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Deep sea fishing question

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  • From the time that I opened my deep sea fishing all contracts required clams, the amount of clams was totally ridiculous in light of the small amount of clams in the pools that only appeared once every several days.  Recently the shellfish pools have increased slowly at first, and are further out with larger capacity, some with as many as 95 clams and shrimp in the hundreds.  The pools have increased to the point of having several each day sometimes as many as 4 pools with shellfish.  This should be a happy event but the flip side is that now for the first time no contracts with clams, now all 6  want Tuna, and guess what, there are only rare tuna and usually far pools that I don't fish because the loss is too great, my skipjack came back from one of those pools with a loss of 30 lbs of fish, more then the total it brought in.  Tuna used to be the most frequent pool in my deep sea fishing area, but for the last month it is shellfish and lobster with few other pools, today I got two swordfish pools and that is very unusual.  Is this the supposed readjustment of the  fishing pools or just my luck turning the other way.  The only reason I was crying for shellfish pools was the contracts, if the contracts fail to have clams in them what is the point.  I am back to where I started, lots of pools never the right fish.  So glad this is not a business for me!
  • artful (US1)artful (US1) US1 Posts: 6,617
    While my pools seem to be somewhat balanced most weeks, I have not had a contract that didn't ask for oysters in almost 3 solid months. Not one.
  • garybaldy (GB1)garybaldy (GB1) GB1 Posts: 502
    The contracts tend to ask for what you do not have , I sold all my fish off except shellfish, to fund expansions, and found that I now wait for tuna and swordfish . If you have lots of shellfish in stock, the contracts tend to ask for less, and the same goes for chum . The requirement for lobsters and salmon is still very low however .
    You will still get the odd contract asking for lots of shellfish, I just bin them, along with contracts that offer too many "valuable rewards" . My market level is in the high 70s for all the 12 categories , which means 22-23% bonus , I am not going mad for the last 2% bonus . I t may not be what it was, but the Deep Sea Fishing makes me on average 35 million per day, not too shabby .
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    @GoldenrodFarm (US1) it sounds as if you have not equipped the Skipjack correctly if the loss of just 30 lbs/fish is more than it brings in. This will help you for the future equipping your boats.   http://crazybigfarm.tk/farm/deep_sea.htm#2
  • It is only a level 1 skipjack, usually I do the 2 nancy and how ever many ian for the pool, and that gives me 52 fish, I lost 30 on the last run so only 22 left.  I will be glad when I can upgrade them!  I was using coolers when I first got it but the losses coupled with the expense was too much for what I was getting.  I don;t have the time to play to wait for boats for an hour or more at a time but I do what I can with what I have.  Everyone has such different ways of deep sea fishing, I have tried several approaches and am still working out what works best for me.
  • Xcution (INT1)Xcution (INT1) INT1 Posts: 1,183
    While my pools seem to be somewhat balanced most weeks, I have not had a contract that didn't ask for oysters in almost 3 solid months. Not one.
    As now it was shifted to oysters to clamps that's y they don't need I am hoping that my contracts turn in to tuna or herring or in any other but no selfish :-P pool needed
  • artful (US1)artful (US1) US1 Posts: 6,617
    LOL!  Fishing money is just gravy to me. I take what I can get and fill a contract when I can. I do like it though -- nice graphics. Send the boats out in the morning. Repeat at night. 
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    The fishing market is a very good place to earn farm dollars, I fill only the 1 item contracts and decline the contracts with 2+ items, chum and other contracts that are generally worse than the others or are requested too frequently.

    At the moment I am trying to get these two filled:





    I have 14 level 6 trawlers and it helps a lot for catching lots of fish from the pools and I have a level 14 lester's secret stash, but I don't plan to upgrade it any higher until I have purchased all of the expansions.

    Also you rarely get contracts for herring and lobsters, so I just keep them in my inventory to sell if I need farm dollars urgently for any reason.

    This way you can earn an average of about 50 million farm dollars per day, which I use for temporary farms and saving for my expansions.
  • artful (US1)artful (US1) US1 Posts: 6,617
    The fishing market is a very good place to earn farm dollars, I fill only the 1 item contracts and decline the contracts with 2+ items, chum and other contracts that are generally worse than the others or are requested too frequently.

    At the moment I am trying to get these two filled:





    I have 14 level 6 trawlers and it helps a lot for catching lots of fish from the pools and I have a level 14 lester's secret stash, but I don't plan to upgrade it any higher until I have purchased all of the expansions.

    Also you rarely get contracts for herring and lobsters, so I just keep them in my inventory to sell if I need farm dollars urgently for any reason.

    This way you can earn an average of about 50 million farm dollars per day, which I use for temporary farms and saving for my expansions.
    Very impressive -- you've certainly given me something to shoot for. I just earned my 7th trawler. Right now, they're at levels 3 and 4. It's slow go, but this is one area where progress is easily apparent.
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    Very impressive -- you've certainly given me something to shoot for. I just earned my 7th trawler. Right now, they're at levels 3 and 4. It's slow go, but this is one area where progress is easily apparent.
    Yes, it can take a while to get the trawlers to that level, I had most of mine on level 1-3 when the fish selling prices were decreased dramatically, but luckily I worked hard and managed to upgrade the rest of my boats within a few months. I think it would have been a lot faster if I didn't participate in the temporary farms but I am still happy I did them since they are personally very useful for my farm. As long as you keep trying to improve your boats' levels, it will help you earn farm dollars at a much faster rate.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    So ok, I've been sending out boats empty, they get what they get.  BUT every juicy contract that comes up needs shellfish.
    So when I'm lucky enough to actually have any I've started loading up the boats.

    Question....  Chum.   Is it any good on the shellfish ponds?   I never see the numbers by the little clam, shrimp, oyster icons go up.   Fish goes up, but not shellfish.   (And I always forget which ships I loaded, which I didn't to go look when I harvest.)
    Easier to just ask.

    I was using oh nuts, I don't have a farm up just now.  Chum in a pink carton.... one of the fish specific ones.  Upped the catch to 20% BUT if I read the info on the chum shellfish isn't on it.   The plain old chum at least shows clams on the list.

    Little clarification please?
  • garybaldy (GB1)garybaldy (GB1) GB1 Posts: 502
    Chum is basically worthless , its cheaper to use the appropriate crew for the boat.
  • shazamd (US1)shazamd (US1) US1 Posts: 766
    Don't bother with chum - just crew for travel speed and fish caught per hour.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    Really?  No chum huh?  Nuts.  Ok, well I won't keep wasting my time on it.  Thanks.
  • gizmo22 (AU1)gizmo22 (AU1) AU1 Posts: 1,720
    Does the chum even work? I recently loaded a boat with 4 regular chum (40% bonus) and it did nothing........boat came back with same amount of fish, no bonus.
  • Jenni 1 (AU1)Jenni 1 (AU1) AU1 Posts: 151
    I believe chum only reduces the fishing time
  • White _Doves (US1)White _Doves (US1) Posts: 1,200
    edited 26.06.2018
    Chum IIRC, adds when you harvest the fish not at the fish pools.
    Still better to use crew to increase fish caught per hour.
  • Southern (US1)Southern (US1) US1 Posts: 3,268
    Chum works the same as the "Fish Caught Per Hour" crew (John, Paul, James, Nancy or Roy), except it works on a percentage basis instead of a straight "number" basis.

    I.E., if you have a Level 6 Trawler with 5 Roys (increasing fish to 65 per hour) and add a 10% Chum, it will add 6.5 Fish Per Hour to the total - bringing the total up to 72.5 Fish Per Hour.

    (Instead, you could just add another Roy and add another 10 Fish Per Hour in the same slot - for a total of 75 Fish Per Hour).

    You could also add a 25% Lobster Chum to the 5 Roys, which would add (65 * .25 = 16.25)  16.25 Fish Per Hour.  This adds MORE fish than another Roy would.

    So Chum does have a place, but really only once you get above 40 Fish Per Hour.

    HOWEVER, Chum is expensive to make - Lobster Chum (the 25% one) costs over $10,000 to make. By the time you get done making it, it pretty much costs the same as a Roy. I pretty much just ignore the stuff. I make it for the occasional contract, or for the Event Drops it gives me (like Whistles right now), but I never put it on a boat. It's just a waste of time & money.

    P.S. Chum doesn't work like a charm, either - it doesn't make more fish "appear" out of thin air, it just empties the pond "faster" like the "Fish Caught Per Hour" crew does.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    Wow... southern thanks.   I'm even more confused than when I started this.  Too much math on this game. 

    I keep making the chum, it's points, and occasionally needed for a good contract.  Guess it won't hurt to use up a few.  Use mostly crew though huh?

    This whole feature is a bit of a pain.  I usually just plop empty ships. 
  • artful (US1)artful (US1) US1 Posts: 6,617
    I go the empty ship route, too, and still manage to make decent money. Much less stressful for me.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    I go the empty ship route, too, and still manage to make decent money. Much less stressful for me.
    Agreed.   Only ones I've been loading is for the clam pool.  Seems every single contract worth even looking at needs shellfish.   Needed... 449   Pool 20   Hardly fair.
  • artful (US1)artful (US1) US1 Posts: 6,617
    I go for whatever is out there. Every single contract for months has asked for oysters, so I go for oysters first, then cod, then tuna, then lobsters, in that order.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    Yup, I do exactly the same.   Shellfish are gold.... cod always in short supply, tuna, lobster.
  • Southern (US1)Southern (US1) US1 Posts: 3,268
    edited 27.06.2018
    With my fleet of Level 6 Trawlers, I have a pretty simple formula. For the 6 closest pools, I use 3-6 Brigettes, and if the pool has 200+ fish, 6 Roys. For the 6 farthest pools, I use 6 Brigettes and 6 Roys.

    That brings me back 195 Fish per Trawler (minus whatever's lost from "hazards").

    If the pool has less than 195 Fish, I use the following:

    If the pool has ~175Fish, 5 Roys.
    If the pool has ~150 Fish, 4 Roys.
    If the pool has ~125 Fish, 3 Roys.
    If the pool has ~100 Fish, 2 Roys.
    If the pool has 41-65 Fish, 1 Roy.
    If the pool has less than 41 Fish, 0 Roys.

    This allows me to completely empty a pool, with no more than 4 Trawlers, in 3-5 hours. I can easily empty 15 pools a day with this method. (That pool on the very top right I usually just ignore; 8-11 hour Travel Time is just too much time I'm not fishing).

    it works for me.


    Post edited by Southern (US1) on
  • SuzyQ22 (US1)SuzyQ22 (US1) US1 Posts: 1,475
    Dang, I want a fleet of trawlers!   :p
  • funki (US1)funki (US1) US1 Posts: 75
    the lvl 6 trawlers are the cheapest to equip per fish too
  • artful (US1)artful (US1) US1 Posts: 6,617
    With my fleet of Level 6 Trawlers, I have a pretty simple formula. For the 6 closest pools, I use 3-6 Brigettes, and if the pool has 200+ fish, 6 Roys. For the 6 farthest pools, I use 6 Brigettes and 6 Roys.

    That brings me back 195 Fish per Trawler (minus whatever's lost from "hazards").

    If the pool has less than 195 Fish, I use the following:

    If the pool has ~175Fish, 5 Roys.
    If the pool has ~150 Fish, 4 Roys.
    If the pool has ~125 Fish, 3 Roys.
    If the pool has ~100 Fish, 2 Roys.
    If the pool has 41-65 Fish, 1 Roy.
    If the pool has less than 41 Fish, 0 Roys.

    This allows me to completely empty a pool, with no more than 4 Trawlers, in 3-5 hours. I can easily empty 15 pools a day with this method. (That pool on the very top right I usually just ignore; 8-11 hour Travel Time is just too much time I'm not fishing).

    it works for me.


    Copying this for future reference when/if I get to that level, although I doubt if I will buy any Roys. I do use the free ones during the FHWE. Thank you, Southern.
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    @artful (US1)  said " I doubt if I will buy any Roys"
    Betcha you will  :¬D  Roy is self-financing, he brings in more money than he costs per trip.  :¬)
  • artful (US1)artful (US1) US1 Posts: 6,617
    @artful (US1)  said " I doubt if I will buy any Roys"
    Betcha you will  :¬D  Roy is self-financing, he brings in more money than he costs per trip.  :¬)
    Betcha you're right, Uncle John!  I was extremely late to DSF (missed the Bonanza Days), and am discovering the joys of Trawler ownership. (I was over the moon when I started replacing everything with Skipjacks.) I am slowly learning new tricks from everyone here in the Forum. If Roy is indeed self-financing, I just may be singing a different tune before too long. :)
  • What is up with the fishing region? I haven't had a swordfish,salmon, and cod area in days now. Its all tuna and herring with lots of lobster and a couple of shrimp, clam. oyster spots. 

    I can't finish some of the market orders or the daily tasks without swordfish, salmon, and cod. Is this a glitch?
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