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Rewards for CC & HW Events WTH?

146

Comments

  • dchen1 (US1)dchen1 (US1) US1 Posts: 993
    The big problem the developers are trying to solve is that accidentally giving too much advantage in balancing causes some players to have way too much advantage than others which stays even after fixing the balance, such as a huge stockpile of seaweed or a bunch of kites that massively boost reputation, or extremely strong horses.  The advantages affect other players by not letting normal players reach high rankings.  Now, they are afraid of giving advantages because it is so hard to reverse the effects.  The way to make a balanced game is to test more often by developers and by players on a temporary version of the game and make a well balanced change the first time so it does not disrupt the balance of players.  If a mistake is made, fix it early to restore the balance.  Balancing is a very important and difficult part of development.
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    The big problem the developers are trying to solve is that accidentally giving too much advantage in balancing causes some players to have way too much advantage than others which stays even after fixing the balance, such as a huge stockpile of seaweed or a bunch of kites that massively boost reputation, or extremely strong horses.  The advantages affect other players by not letting normal players reach high rankings.  Now, they are afraid of giving advantages because it is so hard to reverse the effects.  The way to make a balanced game is to test more often by developers and by players on a temporary version of the game and make a well balanced change the first time so it does not disrupt the balance of players.  If a mistake is made, fix it early to restore the balance.  Balancing is a very important and difficult part of development.
    We barely got any seaweed items to begin with: 
    For silver league:
    Seaweed feed 80 - 3 cows or 2 ducks
    Seaweed fertilizer 30 - 3 Apple, or 1 peach or cherry
    Seaweed humus 4  - 4 fields 

    Most players with top scores use way more than these amounts during just one mission.  The fact is they do not want to GIVE it away because they want players to BUY it or spend Gold to speed up the process during events.  It is about balance in a sense but it is the balance of players no longer having the free resources - leaving the need to buy Gold. 
  • rie22 (US1)rie22 (US1) US1 Posts: 361
    The big problem the developers are trying to solve is that accidentally giving too much advantage in balancing causes some players to have way too much advantage than others which stays even after fixing the balance, such as a huge stockpile of seaweed or a bunch of kites that massively boost reputation, or extremely strong horses.  The advantages affect other players by not letting normal players reach high rankings.  Now, they are afraid of giving advantages because it is so hard to reverse the effects.  The way to make a balanced game is to test more often by developers and by players on a temporary version of the game and make a well balanced change the first time so it does not disrupt the balance of players.  If a mistake is made, fix it early to restore the balance.  Balancing is a very important and difficult part of development.
    I have to agree with shay here. I use way more than i ever get plus the gold i use never equals any of the seaweed i win. Its nice to just offset some of the gold I spend and not always having to push constantly. If I cannot get that little break every now and then I will just give up and stop spending for gold..its just not worth it to me..I know whats its like to start out as a little farm competing against the big guys.  Alot of times little farms catch up to us believe it or not.  Those are the people that work their rears off to get those super strong farms and frankly, they deserve them.  
  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    The big problem the developers are trying to solve is that accidentally giving too much advantage in balancing causes some players to have way too much advantage than others which stays even after fixing the balance, such as a huge stockpile of seaweed or a bunch of kites that massively boost reputation, or extremely strong horses.  The advantages affect other players by not letting normal players reach high rankings.  Now, they are afraid of giving advantages because it is so hard to reverse the effects.  The way to make a balanced game is to test more often by developers and by players on a temporary version of the game and make a well balanced change the first time so it does not disrupt the balance of players.  If a mistake is made, fix it early to restore the balance.  Balancing is a very important and difficult part of development.

    I am afraid I have to disagree with your analysis @dchen1 (US1)

    I can assure you the opposite is true, no one has huge stockpiles of seaweed products unless they buy them. The small amounts of seaweed that were given as rewards help low level players and non gold buyers and encourage them to participate in coop events.  Without those rewards the final result is in the hands of fewer players, high levels and gold users and the other players will shy away 

    Beside that, seeing all the gold based items (mining licenses, gold flowers, seaweed products, tokens etc) removed from the list of rewards and replaced with ridiculously worthless items is more than discouraging for every single player. The sentence I have seen more often in these past days / weeks is "I am done with this"


  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    CM Hunters explanation... wow, just woooooooowza

    i'm meant to swallow that as legit?

    1. Automated to rotate rewards - odd the last two cc's have had identical hw rewards, so that's bs

    2. Choice of reward items - that wasn't done by the coders, that's a team decision (or more likely, with your team so small, the exec prod), who saw fit to take out pretty much anything good and add, simply put, crap. And during this process still left in irrelevant wcc pts. So either all good stuff has now been removed from the 'list' or your 'randomizer' chose all the rubbish - the chances of only rubbish showing up is so remote as to be impossible. Someone wouldve chosen the items for the 'list' and their high/low settings - if it was truly random and was 'broken' of sorts, there wouldve been the odd reward that was out of balance that was positive for the player, like a load of seaweed at a lower level, something of that ilk. The fact nothing was to the player's advantage in this mess speaks volumes. And the fact that most rewards were pitiful choices and especially for the required amount of pts strongly suggest a seachange in your teams approach to current and future hw rewards - randomized or not.

    3. It's amazing how many times game sweeping changes take place over weekends and holiday periods, where the team cannot act or respond in game or via the forum. Personally i dont see that as coincidental - the attitude appears to be right guys, roll out the trash and let's hit the road, let them blow off steam then we'll announce 'issues' to resolve and we appreciate the feedback meanwhile.

    4. Which leads to where we are now. So i assume by your reply this is an ongoing 'issue' with problems to resolve, therefore we can look forward to more events rolling out pathetic hw rewards. Which in GGS speak usually means this is what it is now, get used to it.

    To me it's very clear that at some recent team meeting the HW's were targetted as an area to generate more revenue. Hence the coop format being applied to all of them. This format, as you well know, is by far more resource heavy than any other version, so you implement this to deplete our resources further, while at the same time REMOVE the very same kind of resources (eg seaweed) from the hw's themselves. A double whammy, that i presume you think will lead to players using gold to get such items in future. 

    Well played, the transparency is there for all to see.

    Pity you didn't have the courage of your convictions and tell us up front rather than some bs explanation, which, like the new hw 'rewards', is insulting to the players right across the board.


  • aussie_mark (AU1)aussie_mark (AU1) Posts: 211
    edited 06.04.2018
    Kudos for the explanition

    https://community.goodgamestudios.com/bigfarm/en/discussion/176218/announcement-reward-issues

    I can't imagine a situation where 'rewards' would need to be changed to introduce automation, but computers can be fickle at times. 

    Luckily the issue didn't require the team to hop on 1 foot while drinking from the wrong side of a cup. Those issues can definitely be tricky to fix.

    Mark
  • ive gotta say im kind of happy about the change, because there are a lot of people abusing the ridiculous abundance of free resources they get from each event, a lot of you should be happy cus i think your gonna see changes in the way people are wasting resources in events which in turn makes the events more enjoyable, i for one am tired of facing people in the cc that just wanna show of how much freebies they get, now lets see if some of these guys are blasting thousands of golds worth of seaweed each event, lol i think not. 

    just wanna say i do like good prizes i am normal i just think things were at a point were it was damaging the game, a snowball effect where every event certain co ops would grow stronger leaving all the rest in a cloud of smoke.

    i just want the game to be fair i want every co op to have a shot at winning events the way things are now thats just not the case and thats sad. 

    if your a big farm addict like me then you should want the best for the game and not yourself. 
    if the way things are now is unbalanced then common sense should tell you things need to change, i doubt they will keep the prizes the way they are now, i think there just there until they can figure out how to make things fair.

    now dont mind me while i go get my shield and armour in preparation for the barrage of ridicule heading my way :)

  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    ive gotta say im kind of happy about the change, because there are a lot of people abusing the ridiculous abundance of free resources they get from each event, a lot of you should be happy cus i think your gonna see changes in the way people are wasting resources in events which in turn makes the events more enjoyable, i for one am tired of facing people in the cc that just wanna show of how much freebies they get, now lets see if some of these guys are blasting thousands of golds worth of seaweed each event, lol i think not. 

    just wanna say i do like good prizes i am normal i just think things were at a point were it was damaging the game, a snowball effect where every event certain co ops would grow stronger leaving all the rest in a cloud of smoke.

    i just want the game to be fair i want every co op to have a shot at winning events the way things are now thats just not the case and thats sad. 

    if your a big farm addict like me then you should want the best for the game and not yourself. 
    if the way things are now is unbalanced then common sense should tell you things need to change, i doubt they will keep the prizes the way they are now, i think there just there until they can figure out how to make things fair.

    now dont mind me while i go get my shield and armour in preparation for the barrage of ridicule heading my way :)

    @mnl4eva (GB1)
    Nobody is going to ridicule you for your opinion.  However, if you take a good look at the old prizes there was not much in the way of seaweed items as it was (See amounts below for silver league).  Players often use far more than what we were given in the past for just 1 mission in the CCs or 1 crate in the HWEs.  It was the only fair chance against people that use gold.  Also I do not believe they are trying to "figure out how to make things fair".  This is certainly not about fairness, it is about increasing gold sales.  If they wanted fairness, players would not be able to use gold during events or to speed up builds or buy upgrades with gold instead of cash (especially considering the high prices of the recently added upgrade levels and land), nor would they be able to buy seaweed items with gold. 

    Seaweed feed 80 - 2 Ducks, 3 Cows
    Seaweed fertilizer 30 - Can use on 1 cherry or 1 peach tree or 3 Apple or 3 Almond
    Seaweed humus 4 - Most use way more than this in a single mission
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    ive gotta say im kind of happy about the change, because there are a lot of people abusing the ridiculous abundance of free resources they get from each event, a lot of you should be happy cus i think your gonna see changes in the way people are wasting resources in events which in turn makes the events more enjoyable, i for one am tired of facing people in the cc that just wanna show of how much freebies they get, now lets see if some of these guys are blasting thousands of golds worth of seaweed each event, lol i think not. 

    just wanna say i do like good prizes i am normal i just think things were at a point were it was damaging the game, a snowball effect where every event certain co ops would grow stronger leaving all the rest in a cloud of smoke.

    i just want the game to be fair i want every co op to have a shot at winning events the way things are now thats just not the case and thats sad. 

    if your a big farm addict like me then you should want the best for the game and not yourself. 
    if the way things are now is unbalanced then common sense should tell you things need to change, i doubt they will keep the prizes the way they are now, i think there just there until they can figure out how to make things fair.

    now dont mind me while i go get my shield and armour in preparation for the barrage of ridicule heading my way :)

    you do realise this hurts lower level players more than high level players, do you not?
  • This is certainly not about fairness, it is about increasing gold sales. 
    Of course it's about increasing gold sales. Something has to pay for those servers and those salaries. And why would it be fair for everybody? Some people contribute with real money while others want to play for free. GGS is a business and at the end of the day it needs real money to exist.

    Things seem pretty simple to me: if I don't like an event or the rewards, I don't participate. Knowing that the devs have automated the reward system and seeing that it's buggy and it doesn't work well, I am being choosy with the events I participate in. So what if a Gold payer takes 1st place in a challenge? Good for them. They're choosing to buy it and I'm choosing to play a rather cool game for free. 

    The mods are doing a good job staying calm.

  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    This is certainly not about fairness, it is about increasing gold sales. 
    Of course it's about increasing gold sales. Something has to pay for those servers and those salaries. And why would it be fair for everybody? Some people contribute with real money while others want to play for free. GGS is a business and at the end of the day it needs real money to exist.

    Things seem pretty simple to me: if I don't like an event or the rewards, I don't participate. Knowing that the devs have automated the reward system and seeing that it's buggy and it doesn't work well, I am being choosy with the events I participate in. So what if a Gold payer takes 1st place in a challenge? Good for them. They're choosing to buy it and I'm choosing to play a rather cool game for free. 

    The mods are doing a good job staying calm.

    This is exactly my point.  And given the circumstances, GGS will not gain in the sales of gold because those players that do not have the resources will not play the events and it will make it a lot easier for the players that do use gold because they will not have to use as much gold with less players playing the events. 
  • holidayrox (US1)holidayrox (US1) US1 Posts: 328
    THANK YOU to GGS for the great rewards on this HWE. Also for keeping the amount of points needed reasonable.



  • marywisc (US1)marywisc (US1) US1 Posts: 176
    THANK YOU so much GGS for bringing back the rewards for the Hard Worker Event!! AWESOME!!!!
  • artful (US1)artful (US1) US1 Posts: 6,617
    Although the ranking rewards featuring WWCC points need some tweaking -- LOL!
  • jitu7 (IN1)jitu7 (IN1) IN1 Posts: 1,113
    we need not yr bloody stupid extra construction slot. take it again. even we need gud rewards in CCs and HWEs than earlier and u giving more worst.
    no spcl event is there in this game now. if anyone knows any spcl event then let me know.
    BIG FARM is totally waste for non gold buyers as they cant get any gold from game and have to buy. and for gold buyers its again waste as they buy gold from their hard earning money and waste on this silly game if u need not yr hard earning money then dont waste it here atleast donate it to poor people so that they can live their livelihood.
    no words here to say on this matter now >:)>:)>:)
  • ggs will keep making as much money as you let them! the old saying, hurt me once your bad, hurt me twice, my bad! I have been playing over three years and was fighting to get the 30 coin for watching vidios now the boxes! did not happen over night! opened many boxes for chicken scratch or pig slop! I guess stay where your level is and be happy! don't SPEND THE REAL MONEY!
  • dchen1 (US1)dchen1 (US1) US1 Posts: 993

    Farm points when no WWC active.  
    To fix it, they could just write a line of code that will add this reward only if the HWE ending time is during WWC?  (If HWE end is before WWC end  AND  HWE end is after WWC start then Add reward for rank 6-50 Farm Points x1000)
  • archerbob (AU1)archerbob (AU1) AU1 Posts: 531
    edited 12.04.2018
    HWE this time around seems super broken to me... I usually get the meter up to around 7 pts/sec no trouble at all, but this time I cannot even get past 1 point/sec.

    I guess this is gonna be another event I'll be ignoring from here on in.
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    This isn't about the HWE, it's about the CC but it concerns the same problems so I'll ask my question here.

    The countdown icon is on our farms and it's 1 day early if I may add. We have not gotten any word yet if the programmers have had a chance to fix the rewards in this CC. I cannot justify spending our members hard earned money on a booster to win a bunch of wet pig feed. Can you please let us know if any changes have been made to the Hardworker rewards for this CC.

    Thank you
  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    This isn't about the HWE, it's about the CC but it concerns the same problems so I'll ask my question here.

    The countdown icon is on our farms and it's 1 day early if I may add. We have not gotten any word yet if the programmers have had a chance to fix the rewards in this CC. I cannot justify spending our members hard earned money on a booster to win a bunch of wet pig feed. Can you please let us know if any changes have been made to the Hardworker rewards for this CC.

    Thank you

    It's past office hour in Germany, there is no one there to answer your question

    To implement the changes they should have done a game update, but they didn't, so its likely these so called rewards are the same as last time, or slightly different as they claim they are randomly generated by their automated system

    In other words if not wet pig feed it could be cow sillage  ... 



  • MRG1 (US1)MRG1 (US1) US1 Posts: 1,554
    To implement the changes they should have done a game update, but they didn't, so its likely these so called rewards are the same as last time, or slightly different as they claim they are randomly generated by their automated system

    In other words if not wet pig feed it could be cow sillage  ... 



    They did a maintenance yesterday morning; maybe they made changes. Not holding my breath, but...maybe.
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    Thank you @PCA (GB1) for pointing out the after hours fact and you are right there has been no update or hot fix even and that's why I asked.
  • holidayrox (US1)holidayrox (US1) US1 Posts: 328
    As @MRG1 (US1) stated above, there was maintenance done yesterday (or might have been the day before)

  • Three servers (including US1) had to be restarted yesterday due to memory issues, however, this was not an update or hotfix  :/
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    Thank you @RowdyRac
  • rie22 (US1)rie22 (US1) US1 Posts: 361
    I really hate to have to bring this up again but WTH AGAIN with the CC rewards?  The HWE rewards were changed up a bit (still needs work, i mean the wwc was not happening and we were getting rewards for it, plus fish feed isn't a reward).  Please do something about the rewards, there is no reason to play if this is how its going to stay. 
  • sue1 (AU1)sue1 (AU1) AU1 Posts: 193
    Are those WWC rewards accumulating anywhere?  There are certainly not in our inventory.
  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    edited 13.04.2018
    I really hate to have to bring this up again but WTH AGAIN with the CC rewards?  The HWE rewards were changed up a bit (still needs work, i mean the wwc was not happening and we were getting rewards for it, plus fish feed isn't a reward).  Please do something about the rewards, there is no reason to play if this is how its going to stay. 


    nothing was "changed up" @rie22 (US1)

    The HWE that just ended was the old version of crop HWE for single players, no changes were made there and rewards still the same as they had always been

    The other HWE instead, the coop version of HWE, and CC had their hard worker rewards downgraded to GGS lowest horrible standards and bad taste, even tho GGS is trying to tell us it was not intentional

    As with most other changes, GGS won't do anything, they won't react to our protests, they will just wait  that our rage abates, then they will operate their next cull





  • Why have the gifts/awards on the HWE/CC's become so cheap?  It's almost not worth playing them anymore, with all the work you are expected to do, and the rewards being so little or cheap.  :(
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    Why have the gifts/awards on the HWE/CC's become so cheap?  It's almost not worth playing them anymore, with all the work you are expected to do, and the rewards being so little or cheap.  :(
    yeah i know what you mean i gave up. It is not worth doing. 
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