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Improve Rewards System....
The rewards...be it of CC , CHWE , FHWE or others are less......the rewards need to be more....more seaweed feeds, seaweed humus, seaweed ferts......are needed....
Even distribution of rewards needs to be increased...so that even lower rankers get some good rewards....
Rewarding 10 seaweed feeds...or 2 seaweed humus is a joke.....it should be 500 seaweed feeds and 50 seaweed humus...
GGS...you need to re-design the entire rewards system.....so that it makes people more interested to compete.....and while your at it....make sure...gold usage gives only a little advantage.....
Most players i talk to just say....why to play so hard....when all u get in return is 5 tools or 300 horseshoes or 50 gold......the time put in and the stress taken is more and rewards less.....
Also, the VL ( Village League ) needs to improve rewards......at least make a chart which shows who contributed how much in VL....and based on which....the top contributors in VL can get some rewards......
There needs to be some incentive to play Big Farm........
The last thing.....you need to increase spending on advertising the game........stop advertising that mobile harvest....advertise this more.....People know more about TRAVIAN..than BF...and BF is so much better....
Thank you,
TM
Comments
further, the points required to win certain rewards are unattainable. in level 41-64 of HWE, no one, not even the rank 1 player, made it to the 50 million points needed to win the top prize, the top player was ahead by a lot and made only 44million. That top prize should have been attainable to at least the top 100 players. Then again in the HWE that requires only 1.2million points for top prize, top players could not make the prize. Why have prizes at price points that are completely unattainable?
you do not spend 2 seaweed humus to win the top prize of 2 seaweed humus.. you do not spend 10 seaweed humus to win the top prize of 2 seaweed humus.. it doesn't make sense to play at those rates. I would spend lots of seaweed humus I have saved for a decent prize though.
edit: also the prizes in the wof should have as many spaces as they have chances of being landed on. i.e. the gold mining license has one out of six slots and the rose/sunflowers have one out of six slots, but the gold mining license does not come up one in six times, and the rose/sunflowers come up a lot more than one in six times. ifGML comes up one in eighteen times then it should have 18 slots on the wof with only one GML slot, and if flowers come up 12 out of 18 times then the flowers should take up 12 of the slots. Yes it is all chance but the number of slots should reflect the % chance of it landing on it. or else the rates should be posted elsewhere.
I totally agree. Seems like we get nothing for all the hard work and time we put into the games.
Hard work rewards are not just too small but also not what players want. Players are getting too much water, special seeds, xp boosters and too little of dollars, gold, certificates, production boosters, and shorter times.
Edit: Add Ghost Rods too in rewards of cc hard work rewards and wwc this is most important bcos now its very very hard to get and not able to buy with karma points.
5 breeding corn, $50k, 3x normal rose hip seeds, 1x rose seed, 20 seaweed feed, 2 tokens, 1 special lime seed, 2 seaweed humus, 5 sunflower, 30 seaweed fert?
Why would I bother looking for balloons for any of that? For free, its a nice little bonus, for the effort of finding 300 balloons across 6 farms, again across 10 days? It's just not worth it.
more appropriate order of scale for the prizes: 5 ss corn, $5mil, 10x greenhouse ss, not flowers (300 gold?), 200 seaweed feed, 8 tokens, 10+x greenhouse ss, 20 seaweed humus, not flowers, 300 seaweed fert.
Alternately make the balloons so large and bright I can find them with a scan without zooming in because that's about the effort that's worth those "prizes" (and then, only for the seaweed and deco, everything else is a non-prize).
edit: I'm not going to make another comment, but as a level ~55 player, I disagree with your assessment @dchen1 , 1million dollars is not enough, "breeding" anything (even jasmine) is useless and should be special seeds instead, 3 tools? why? maybe 60 tools, nope sorry I do not agree.
The rewards should scale depending on level. 300 seaweed fertilizer and 5 million dollars is huge for a level 30 player, but almost nothing to a level 200 player.
Level 80 player should get 10 breeding jasmine, 1 million dollars, 5 special blackberry seeds, 10 rose seeds, 100 seaweed feed, 5 token, 3 tools, 5 seaweed humus, 5 sunflower seeds, 100 seaweed fertilizer, 5x5 deco with 75 regular happiness and 10 village happiness.
At least double the rewards or give Super feeds as rewards.....
Most players are not even playing any event because it is pointless....they dont recieve anything for their hardwork.
Breeding Corn (Valentine Hunt, for example) ... seriously. If you grow corn, you have all the breeding corn you could ever use.
Special Rutabaga Seeds... some use them in missions, but they are used rarely and easy enough to make a supply in the nursery. Shouldn't be on the Wheel, that's for sure.
There are too many deadlines and due dates for each event and requires playing multiple times every day to get a reward. Events are way too common, content that is always available is almost never released after deep sea fishing.
A game should not be causing so much stress.
Till date.....rewards suck.
Is this new generation of kids more dumb than us ?
I just cant use my fingers to tap...tap...tap...on that mobile .... the mouse is so much better and faster.
I mean ..... imagine .... playing a feed msn on a mobile .... The tip of my finger will feel wierd after so may taps on the screen.
I did play that mobile version and it made me nauseatic ..... after so many taps.