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Comments
Again: can we PLEASE keep this attempt to build up a thread on a new tutorial/guide/spreadsheet POSITIVE ? It was asked before here above! There is no need at all to ruin other's serious attempts to bring a positive note on this new DSF, and thus ruin the purpose of this very thread and the OP.
You can vent all your negativity/complaints/disappointment in the Discussion Thread as you already did in volumes, Shay ~~~ and we respect the fact that you and others are very disappointed and like to get very vocal in doing so!
But please, can you then also respect the fact that there are players who like to rise above the loss of this hysterical-quick-millions-making-party (of which it was obvious and thus we all could have known it would'n last forever) and try to find the best measures/best way of playing this new DSF feature?
Pretty please?
Only Herring price is missing from fish list now, and still many chum type prices are missing too though.
14766/37500 = ~39% too
it is almost like GGS nerfed all ~60% yes.
Travel times are up about 30 % , if the number of Karmas and charms stay about the same as the quality of the contracts improve, still be money to be made, except I have yet to see any swordfish or lobster pools since this update .
CHEATING/ROBBING/STEALING MARKET
where did you get these? test server? clam's price is not the same old price
Despite some comments to the opposite effect we here at GGS have been looking through your feedback and our wonderful mod team has been tirelessly bringing your thoughts and feedback to our attention. We have additionally been keeping track of the discussions that have been going on surrounding this recent update and though we know some of you have been disillusioned we do take your feedback on board and it is very important to us that we know what you think about the game.
It is correct that the current implementation of Deep Sea Fishing will not be altered at this stage and we feel perhaps it was not sufficiently explained as to why there has been such a reduction in terms of direct Farm Dollar rewards. The amount of dollar rewards available as a temporary effect was not an issue but if this were continuous it would have had a negative effect on your game and your enjoyment of it (though we know this can be hard to see in the short term). While it was very nice to have the currency you needed to expand your farms and upgrade buildings at a fast rate this would in time have destroyed any long-term challenge. Many features of the game are not designed to be unlocked straight away but built up over time; imagine a puzzle game where all the solutions are pre-filled for you, a gem matching game where all levels are complete with minimal effort. While it is very challenging and takes a long time to reach certain features this is all part of the challenge and flow of a game, and continuing to provide dollars in the amounts they were available would destroy the in-game economy and the game flow over time. We want you to enjoy the game of course but in the long-term the fishing as it was previously would have caused far more damage than good over long periods.
Some of you were able to see this was the case as evidenced by some of your comments but are unhappy about not being able to sell your fish. There is no ability to sell fish directly and this feature will not return to the game but there are many other suggestions and pieces of feedback that we are discussing which could serve to alleviate many of the issues you have brought up. One example of this is the current rewards you are seeing for the contracts, these are being analysed and discussed and may be altered if it is deemed necessary. They will not be on the same level as you were previously getting for selling your fish, at least in terms of the direct dollar amounts received, but there are discussions ongoing about the kinds of feedback we can implement to alleviate some of your concerns and bring you features that are a combination of challenge and fun.
Here is an example of what some contracts look like with a maxed out market. Please keep in mind there are different possibilities and rewards as well.
We would also like to apologise for the community team’s lack of response up until now, the moderators have received many comments directly and these really should have been directed towards us and not them. They have been doing a fantastic job of trying to keep up-to-date with all your comments and we ask that you understand in many cases they share your opinions and feelings but still have a duty to maintain the rules and procedures of the forums. Patch notes that are posted by the moderators are not written by them directly so please bear this in mind, their job is to help you all where they can and where they cannot they provide us with your feedback so it can be looked at.
Best Regards,
Your Community Team
What's the price?
But we still lack info, like price of "seeds" as GGS have shown them in the new post, or price of "Gold", or price of "Brush" or "Rake" or "Token".
Once we can gather all data about price of all of these non-dollar prizes, then it can become much easier to decide and choose what contract to do or not do, and up to ~ estimate what contract bonus level it even worth doing them, or if it is even better to not bother with leveling up contracts at all.
There's too many factors i personally at least don't know about the new market, so that's why I didn't name it "strategy" and rather called the title "need help and feedback". but it is a good starting point i think.
P.S.@All: don't be deceived by so many delicious 100 gold contracts that GGS has shown in their new post, I say it from experience they showed almost the same thing for organic market too, I personally at least have never even saw a contract ever in organic market even after years that give that much gold.focus on "dollar-optimization" instead if u want my advice at least.
GGS clearly spent lots of time/money developing the deep sea area , so no doubt at some point it will be restored to at least some of its former glory and earning power, when some forthcoming feature requires lots of dollars , my bet is the Volcanic Farm .
for 1 item contracts, with level ~57 Lester stash + with 10% bonus contracts(~Level 10 contracts), one can sell any type of fish for almost the same profit as old system.
for 1 item contracts, with level ~53 Lester stash + with 20% bonus contracts(~Level 40 contracts), one can sell any type of fish for almost the same profit as old system.
for 1 item contracts, with level ~51 Lester stash + with 25% bonus contracts(~Level 99 contracts), one can sell any type of fish for almost the same profit as old system.
(This is assuming you are selling your fish through [Dollar + (max 5)Karma Points] contracts only not other contracts that have rare prizes like rake or brush or other costly prizes, And also assuming you are not selling very low quantity of at least "oyster/clam/shrimp", for other types the cost of karma points is almost negligible)
(Ofcourse it still takes ~30% more time to catch same amount of fish though, and also it won't be as easy as click&sell, but still...)
I know this is not gonna cheer anyone up much since only god knows how much it cost to make Lester stash that high level(or raise contract level that much). But in general my point is, don't underestimate this market either, it can still be a hellot of profit if one knows how to make good use of it.
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P.S.: I just updated the first post and added the table, you can all easier see now which things we are still missing, so we can further complete it together. Thanks in advance again btw everyone
Standard contract
Value: 0
Sushi restaurant
Ordered products:
267 Tuna
Rewards:
1 Dig over soil
3 Pet the animals
310,482 dollars
Standard contract
Value: 0
Fishing competition
Ordered products:
128 Salmon
260 Shrimp
Rewards:
5 Karma points
2,053,082 dollars
I am trying to find some better optimum point for the Lester stash level by doing these calculations now but it's a too complicated math and insufficient data yet.
But generally I would not advise anyone to go higher than level 15 or max level 20 Lester Stash for now. unless you don't have any other use for your dollars anyway.
I truly appreciate all you are doing on this and at least it will give us something to work towards creating a profit from it!
Level 12 is off a bit, if anyone has a Stash at level 11, please let CrazyBigFarm55 know what the upgrade cost to 12 is so she can update the site.
"Amount to Recoup" is the amount of money, in contracts, that you would have to process between the Fish Market and the Organic Market to make the upgrade cost back. Prior to the Fish Market, I stopped at Level 5, as I doubted very strongly I would ever process more than $1 Billion in organic market contracts.
(of course, if you want to use GOLD to upgrade the stash, the above chart is useless.. But considering it quickly runs up into the millions of gold, I doubt many would be willing to go that route)
In the organic market, the "level" went up as more contracts were completed, the building itself can't be upgraded....I don't understand what you meant
and btw thanks for all the hard work gathering and crunching, have you started that fan club yet??
I have filled a few contracts and still am getting 0 bonus. Anybody know why? How do I change it?
Standard Contract
Value: 0
Sushi Restaurant
Ordered Products:
94 cod
10 lobster chum
Rewards:
5 karma
1,259,080
Thanks so much for putting this all together for everyone.