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Comments
In my opinion, people are getting upset way to easily over what is supposed to be a fun, relaxing game.
I also like the idea of the speed event that keeps the higher levels & gold payers involved. Yes, there were some glitches, but as someone who works in IT, I totally understand it. For a game that is totally free to play, with no ads anywhere, I applaud all the people that are working on this. For those who pay big bucks to play, thank you as well and you can have all the kites that you want to battle amongst your fellow payers in your own league. Every gold you spend goes into supporting a company that in turn gives people jobs that in turn have money to take home to their kids and pay their mortgages.
So what if there are bugs? They'll get fixed. It's not a life threatening matter. Trust me when I say... there will always be some bugs.
My 2 cents.
Second, to be clear on this point......I am not for people being able to opt out of all events. I understand their points very well. I am sympathetic to them, but I think that that is a bad precedent to set for the game as a whole.
Also, can you answer this?.......Is the speed round only meant for gold? Step 6 of the speed round requires 15,000 aloe vera gel. This simply cannot be made in time, meaning that gold is required.
It's only meant for gold player
P.S. I'm looking good for a flag at this stage.
For completing this speed challenge(without gold usage) we need around 20 to 25 apiaries in our flower farm for those wax task and we can keep them if we remove decorations from flower farm too as many had done in main and gourmet farm.
It just costs around 4 million extra dollars per day and some people can afford it including me .
But problem is if we remove decos from Flower farm , village happiness is affected
So if u can give some space to place our VHP decos in coop village it will be better or reduce the wax and honey needed . Aloe vera gel too is not possible without gold . So 4k or 5k wax will be a good amount to try for or please consider giving extra space in village for VHP decos so that we can atleast add some more apiairies.
Also reduce aloe gel amount to 5k which is the most difficult of everything as even a level 10 distillery gives only 1250 aloe vera gel (with big charm ) in 10 hours .
Reducing things needed to such amount will give a chance for non gold using player to also get the deco
Last year people complained about the small leprechaun, about removing the snow just before the event (since the leprechaun is green in a green background) and about the rewards. I got the feeling that people however liked the event overall because the leprechaun gave gold once in a while (though in my experience much more last year than this year: I must be really unlucky this year as I have yet to see gold) and all the farms were used. That is why I think they haven't changed it at all (and that lately they always seem to have more pressing things to do). However, I think that they should have addressed last year issues, including the unappealing rewards, the annoying back to back pranks, the issues with the gifts (not able to harvest them because you don't have enough storage) and the possibility to choose the final deco you get out of the five stages among other things.
We asked about the rewards & they want to know specifically which ones are problematic. There is a main deco reward, 2 ranking rewards, 50 activity rewards & the leprechaun ones. - We have some comments that the gold amounts are lower than last year & that the house skin should be for more than 10 people, what else?
Since this is the Saint Patrick's event, how about having not only the skin, but the Irish chicken coop and the band if leprechauns deco as possible ranking prices? Even the pesky leprechaun as a 1x1 deco, as the Tanuki in the golden week. Afterall the Irish chicken coop is available in the golden week and has nothing to do with it...
Also, I'm not a big fan of the flags, but it feels lazy to have the same flag as last year: for all the other events there is a new flag per year (Valentine's, Halloween, birthday). It cannot even be considered a reward if you already have it...
Moreover, add the possibility to select the deco stage out of the five, as with the snowman event (it would be even better if in the snowman one could choose among the 10 possibilities though).
Anyway, the best way, imo, that the event could be improved is by adding lucky coins as drops, since that is a goal on its own and a way to keep motivated most players as all of them would benefit proportionally to the effort/gold put on the event.
https://community.goodgamestudios.com/bigfarm/en/discussion/174806/help-leprechaun-treat-is-now-a-prank-cannot-harvest-apples-barn-too-small-error#latest
This bug was present in last years event also.
May I suggest this be brought to the notice of the programmers now so it can hopefully be fixed for St Pats day 2019.
Mark
#2 vouchers - the current farm is the island farm, they should have been seashells
#3 wildflower ss - used as a place holder for every event, along with roses, violets, and decorations, so they do not have to give anything useful
#4 300 horseshoes - should be 2k or 7k horseshoes
#5 gloves (collectibles) - not everyone is in a coop, the people who are in coops likely find collectibles as rewards to be useless, I know I do
#6 more wildflower ss - I told you
#7 roses - "same"
#8 more bait
***#9 mystery boxes - first half-decent prize, but one is likely to get premium humus or feed from them which would be useless
#10 2 karma points - maybe 20 karma points so you could get a couple large charms
#11 more collectibles
#12 alfalfa ss
#13 more vouchers - there is really no candy farm to spend these on right now... they don't go into storage
#14 fxp - I try my hardest to avoid fxp but you give it to me for rewards so many times,and replace my unwanted fleas with them, I do not want to level up my fishing level
#15 bait...
#16 dandelion ss - first decent ss prize, but 2 is not much of a bonus and that shouldn't be the best hwe prize so far, really. it should be ~5-10x ss
#17 more collectibles
#18 wheat ss - these ss prizes are fine interspersed with better prizes, but not interspersed with worse prizes than themselves.
#19 (greyed out, I'm guessing) 60 greenhouse humus - 60 is better than 3 but you can spend 100-250 on a single seed so at least thereabouts is more appropriate, if not double
#20 2 tools - what is up with the order of scale of prizes? 2 gmls is pretty big, I cant really think of anything else that "2 of" has an impact on. 50+ tools
#21 barley ss - its fine, just have other better prizes, and give out 5-10+ instead of 2.
#22 more bait
#23 1 small charm - really?
#24 corn ss
#25 30 premium liguid fertilizer - order of scale, 300
***#26 2 seaweed humus - first really decent prize, but also suffers from order of scale, 20 seaweed humus is more appropriate
#27 lambs lettucs ss - you only get 1 ??
#28 more collectibles
#29 bait
#30 rutabaga ss - you only get 1....
#31 30 premium honeydew (guessing again?) - order of scale, 300
***#32 bronze mystery box - decent
***#33 20 seaweed feed - decent, but suffers from order of scale, 200 seaweed feed
***#34 2 WOF tokens - should be 8 at least, enough for 1 bonus spin
#35 cabbage ss - you only get 1 again..
#36 bait
#37 collectibles
#38 40 super liquid fertilizer - order of scale, 400
#39 20 super duck feed - order of scale, 200
***#40 10 seaweed fert - only 10? thats a bare minimum for only half the available orchards. 200-300 seaweed fert
#41 30 super honeydew - order of scale, 300
#42 1 sunflower seed - (...?)
#43 bait
***#44 silver mystery box - decent
#45 collectibles
#46 1 large charm - order of scale, 5+
#47 3 seaweed greenhouse humus - order of scale, 100-250+
#48 1 blackberry ss - order of scale, 5-10+
#49 6000 lucky hats - this was not enough to move my 1/3 of the way up the bar by the level I had gotten it, so I would guess 20k would be typical to complete one extra level of village happiness at that point
#50 3 seaweed greenhouse humus - order of scale, 100-250+
That should not be the top hard worker prize for this event, there should be something decent to help the players farm, a themed building, a construction booster of 24+ hours, or other bonus. (and please do not make the points unreasonable, make it reasonable to earn for over 1% of the server)
***#Bold - indicate that the prize is itself decent, order of scale being the only possible caveat (any prize without this is not a very good prize overall in my opinion)
TLDR: 1) No Collectibles, Bait, Vouchers (Seashells would be fine!!!), Flowers of any kind, or fishing xp.
2) Increase the order of scale of all SS, all Seaweed, and all other prizes drastically. (~10x, much more in some cases)
3) Add very useful prizes (at least 1) such as construction time boosters (24+ hours), gold, themed building, or otherwise. (and keep it at a reasonable point price where many can earn it)
Ranking Prizes: 1-10 leprechaun house, it is only a skin that may have worked as a trophy in the past but now is available through the trader is not an effective trophy and should be available to top 250 player or at least top 50
A new top 1-10 prize should be in place which actually benefits a players farm, i.e. 24+ hour reduced construction time, a themed building with increased production or other bonus, GMLs, etc.
The Main Deco Award: every event gives a deco, most end up with greta. Give players an alternate prize that Scales the same way the deco prize does. In this case that means the prize should get better the more Golden Charms you have, and it should be useful to the farm.
Leprechaun pot-of-gold Rewards: these are all actually pretty decent prizes. I would take other players' opinions on this; no (or limited) repeat pranks (no pranks at all for those who want to opt out), 300-2k gold, and 300+ golden clovers. (120 gold or 90 clovers is a bit small)
This is specific to the Leprechaun Event but this theme of poor prizes persists across almost every event, the rules applied here could be applied elsewhere to good effect in my opinion.
edit: also, mia has very good ideas.
Just a guess, as they are counting for me.
edit: that may actually be an advantage to you, Greta does charge more for decos with village happiness, and decos with high village happiness can be very expensive. Your deco will be very cheap to upgrade.
I think I may have confused the rewards from Golden Week with the St Patrick's event, as far as last year goes. But the problem remains. You can find me complaining about this on this forum years ago. There need to be more levels of rewards. People literally say to me, "Why do any more, if I there is no other reward between 250th place and 10th place?" You need to break it up into at least 5 or more brackets of winners. Also, the top rewards are silly. A "skin" for a house for the top 10. This is very weak. Take my performance for example. I am in first place. I am not trying half as hard as I did last time. My performance should not be worthy of 1st place. People are not viewing it as serious, and this is largely because there are no serious rewards. A flag is not taken seriously by most players and skins are not either.
What has to happen to get some support happeninng? Here is the link from a few days ago from a player with this problem.
https://community.goodgamestudios.com/bigfarm/en/discussion/174806/help-leprechaun-treat-is-now-a-prank-cannot-harvest-apples-barn-too-small-error#latest
Days pass but nothing is done to correct this problem. The problem was in St Pats 2017 and will be in St Pats 2019 if we cant find a way to get some help from support.
So what do we do as players to get these problems fixed?
Mark.
Level 100 player would seaweed feed and fertilizer x100-150, seaweed humus x10-15, gourmet and flower farm special seeds x3-5, rose seeds x10-15, sunflower seeds x3-5, 200000 seashells, rakes or brushes x5, 2 GML as final reward.
speed chalenge decos for different categories.
Writing in format normal happines- village happines.
Level 5:
stage 1: 60-10 task: collect 11000 milk
stage 2: 67-12 task: collect 600 flower blosoms and ? dung (around 3600, if I remeber correctly)
stage 3: 75-17 task: collect 8500 wax
sta5: 91-18
stage 6: 100-20
stage 7: 110-22
Level 6:
stage 1: 68-12
stage 2: 77-14
stage 3: 85-16
stage 4: 93-18
stage 5: 102-20
stage 6: 112-22
stage 7: 125-25
Level 7:
stage 1: 75-15
stage 2: 86-17
stage 3: 98-20
stage 4: 110-22
stage 5: 122-24
stage 6: 135-27
stage 7: 150-30
@qewt (US1) I will also pass on your list, but I think that you are expecting too much from activity rewards. If they gave out the numbers that you are asking for, no one would ever need to buy anything. A few seeds here & there from different events & from Yarnacle, will soon build up, as do some of the other things listed & to expect 20 seaweed humus for an activity reward (instead of 2) I think its safe to say that won`t be happening - 20 Seaweed humus costs 19,800 gold hehe - But I do agree about specialist things such as fishing equipment, not everyone uses them & the chances are, if they do use fish, they use different equipment.
@SuzyQ22 (US1) The village happiness on the deco is collected by all members & so is regarded as belonging to the coop, which is why it does not get collected if you are not in a coop. It might be an idea to make that reward a chooseable one, so that it not just wasted for solo players. - We will suggest it.
@aussie_mark (AU1) The team is aware of the gifts that make the harvest too large to collect, but as far as I know, they have not yet found a solution. If your farm gets stuck & you do not get a response from support, in a reasonable time, you can send a PM to myself or one of the other mods.
A work-around of sorts, which already may have been suggested, is to not collect anything that has been gifted from the leprechaun without selling off the same amount first. This won't help those affected now, of course.
At any rate, WW, thanks for the update.
I do not know if this is possible or not (I do not know the code or the dependencies and probably I'm suggesting something that has already been considered by the team) but what I think about on the top of my head is having a check in the routine that places a gift: if the building is producing something, first check if the new harvestable amount surpasses or not the player barn capacity. If it does, select another place to gift otherwise place the gift there. If the building is empty then check at least the effect of the gift with the normal produced amount. I know they will be exceptions (user uses seaweed or buys a book that increases the harvested amount) and will not solve all cases, but could solve the majority if that solution would be possible.
If, as you say, they don't have ANY of the items in storage, and thus can't sell anything off, and the gift amount is over the limit all by itself, then the thing really is FUBAR.
Edit: I have now received my decoration so it is no longer an issue.