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temp farm money
This would be especially helpful with when the Village coop starts. After all the village will take a lot of money, the temp islands take a ton of money and then there is also the coop that if you are still working on research takes a lot of cash.
I just feel if the money was not lost it would help a lot of people that aren't making millions a day keep up.
Example viking island ends I have 1 million left in back. It stays in the bank. In say 3 or 4 months when I get the viking farm again I start out with the 1 million that is already in the bank.
It would be like the runestones if you do not use them all in the market you do not lose them.
Comments
Also, if you have lots of dollars in the temp island bank and don't think you can use them all, consider demolishing a decoration: if you demolish a decoration your production costs will go up so you will spend more, and you will get the added runestones for the decoration you demolish.
Having money transfer to the next event would cause the same problem. If someone were to have 100 million dollars at the end of a temp farm, they wouldn't be limited by the bank on the next one and could safely ignore it (they'd have to upgrade it eventually just to keep the cycle going, but that could be done during a less time-sensitive period).
For those who can remember, just think back to what happened when the gourmet and flower farms were first introduced and how quickly high level players got the basics of those up and running. The same thing would happen here.
As it is, high level players just throw gold at the temp farms, so they already have a huge advantage. But that's nothing new.
With the shorter time now to start with the higher bank would make it so much more doable.
It is what it is called: a temporary event - it has always been like that - so everything vanishes after 30-38-and now-24 days, including all the upgrades! Leaving the island event, or parts of the upgradings intact till the next one, would jeopardize the very backbone of this event and it's strategy system.