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GGS please respond

Corvid (GB1)Corvid (GB1) GB1 Posts: 625
I think at this juncture it is totally reasonable to expect an official response from GGS themselves, and not the moderators (as good as they are) on your stance regarding the ethics of taking real money from players for a major new element of the game that was totally, completely and purposefully misrepresented.

Of course you know I am talking about the Dockyard.

Significant numbers of players spent real money on the dockyard for it's money making ability that would be a long term improvement for their game playing experience on Big Farm,

Your official announcement regarding re-balancing of the dockyard stated "Since the conception of this feature the intention was to include a market dedicated to the crustacea and marine life of the Big Farm world that would allow you to exchange your deep sea fishing products for fantastic and rare items."

At no time before this did you indicate or even hint to your paying clients that this was or would be the case at any given future date. Personally I don't believe that part of the announcement one bit, I think you very poorly tested the dockyard and had no idea of the kind of money players would make but, here, I will take you at your word. And as such, you have reduced the dockyard to less than a shadow of its former self from a player perspective and the kind of returns they payed real money for have been erased and replaced by a meager alternative version in comparison.

I'm sure you have legal small print somewhere regarding GGS' right to change any game element as they see fit etc

This is not about legislation or gold refunds, or anything else of that ilk.

It is simply a reasonable request that GGS themselves respond regarding their stance and view of the company ethics surrounding the misrepresentation of a game changing feature that many spent gold on for that very reason, only for your company to then remove the game changing aspect and reduce it to nothing exceptional at all. And to reiterate the most damning point - you always knew, according to your own words, you were going to do this.

In simple jargon, many, if not all, of your paying clients view it as a con.

(obviously i do not represent your paying clients, tho i am one of them, but there is a very long thread which im sure you are aware of where many have voiced this opinion if not verbatim, certainly, in sentiment. And have made clear they would not have spent gold on it had they known from its introduction what it would finally become.)
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Comments

  • Totally agree. My thoughts exactly. I expect that they respond and hope that they will because it has been repeatedly said on this forum by moderators that the Dockyard will not be changed.
  • PCA (GB1)PCA (GB1) GB1 Posts: 839


    ...........This is not about legislation or gold refunds, or anything else of that ilk.......

    ...............In simple jargon, many, if not all, of your paying clients view it as a con..........



      It should be about getting a refund instead, we should all ask GGS to refund us of whatever gold we bought and spent on these last additions

    I need a refund for the useless boats I have, some upgraded using gold instead of cash, as well as I need to be refunded gold and seaweed humus plus the gold spent for boosters during that ridiculous WWC, where I have seen all my effort vanish during the last 3 days of the farce.

    I will need to be refunded also of the 1000+ tokens I used to try in vane keep my rank when the WoF first arrived, after 30 days WWC, just to see that the WoF was going to come back over and over

    Everyone who is unhappy with this clownish way of running a game should take a minute to ask support for a refund, and once they (we) get the pre-packaged standard response they copy paste to everyone, just mail back and keep mailing and getting new tickets till a serious response, containing not only the due refund but also a clearly stated apology, arrives




  • Fully in support of the OP's post. There is a fishy smell about this update that's not coming from the docks.
  • Are they fooling us...don't know! :/
    Still we hope that their will be quick response for latest update fish market (really sucks)
    and we want old selling system to be back :(:( 

  • Damaria3 (US1)Damaria3 (US1) US1 Posts: 1,737
    edited 17.08.2017
    Totally agree @Corvid (GB1) very nicely said and agree.  Now what I find concerning I am sure this reaction did not surprise the powers that be in GGS  I feel manipulated let me explain further.  They brought this out and with a new event FHWE  so the push to build and use gold was apparent then they yank the rug out giving us something totally different-- what they are giving us now would any of us rushed to use gold to build up up fleets  answer is a resounding NO  we were being manipulated and am sure that they will change this and make it a bit more palatable  so they come out looking like tried to do better.  Personally I find their business practices repulsive.  They knew full well what they were doing and what they plan to do to fix it was all preordained so we get another less than desirable feature in the game.  

    This company is now in trouble they have alienated a lot of players with that much touted co operative village that the majority of players HATE. Our coop is doing it a snails pace now just get the jetty done twice a day but players are discouraged. The fish fleet came gave newbies a way to build a bit faster but nothing like what mature players with full built farms could make.  The people like myself with full built farms could now indulge in temp farms get their labs built up  a bit of salve for what has become the grind of that awful village.  Now they take that away and changed the time and pools of fish, abiltiy to sell fish.  No company could be that stupid so expect a change  with them saying we are not so bad we listened and this is what we will give ya now.  Damage control,  will people be willing to open their wallets up keep giving after being manipulated in such a manner? Maybe but  think they may have gone to far this time for a good portion of long time players. 
  • Damaria3 (US1)Damaria3 (US1) US1 Posts: 1,737
    Well JVD  I saw that post and still stand by my post  depending on how much income they lose in upcoming weeks and during the CC in particular will say how they will treat their players.  Balancing a game will mean nothing if there is not enough players paying to play it.  GAME OVER  so be it there are other games out there. 
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    I hear ya @Damaria3 (US1) and agree and am unhappy as well!
  • Now I've seen the press release about two new games coming in 2018, I wonder if maybe GGS think BigFarm is reaching the end of its life cycle and this whole episode was a final wringing out of our pockets before a wind down so they can recycle the back-end hardware into a new game. Does the company valuation good, 'Looky looky at our shiny new games! We're so NOW!'...

    Whatever the reason, do they realise that this behaviour doesn't just hurt the game, it hurts their whole company's brand? It'll be a cold day in hell before I take up another GGS game again.
  • GGS ethics? I'll try oxymorons for $1000, Alex... ;-)  Seriously, though. You summed up the situation perfectly, Corvid. They sold us something that we in good faith paid real money for. Collected our payments then juked us when it was time to deliver their end of the deal. You SOLD us this feature, GGS. I like this quote from GGS's Company Blog. It tells us all we need to know re: their ethics. (or lack thereof)  

    “Before the reorganization, we focused our efforts heavily on creating new games in new genres while neglecting the needs of our loyal audience who are playing our current titles. Following the strategic realignment, two of our blockbusters ‘Goodgame Empire’ and ‘Big Farm’ have our full attention and have also been switched to a more user-centered development approach since the beginning of the year.”

    Let's repeat the pertinent part: They admitted that they were "...neglecting the needs of our loyal audience who are playing our current titles..."  They could not possibly care less about us, their loyal paying customers. Really ballsy though not very smart to publically admit that they behave this way as a business entity. Quite pathetic, actually.

    Quit paying, we are being played the fool. GGS needs to completely reverse their "balancing act".  Completely and now. Many accounts have already been dismantled beyond repair. Many more are on their way down the tubes. You have screwed up terribly, GGS. Own it and fix it. Prove that you can operate your business ethically. You look horrible today. Potential investors must cringe when they read your blogs and business reports. Things are looking grim for you if you continue on your present course. 


  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    Now I've seen the press release about two new games coming in 2018, I wonder if maybe GGS think BigFarm is reaching the end of its life cycle and this whole episode was a final wringing out of our pockets before a wind down so they can recycle the back-end hardware into a new game. Does the company valuation good, 'Looky looky at our shiny new games! We're so NOW!'...

    Whatever the reason, do they realise that this behaviour doesn't just hurt the game, it hurts their whole company's brand? It'll be a cold day in hell before I take up another GGS game again.
    I have actually seen this happen in another game.  The company dished out everything they possibly could to generate extra revenue and then sold off the company after players started getting upset.  The game was so trashed because of the new crazy numbers it could never be recovered and the new owners had no choice but to take the game offline.  They tried desperately to overhaul the game and the numbers but the players were way too upset, they actually went on strike using images that said the name of the game in a circle with a cross through it and the words "on strike" at the bottom. The players would strike for several days at a time and then come back only to recruit more players to strike.  I see an exact reflection of what happened there now happening here and I see just as many unhappy players.

    This game may or may not have generated a LOT of revenue for GGS at one time but it was a good solid game, a game that was respected IMO and now it has many unhappy players.  It has all been focused toward competitions and the only way to stand somewhat of a chance is to build up your farms to match others.  They gave us a way to help even out the game a little and snatched it away.  With less than a 24 hour notice.  Many players unable to sell their inventory are extremely upset.  I imagine the players that are fine with this drastic change are the ones that sold off all of their inventory and had a chance to actually benefit from the dockyard at least a little or are players that already have their farms built up and have no need for extra cash.

    To me this feels like a major stock market crash.  GGs does not seem to understand the extremely hurtful feelings this has caused for some players. Maybe GGS should study up on the effects of the stock market crash to better understand it's players feelings.  

    Yes, this is JUST a game, a game many of us came to love and play EVERY day.  What the developers add and take away from the game can seriously affect how players feel about it as well as what moral or unmoral tactics they use to try and sell gold.

    I would like to know EXACTLY how much gold does one need to buy to be heard.  And how much MORE gold does one have to buy for GGS to actually listen and make reasonable changes based on player input.  That is MY question.
  • Damaria3 (US1)Damaria3 (US1) US1 Posts: 1,737
    @Shay1968 (US1) I am very upset yes I made some money got lab up a few levels actually finished the island temp farm but i bought gold to help as i always do. Dont think I am not upset for you and others like you I am just dont see them addressing it  and really hope they do as hurts none of us and does not hurt them either. I think they are going to find that they are in deep dung after this next CC  and all of us who are not participating, more importantly not buying their gold.  

    Yes I have cared very much about the game I have championed getting a gold lock so much they put me behind bars not so much because I have lost so much but because IT IS THE RIGHT THING TO DO.  I use to care alot about the game but they have ruined much village, constant competition, now this fiasco  
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    It is very clear from their press release back in April of this year that a fish market was not on the agenda.  The press release makes mention of very specific details about the village but lacks any mention of a market for the deep sea.  However, it does talk about some specifics for the deep sea area. 

     At the end of the month, this area will be enlarged and extend to the open sea. The player will see several areas they can send their boats to. In the background, they will also see the mysterious volcanic island that they’ve heard so much about in Yarnacle’s tales. Players have the chance to own their very own fleet of vessels, which they can send out fishing. These boats can be upgraded in order to increase performance, and by hiring a crew and having several people on the boat, players will have a better chance of catching newly introduced fish and seafood.
    http://media.goodgamestudios.com/press/releases-2017/170411_press_release_BigFarm_EN.pdf

    They certainly put together the dockyard market quick though.  I can no longer have sympathy for all the bugs in this game.  If they can implement something that quickly there is no reason why they cannot fix the stuff that is broken.  Perhaps the reason is the fact that it seems their focus is purely on ways to generate revenue now and simply do not have time for the petty stuff.  
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    edited 18.08.2017
    JVD (US1) said:

    The most noteable aspect of the announcement is that it never at any point even hints at addressing the most serious aspect of this lobotomy of all lobotomies -  the 'big con' of selling the dockyard to players as this game changing money making machine that encouraged players to sink gold into it, only to then change it into a very weak and tedious and boring new element within the game once the flow of gold for upgrades had been raked in. If you consider the timing of the whole thing it fits well - new element, game changing, regular gold players upgrade asap, pass on info how amazing it is, irregular gold players now make dockyard the priority, boats get built, gold flow slows. BOOM, here's a pile of crap instead.

    So, removing the fluff from the 645 worded response, we are left with:- 

    "It is correct that the current implementation of Deep Sea Fishing will not be altered at this stage and we feel perhaps it was not sufficiently explained as to why there has been such a reduction in terms of direct Farm Dollar rewards"

    No surprises there and the explanation that follows is the same old bs as the original update announcement but with more bs and fluff that i will save you from by not pasting it here, for the most part.


    "Many features of the game are not designed to be unlocked straight away but built up over time"

    This is at best inaccurate or simply lies (the reader can choose which of the two they believe) - i can circumnavigate any game mechanic you purposely funnel me into by using GOLD. In fact, that is the very purpose of such 'slow down' mechanics as archie - you want players to buy and use gold to get around your artificial barriers. On the UK server there is one player who excels at this (I have no grievance with that player, everyone can play as they see fit, i don't care), would you cap their gold spending to make sure that their farm is 'built up over time'? In fact, would you cap all of our gold spending to make sure we don't progress too fast, seeing as you see it as the crux of the matter?

    "continuing to provide dollars in the amounts they were available would destroy the in-game economy and the game flow over time"

    Some will see this as true, others as debatable, when in fact it is utterly false. When you have an economy that cannot possibly access major features of the game at even medium level (against their full potential) it clearly isn't sufficient - removing the dockyard reduces all players of any level to that scenario. No player can generate game dollars to touch the higher levels of labs etc - if by some miracle a few players did (if they managed to live long enough), what percentage of your playing (and paying) clients would actually be able to access the whole game? Less than 1% for sure, when in reality it is 0% because no one will. So why are these insurmountable sums required that no amount of strategy will overcome? Even the dockyard would struggle with labs at the highest levels but by long term grind and strategy some, and still few % wise, might have managed it - it would be long and arduous but a goal worth aiming for. Who do you think will even bother now with such a goal? We all know the answer to that one. So why are these features even in the game if no one will even attempt them? Players are not stupid, they learn very quickly the economy of the game doesn't allow for it. I use the labs as the obvious example, there are other obvious examples and others not so obvious. But this whole game-flow red herring needs to stop, it's false and panders to those who haven't really thought it through.

    "There is no ability to sell fish directly and this feature will not return to the game but there are many other suggestions and pieces of feedback that we are discussing which could serve to alleviate many of the issues you have brought up"

    At this point there is an image of a level 99 fish organic market with such wow prizes as..... water.

    Yes, you read that right, but just in case you feel you've reached that age for reading glasses, i will reiterate.... water.

    The image also shows some contracts that some may feel 'well that's not too bad' - seeing tiny amounts of gold and seaweed -  but what isn't displayed for those 'better' (very loose usage of the word) contracts are the requirements. So it's all pretty meaningless without seeing the requirements - if they require 10k swordfish, they start to look very different.

    But all that is totally besides the point in the overall picture. The elephant in the room is clearly and obviously, why do we even need an organic market for fish to resolve the, frankly fictitious, claim by GGS that the pricing of the fish was too high, sinking too many dollars into economy?

    Instead of wading into the arena with a very blunt instrument, all they needed to do to readjust the dollars in the economy was reduce the prices when selling fish directly.

    Let me be clear, I am not advocating that 'solution', GGS' take on the whole dockyard/economy 'problem' is bs in my opinion, all I'm pointing out here is why on earth have they choosen such an awkward and problematic 'answer' when all they needed to do was reduce fish prices? It is such an asinine approach.

    Why are they absolutely opposed to the very simple process of just reducing prices and choosing to focus on "suggestions and pieces of feedback that we are discussing which could serve to alleviate many of the issues you have brought up"

    There's no logic to it that is self evident. Unless........ they will go back to direct fish selling (at cut price rates, naturally) and your general player will sigh, thank ^&*^&*  for that. While of course, totally forgetting the whole debacle that GGS created and the dockyard's original prowess. And most noteably, that they encouraged and took your real money for something that is now tepid, not remotely game changing, in comparison to how they originally sold it to you and smiled to themselves when counting up your contributions to their wages..
    Post edited by Corvid (GB1) on
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    NO!  NO cutbacks, this is not acceptable. I WANT and DESERVE the full profits for the fish I have being held hostage!   I want the opportunity to sell what I have in inventory at the original price.  Whether I choose to go forward and dabble with the deepsea market is irrelevant.  I want my hard earned cash.  For GGS to come like a thief in the night is not right!
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    edited 18.08.2017
    i guess for those that choose to stay it's natural to try and find the best way with a pile of crap

    GGS will love it, will give them a nice warm fuzzy feeling im sure -  look, they're coming around and btw, how much did we make off those trawler upgrades? (insert laughing)

    but each to their own

    the real irony being of course is that the original dockyard did re-balance the economy to a viable and working state for the player, opening up previously inaccessble areas of the game, improving the gaming experience ten fold, including for those at mid level, many of which quit when they get to that point and will now continue to do so, like i said way back regarding all this, GGS are incredibly short sighted in this, unless they consider the game has had its day as they move on to new things - dont they have two new titles coming out.....

  • maxiroy (US1)maxiroy (US1) US1 Posts: 436
    i guess for those that choose to stay it's natural to try and find the best way with a pile of crap

    GGS will love it, will give them a nice warm fuzzy feeling im sure -  look, they're coming around and btw, how much did we make off those trawler upgrades? (insert laughing)

    but each to their own

    the real irony being of course is that the original dockyard did re-balance the economy to a viable and working state for the player, opening up previously inaccessble areas of the game, improving the gaming experience ten fold, including for those at mid level, many of which quit when they get to that point and will now continue to do so, like i said way back regarding all this, GGS are incredibly short sighted in this, unless they consider the game has had its day as they move on to new things - dont they have two new titles coming out.....


    Well i upgraded to trawlers, but certainly not level 6 and i didn't put any gold into it.  I was also lucky and continually sold my fish.   I also think it did balance out some of the upgrades and other events and it was nice to make some progress in other areas.  However, I really think they weren't expecting to people to make so much.

    I still plan on staying and playing the game.  Yes I am disappointed, but this is not enough to make me quit the game.  I was just as excited about the dockyard when it first came out like anyone else but at the end of the day this just a game for me and I just play to unwind from work and life sometimes.  But that is just for me and I understand that not everyone thinks or feels this way.  People do invest themselves emotionally and financially into these games.

    Once they announced that there would be "adjustments" I just knew the big money was over and I admit I was shocked at how much they down graded it.  But it is the new reality and some who do choose to stay and play are just finding a way to get some lemonade out of the lemon.  LOL

  • How often do you buy gold, max?
  • maxiroy (US1)maxiroy (US1) US1 Posts: 436
    How often do you buy gold, max?
    I buy gold at times but not a lot usually the 2 for one sale and it is the $10 cell phone one.    I use to buy more gold way back when i could get the 150 - 200% and the gold mining licenses but they don't seem to pop up that much anymore.
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 18.08.2017

    Well i upgraded to trawlers, but certainly not level 6 and i didn't put any gold into it.  I was also lucky and continually sold my fish.   I also think it did balance out some of the upgrades and other events and it was nice to make some progress in other areas.  However, I really think they weren't expecting to people to make so much.

    I still plan on staying and playing the game.  Yes I am disappointed, but this is not enough to make me quit the game.  I was just as excited about the dockyard when it first came out like anyone else but at the end of the day this just a game for me and I just play to unwind from work and life sometimes.  But that is just for me and I understand that not everyone thinks or feels this way.  People do invest themselves emotionally and financially into these games.

    Once they announced that there would be "adjustments" I just knew the big money was over and I admit I was shocked at how much they down graded it.  But it is the new reality and some who do choose to stay and play are just finding a way to get some lemonade out of the lemon.  LOL


    That's the good spirit, Maxi!! I completely agree with you. It was totally foreseeable that this Millions-making-party wouldn't last long so we at our coop tried to profit from it for as long as possible. But of course we didn't throw any gold in it, we only build some small vessels and trailers and upgraded them as much as we could afford. Coz we just knew it would end in due course :) In fact I can't really believe that players really thought this would last for ever while it was so obvious that it wouldn't. We just treated this period as a kind of a small extra (gift) from GGS and cheered about it.

    When the "Racing Farmer" announced the DSF would be adjusted, we all immediately started to sell off our DSF stock and did that for the very last time 1 hour before the update should have started (started a bit later but no harm done). And we are all quite satisfied with the huge amount of extra money we made in this period (I gained 2,1 billion and even our smallest farmer gained 60 million and is over the moon with it!)

    Of course we had a blast making so much money and of course it was disappointing to say goodbye to all this quick money-making  ~  but it was fun for as long as it lasted and we enjoyed it very much.

    Now back to the good old days and all the challenges again ... I very much liked this game before the DSF was ever launched so I don't have any reason not liking it anymore ... The DSF market seems to be starting exactly the same as the Organic market if I remember well - I had no problem building that one up, and as I make better money there then if I would sell stuff directly - things don't look too bad to me/us.

    I certainly believe that the prices of equipping our vessels need some tweaking as well as the rewards for our fish at the market (tho I am sure these contracts will get better on the go, just like the Organic Market) - but I am sure that GGS is willing to tweak things if our feedback includes reasonable requests.

    FYI: gold buying? I remember buying some gold in the very beginning, and in these last 4,5 years of playing BF I bought gold only 3 times (for the lowest price of € 10,=)





  • bdreish (GB1)bdreish (GB1) GB1 Posts: 1,341
    @Jiesta (NL1) . The problem is that the FM is not the same as the OM, where we still have the ability to sell produce outside of the OM.  If this had been the case with the FM the backlash would not have been so great, there would of course have been shouting at the huge drop in fish prices but that would have faded if players could have still sold their fish.
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    i guess for those that choose to stay it's natural to try and find the best way with a pile of crap

    GGS will love it, will give them a nice warm fuzzy feeling im sure -  look, they're coming around and btw, how much did we make off those trawler upgrades? (insert laughing)

    but each to their own

    the real irony being of course is that the original dockyard did re-balance the economy to a viable and working state for the player, opening up previously inaccessble areas of the game, improving the gaming experience ten fold, including for those at mid level, many of which quit when they get to that point and will now continue to do so, like i said way back regarding all this, GGS are incredibly short sighted in this, unless they consider the game has had its day as they move on to new things - dont they have two new titles coming out.....


    Well i upgraded to trawlers, but certainly not level 6 and i didn't put any gold into it.  I was also lucky and continually sold my fish.   I also think it did balance out some of the upgrades and other events and it was nice to make some progress in other areas.  However, I really think they weren't expecting to people to make so much.

    I still plan on staying and playing the game.  Yes I am disappointed, but this is not enough to make me quit the game.  I was just as excited about the dockyard when it first came out like anyone else but at the end of the day this just a game for me and I just play to unwind from work and life sometimes.  But that is just for me and I understand that not everyone thinks or feels this way.  People do invest themselves emotionally and financially into these games.

    Once they announced that there would be "adjustments" I just knew the big money was over and I admit I was shocked at how much they down graded it.  But it is the new reality and some who do choose to stay and play are just finding a way to get some lemonade out of the lemon.  LOL

    the point regarding how much we'd make and GGS expectations has been covered - in short, any tester wouldve sorted out the numbers in a day, i can only presume they don't go in for testing their game elements

    the bottom line for me is that GGS deliberately sold us on the dockyard for its game changing prowess, and happily took the gold spent by players across the world based on just that

    how much gold do you think GGS wouldve made off the dockyard if launched in its present form?

    see the difference? think that's an accident, believe the bs they've been spouting about the fish market, notice in the announcement they clearly werent going to go near the fact they took gold on what in old school language is called a con?

    Josey Wells is a great film and has one of my favourite quotes 'dont p*ss down my back and tell me its raining'

    we're all soaked through and apparently, it's raining cats and dogs
  • maxiroy (US1)maxiroy (US1) US1 Posts: 436
    Corvid I was just trying to explain why I am choosing to stay that really is all.

    I understand people are upset and people feel they got duped and I am not saying that you are wrong to feel that way.  I was just speaking for me in my post.
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    edited 18.08.2017
    @Jiesta (NL1) . The problem is that the FM is not the same as the OM, where we still have the ability to sell produce outside of the OM.  If this had been the case with the FM the backlash would not have been so great, there would of course have been shouting at the huge drop in fish prices but that would have faded if players could have still sold their fish.
    I know, I've seen that - but to me not such a biggy, as I hardly ever sell my products directly. 90% goes to my OM contracts coz it's just more profitable. Therefore I consider this 'not being able to ell fish directly' to be just another new (but not so big) challenge in the game ....

    I know there are players who left the OM idle from the beginning as I know there are players who "don't do" Lester when he asks for your help (I always wondered why, coz you're denying yourself some profit by doing so). That's why they mock this new DSF market, but up until now it really works the same (apart from not being able to sell fish directly anymore).
    Fact: if I wouldn't make any profit anymore, my total amount of $ would decrease, right? Well it doesn't, yesterday I've made approx 4,5 million of dollars while I am in the midst of moving-stress, so can't play that many hours nowadays.



    Post edited by Jiesta (NL1) on
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    that's fine maxiroy, every player should and will choose for themselves how they respond to GGS' changes in the game whether that be the great dockyard rip off or the WCC fiasco of casino farming or the introduction of lucky coins so we can all get an irish chicken coop - a positive element of the game they've yet to mess with thankfully

    i was really addressing your comment 'However, I really think they weren't expecting to people to make so much'

    i dont believe that to be the case, i think the whole thing was a calculated con to extract gold from players for a game changing element, then take away that game changing element once the gold started to dry up and replace it with utter crap. Logical thinking applied to the evidence as we have it points to that reality and GGS have presented nothing in their announcements that counter that logic, in fact, their silence on it only strengthens that point of view.
  • Corvid (GB1)Corvid (GB1) GB1 Posts: 625
    @Jiesta (NL1) . The problem is that the FM is not the same as the OM, where we still have the ability to sell produce outside of the OM.  If this had been the case with the FM the backlash would not have been so great, there would of course have been shouting at the huge drop in fish prices but that would have faded if players could have still sold their fish.
    I know, I've seen that - but to me not such a biggy, as I hardly ever sell my products directly. 90% goes to my OM contracts coz it's just more profitable. Therefore I consider this 'not being able to ell fish directly' to be just another new (but not so big) challenge in the game ....

    I know there are players who left the OM idle from the beginning as I know there are players who "don't do" Lester when he asks for your help (I always wondered why, coz you're denying yourself some profit by doing so). That's why they mock this new DSF market, but up until now it really works the same (apart from not being able to sell fish directly anymore).
    Fact: if I wouldn't make any profit anymore, my total amount of $ would decrease, right? Well it doesn't, yesterday I've made approx 45 million of dollars while I am in the midst of moving-stress, so can't play that many hours nowadays.



    do you care to say on what kind of fish products you made that profit - i know you wont be including any that were caught from the old dockyard, cos that negates any argument for the new market
  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    edited 18.08.2017

    Fact: if I wouldn't make any profit anymore, my total amount of $ would decrease, right? Well it doesn't, yesterday I've made approx 45 million of dollars while I am in the midst of moving-stress, so can't play that many hours nowadays.



    @Jiesta (NL1)

    I strongly recommend you review your calculations, or even better, that you start making some calculations, because as things stand right now, the amount of cash we get from contracts at the fishing market is lower than what we spend to equip the boats, even with the most conservative crew and no equipment or protection of any sort

    Those 45 million came from somewhere else for sure



  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    well i guess ggs won again lol this is turning into more of a gambling game especially the use of gold buying in the cc etc i wonder if this would fall into the need of a gambling license needed it sure is not fair game play and every time ggs adds something and players think oh wow this is good at last i can start to earn money for upgrading ggs decides mmm lets change this so players wont get as much and then they will have to buy gold. result END GAME 
  • bdreish (GB1)bdreish (GB1) GB1 Posts: 1,341
    @Jiesta(NL1)  -  I also would like to know how you managed to make that amount of money from a FM that doesnt pay cash for the first few contracts, apart from small amounts.  I make money from selling fish that Oleg catches but it is nowhere near that amount of $$$.  Would you share your money-making secrets with us please?  :)
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    i would also like to know lol

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