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Comments
Quickly filling a contract is no guarantee of making any profit at all.
1. cant sell fish, obviously the big one (dont even get me started on 'oh we can exchange for dollars at the organic farm blah blah blah)
2. longer travelling times, obvious consequences (including in HW)
3. higher value fish won't appear as often (too early to say, i hear you say) - tuna are now appearing in once swordfish only pools, shrimp are appearing much further out than before, ie lower value fish are more common place and at greater distances, higher value fish have barely made a showing since the lobotomy
4. crew members' etc exorbitant prices have not reduced tho the money making machine is now defunct - i buy 1k roys at a time - $15 million - if they were nerfing the whole thing wouldnt the costs have been reduced a tad as well, seeing as now we're just treading water out there and seeing how prices were set when we were raking it in?
in plain language, it's not an adjustment, it's mockery, mockery in that 'anything we choose to do, anyway we choose to take the game, any disadvantage, lack of fun or anything else that comes to our minds, we're gonna do cos player experience is not our concern, funneling players into gold required elements of the game is'
and that guy you can see to your right over there, archie, is the poster child of that very philosophy
they need to make money, of course, we get it, and most of us do/.have given them money to play their game but everyone has a tipping point - something they will evaluate to see how far they can push the gold element - they may be confident they havent done any real damage with this nerf of all nerfs
i think the opposite
and finally, @Damaria3 (US1) is absolutely correct
in my own case i spent some gold on the dockyard with upgrades, i wouldnt have spent 1 gold if i'd known the final outcome and they fact they say they were always gonna do this (which is transparent in its inaccuracy) would only make the matter worse, it's simply false presentation of an element that players spent real money on only to see it become worthless to them in their long term play
now that is definitely in the area of ethics, trust, integrity that damaria has rightly pointed out
Do you even care what your players think about the game any more? I (like others here) have invested a lot of time building a fleet that will now return thousands of fish which I will never have any hope of selling at the fish market's current rate.
After 3 years, perhaps it's time I found a new hobby.
A player has to reach level 120 to be allowed to upgrade the dockyard to level 8 and build a trawler, and then would have to wait several levels to have a larger and very expensive fleet and start making profits
In the mean time that same player still has quite a lot of land to buy and YEARS of upgrades to do
you talk like a level 200+ who has already built most of the farms, or worse, who is bored with all this building upgrades and is not building anything anymore
But you (or I for the matter) do not represent the typical player, the players who need the fishing area the most are the new ones coming to the game and the way the fishing area has been redesigned is not appealing to anyone, more so to new players, who will find it another boring and complicated, redundant and pointless piece of..... what.... shall we call it "farming " ?? which will be left in a corner
As the game is now, the only direct events that can be started and finished without aging before you see any result, are the gambling-like parts, click and go
@Jiesta (NL1)
share with me please: before applauding yet another GG fiasco, did you try send out the boats today?
I tried, I actually did more than just try, I skipped with gold several times, and got all the boats back to the docks and back at sea again, a few round trips for the entire fleet, because I couldn't believe what I was seeing
Did you see what I saw ?
All the pools except 4 were tuna/herring pools. I am talking about a selection of 50+ pools, not even one lousy pool with cod / salmon / swordfish to complete the daily tasks......
Only 1 pool with lobster, and 3 pools with oyster/clam/shrimp
In the mean time the market wants cod, salmon, all varieties of chum. I can already see that the number of contracts asking for chum (I declined a few to see what's coming next) come around far too frequently. The dockyard is too slow for the amount of chum the market asks for. Another un-balanced act by the balancers
Not only the orders cannot be filled because we can only catch tuna and herring, but the payout is likely in the surrounding of 10% of previous if lucky and you don't get paid with items
Good luck with that ! :-)
Okay I was wrong. It appears (at least so far) that orders for fish will show up more frequently than I first suspected. I still prefer the old setup. Way too many orders include special chum. As it takes a long time to make small batches of chum, I have to forego lots of orders. And so, a lot of my fish won't get sold.