I *never* use Harvest-All, because that's death for missions and event.. Oh no, an Egg mission and I just harvest-all'd my Duck Coops! or I collect the last map piece and now I've got to collect 15,000 milk, but oh no, I just harvest-all'd my cowsheds! GACK! So no, I don't care much about that one. It's too dangerous. I keep it hidden.
You want to give me a convenience feature I'd use? Make my Deep Sea Fishing boats autoload equipment. LOL. Loading 14 boats and sending them out (even with the Shift+Click feature) is still a PITA.
As far as the Co-Op subscription goes, I don't see anything in there that would make it worthwhile for a small, fully researched Co-Op. Cheaper research? All our research is already done. Cheaper Upgrades in the Village? All our important buildings are already level 30 or higher, we're not upgrading any more. XP Booster and Contract Filler could be ok, but that's only 2 of the 4 boosts that could possibly be useful, and those 2 aren't going to be worth $10/month (IMO). You want me to buy the Co-Op subscription? Give the Co-Op something like 2-3 "Steveless" upgrades once a month for every subscription purchased. Waiting around for that guy is still my biggest gripe of the game.
And for all that's holy, please make an option to buy a personal subscription as a gift for someone else. There are several members of my Co-Op that I would love to buy a month for (like for a Christmas present).
I think most would agree if doing event 1st thing it should do it donate to event if that is the task you are on
No Byron, it goes to your barn first; you can then donate from your barn. If your barn is full, then it goes to a (random) contract in the Organic Market. If there are no contracts that require that item, they get sold for straight farm cash.
I doubt they would add events, as a lot of people ignore them; finding their product being donated to an event they're ignoring probably wouldn't make them very happy.
{Edit: Oh, that brings up an interesting question.. What happens if it automatically donates to a time-limited contract? I'll have to test that next time I get one.)
I was merely stating that I wouldn't pay for a subscription if the coins were included. (Besides, they seem to come fast and furiously from CCs and other events.) I didn't say you didn't find them useful.
Many events are presently not win more by the poor farmers.
I see it after 6 years play, maybe very black and white, but not everyone has money to bet for what was once a fun game...
@Byron Longford (AU1) We can ask if it would be feasible, but wouldn't it need to check each time for every task of every event? Personally I would like it to check the bakery.
Also yes you are correct it should also look at filling bakery, it should be before market I would think., if they want players to buy these subs, they are things they should look at as no use to most if their bakeries run empty as they are using repeat harvest and turbo harvest all the time as it is free
The people that complain that the paying people will have an advantage... well, yes, a bit. But is not as much as you might think. Even with the repeat planting, which is the feature I'll be using the most, the gain is not that much, but it provides with a needed relief. I get tired of planting and replanting, THAT alone makes me want to leave the game, its like a second job. Not fun. The auto planting, helps me out with it and allows me to compete otherwise, I could not.
I will gladly pay $5 per month for it, hoping that they include some of the suggestions I quoted above.
Some nice ideas! I can certainly float these by the team. As said above we will probably see how the initial packs go and then gather some feedback but it's already nice to know what kind of things you guys might like to see. I don't know how simple the gifting idea would be in the current setup but as I said, I'll float it by our tech guys and they can let me know if it's feasible
As for the personal subscriptions - I dont know how many players use the harvest all thing - I most certainly dont and cant for the life of me see one good reason why anyone would! But if someone out there uses it, good for them. I do use the repeat harvester sometimes, for wildflowers etc when I can be doing the rest of the farms, fishing or whatever, but dont know whether I use it often enough to make a subscription worthwhile. Include some special seeds, feeds, love the steve-less upgrades idea, a gml or two, and it may (big may there!) be worth it.
In regard to the single player pack, this is just the start! We may add more packs, change the items around and so on. Thanks for providing us with some insights into what would suit you better, I'll make a note of it and talk about these ideas as possible extensions or changes in the future!
I didn't like the idea of Harvest All when introduced and completely dislike the Repeat Harvester. Now for a very small fee people will be able to run a full days worth of farming in a few clicks. I'm confused at the balance there, but I admit I'm not the one making the rules.
Maybe, make this feature available ...
co-op pack sounds nice ....
Maybe give me complete auto farming pack for 100 $ a month .... where i have to do nothing at all ... all my farm automated ...