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Comments
I think the permanent ones (Increase number of pools) and the Amphibian machine have little chance.
But the game designers seems to love new boosters (which will cost a fortune)....so item 2 & 3 on the list seem to have the best hope.....
I like the way you think, Rusty Farmer
All terrific suggestions, thanks for sharing them @Rusty Farmer (AU1)
The simplest way the DEVs (who obviously don't care about the forum) have to make this right is to modify the market orders and add various orders that don't require crustaceans
Moreover, orders which require a mix of crustaceans and other fish have to be re-balanced, lower numbers for crustaceans and higher for other fish types, to make the market requests directly proportional to the actual amounts of the various fish we can catch in the pools
At the moment, it's just the opposite, the fish types that are more abundant in the pools are less in demand at the fish market and keep accumulating in our inventory
yes very disappointing there is just so much drag in the game every order asking for substantial amounts of the shell fish once a blue moon get an order without. Just getting more and more disgusted with this game it has lost its flavor of delish and is more like a pot of oatmeal. Wishing this was a fun game it isn't what it use to be that is for sure.
Where are the fixes for the Fish market that we were promised back in September? Here is post...
https://community.goodgamestudios.com/bigfarm/en/discussion/162367/update-sept-28th-here-kitty-kitty-africa-to-the-deep-blue-sea#latest just scroll up to where it says Deep Sea Fishing
We have waited long enough with no fix yet. The Fish market is just not working for us. The contracts all ask for the fish that we can't get and there is no profit at all in selling fish direct. Please fix the market.
GGS keeps adding all these other new features that ask us for more and more farm cash but we have no way to make enough money. I would like to expand my FF but I can't because like I said, all the new expansions and upgrades cost more and more money.
BTW, dose anyone have the cost list for the FF expansions?
Currently I've upgraded my Farm Lab at level 13 & have Mermaid Bay at max level. Perhaps I can make trade off with fish contract.
Note: Despite many impossible things I see, as long as I can make it worthwile, I can make it possible to do.
To the Powers that Be: I need more clam/oyster/shrimp pools. If I could get 3 per day, I might, just might be able to fill one contract. I am not making hardly any money, even with direct sales. I make more $ selling stuff on the main/gourmet/flower farms. So much for the assertion that I could make at least 6 million per day on fishing....for me this is simply not true. So I say again....More Clams, More Oysters, More Shrimp Please!
You lucky .....!
A Level 6 Trawler can almost always make a profit, unless you're using it to go get the last 10 fish out of a pool.
For instance, a Level 6 Trawler will make anywhere from $80k to $400k profit per trip with ANY fish at Direct Sale Prices (even Shrimp, Clams & Oysters) (again, unless you're out fishing up the last 10 fish in a pool, at which point you can break even, or you might even take a small <$5k loss depending on how many fish there are.) It's ALL in how you equip the Trawlers.
CrazyBigFarm put together a great "How to Fish for Profit" guide (including a video) on her site, you can find it here: http://crazybigfarm.tk/farm/dockyard/dockyard.htm#8
I would definitely recommend watching that (if you haven't already) and follow her advice on how to outfit each trawler for each fishing hole.
I STILL make a minimum of $25 Million a day in Deep Sea Fishing (between filling the few contracts I can and selling excess fish at Direct Sales Prices) following the same method that she advocates.
BTW, I watched most of CrazyBigFarm's video. A couple of pointers.
1) She is using too many Brigittes for the smaller distance pools. Only about 3 or 4 are effective, the rest are a waste. I think perhaps she didn't realize that the return trip is also cut by the same amount so it is double. When you first open a pool, check the travel time. Each Brigitte takes 54 minutes (2x27) off the travel time. You could also use up speedsters in stock that are for other boats, keeping in mind that their effective time is halved but its a good way to get rid of ones you have won or are left over and there's say another 15 minutes of travel to be shaved off.
2) Her first example was a boat for 197 fish. I would not use the big freezer for this as they are expensive. Just use a small cooler which normally adds 3 but halves it as it is not for the correct boat; however it also rounds it up so it increases storage by 2 which is enough.