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Suggestion: FXP Leader Board

Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
edited 03.02.2017 in Archive (Read only)
Why is there no Fishing XP leader Board.  We have leader boards for EVERYTHING ELSE. 
Existing leader board include both weekly and overall for, XP and RP then we have overall for Co op, achievement, temp farms, horses and village will even have leader board.  So why has Fishing been forgotten about with leader board.  It should be same location as XP and RP with both weekly and overall. 

Great way for GGS to get more gold.  As I know a lot of players will fight to get that top position and spend a lot more gold to get there.

The other advantage there would be somewhere else to look up your FXP without having to wait for fishing to finish.

Comments

  • Pietral (US1)Pietral (US1) US1 Posts: 163
    Unlike everything else you mentioned, fishing xp has a soft cap.  There is no advantage to gaining further fishing xp once you have all the recipes unlocked (level 78).  While such a leaderboard might be interesting now, in a year or 2, there will be probably heavy stagnation at level 78 and the leaderboard will become essentially meaningless.  Likewise, the weekly rankings will probably consist only of players who have not reached level 78 yet.

    If there is some sort of advantage of continuing to gain levels beyond having all the recipes unlocked, then this idea could be of merit.  Let us know if there's anything special about getting to level 79, ok?
  • @Pietral (US1) Same can be said for XP, once you get past level 150 I think there is no need for more xp as all upgrades can be done.  Definitely achievement where there actually a hard cap, I have completed all achievement so can not go any higher but there is a leader board for it.  Co op leader board, once co op goes past level 57 you can then do all research so no need to do any more projects.  The only reason most go past these level is to get higher on leader board.  Why do most co ops continue to do project once they go past level 57, there is no need, what so ever to do projects, they only do them so they can get co op higher on leader board.  No other reason.  Why do players continue to go higher on xp, to get higher on leader board.  Why do I continue farming I have completed achievement, to get higher on leader board, oh wait I can't. :D


    So what is different with fishing?
  • Pietral (US1)Pietral (US1) US1 Posts: 163
    We get regular xp incidentally.  I don't think you, or anyone else high level, is going out of their way to earn regular xp, and certainly not running their farm inefficiently just to earn additional xp.  For example, if there was a way to turn off xp gain, and instead get 10% bigger harvests, I think most high level players would do it.

    The same is true for co-op levels and projects.  You aren't sacrificing anything to gain these things.  There is no conflict between running your farm efficiently and gaining co-op levels.

    However, gaining fishing xp isn't incidental.  Sending Oleg out to earn fishing xp means you aren't earning money by sending him fishing on a boat.  Fishing for sturgeon for lots of fishing xp means you aren't earning as much money as you would by catching hogfish (also, you would be losing additional money because you probably won't be able to run fisherman's delight off of Oleg boat catches only).  So in these cases, earning fishing xp will cause you to run your farm non-optimally.  This is why I believe that people will abandon fishing xp in exchange for higher profits once there is no further benefit to gaining fishing xp.  Thus, stagnation at fishing level 78.
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 04.02.2017
    @Pietral (US1) Sorry to tell you this but I make a lot of money fishing.  I only farm between fishing as I make a lot $$ fishing, I make more per hr than I would if I sent Oleg on boat.

    In 1hr I can catch over 260 sturgeon, average profit $625k, which gives way more profit than any boat you send Oleg on, plus I get FXP

     If I want to make more $$ I would fish for Hogfish then I would even make a lot more $$$.   Then when I get to high level it will also help my farms from the seaweed I get, as well as all the $$ from Mermaid bay.  Fishing can help your farm so much and if there was leader board players would not stop at 78 as they would continue to be on top of leader board.  I will continue to fish way after level 78 as fishing for fish yourself make a lot more $$ than any thing else on you farm, for time it takes

    I sacrifice nothing on my farm for fishing.  I can multi task and do both.


    By the way I am level 326 and most of my farm is oriented at XP income to keep my ranking, I get over 10M xp every week.  I don't care about farm $$ as I get plenty of them coming in every day.  I don't gold, so I am still upgrading lots and I always upgrade anything that gives XP over $$ income.  I know of other that spend lots of gold just to keep their ranking in the top 10 and the top player on our server will spend what ever it takes in gold to keep her ranking.  You would find same on any other server.  Same would happen on fishing if there was ranking you would see lots start fighting over their position and then watch some gold fly.  Not from me but there would be those that have to be on top of every leader board.


    Finally it does not matter if you don't want 1 a lot of players do.
  • Pietral (US1)Pietral (US1) US1 Posts: 163
    I'm not saying that you don't make money fishing.  Quite the contrary, it is very profitable.  The sacrifices I am talking about are opportunity-costs.  What you could have earned had you chosen a different path.

    For Oleg, you must choose between sending him out on a boat to catch fish, or to send him out to gain fishing xp.  Since you cannot send him out on both at the same time, every time you send him out to gain fishing xp, you have lost the potential to gain money from sending him to fish.

    And, as you say yourself, fishing for hogfish is more profitable in terms of dollars per catch, while sturgeon gets you more fishing xp per catch.  Therefore, while both are profitable and grant fishing xp, you cannot maximize both profit and fishing xp at the same time.  Every sturgeon caught is a potential hogfish you didn't catch.  If you earned $625k by catching sturgeon, perhaps you could have earned $900k by catching hogfish.  Thus, you sacrificed the potential to earn an additional $275k for the extra fishing xp earned from the sturgeon.

    In both cases, you are forced to choose between maximizing profits and maximizing fishing xp.  And I argue that the vast majority of people will choose to maximize profits.

    Perhaps you are correct and a select few will continue to choose maximizing fishing xp over profits.  But I would still argue that time spent creating a feature for the benefit of a very small number of players could be better spent on things that affect a wider group of players.

    Maybe it would be profitable for the devs to add this, I'm sure they have figures and could estimate potential revenue vs resource cost to create this feature.  I don't have the slightest idea about these numbers might be.
  • Then give us a leader board and see how we go.  See how much I am sacrificing.   When I get to 78 I will continue to fish and so will others so why not leader board?  I don't understand your problem with having 1.  It wont effect you but many of us want 1.  That simple and GGS would enjoy the added gold spend.  Does not cost them much as most of software already there, they just add to xp,rp leader board page.
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    i would kind of like to have the ranking too just because i always like to see what the highest some can get is or how high a lot of people are and i would think you would still send oleg out for FXP when you sleep and any fish you catch even hogfish gives you FXP so therefore peoples FXP would always be going up so in 6 months i would like to see how i compare to other people and i only send him out for the 8 hours a day and do not fish at all so i know i would be towards the bottom lol but still i would like to know
  • Pietral (US1)Pietral (US1) US1 Posts: 163
    The devs obviously can't implement every suggestion out there.  There needs to be some compelling reason to implement an idea, such as widespread support, usefulness, game balance, profitability, etc.

    I'm arguing against the first 2.  I believe the majority of players will stop caring about fishing xp once they unlock every recipe (thus losing widespread support), therefore it will greatly diminish its usefulness.  (There's no game balance issue with the idea, and I don't have sufficient knowledge of gold buying trends to argue for or against profitability.  That's something I leave GG to determine for themselves.)

    You seem to be arguing for the 2nd and 4th, that the idea will remain useful as long as some people continue to find it useful, and that it will generate revenue.

    Ultimately, what we say here are just our arguments to convince the devs as to the merits of the idea, and they're the ones who will decide in the end if the idea is worthwhile to implement or not.
  • I to would love to see a Fish XP leader board
  • I see there a few already liking this idea, if you think this is a good idea please like or add your comments
  • Damaria3 (US1)Damaria3 (US1) US1 Posts: 1,737
    I personally could care less about another leader board enough with everyone's egos but Byron Longford makes a point in that it may bring some more gold into GGS coffers.
  • Jiesta (NL1)Jiesta (NL1) Posts: 6,557
    I see there a few already liking this idea, if you think this is a good idea please like or add your comments
    These so called 'likes' have already been given in this thread IMHO .... you only need to count them.
    Pietral (US1) said:
    Unlike everything else you mentioned, fishing xp has a soft cap.  There is no advantage to gaining further fishing xp once you have all the recipes unlocked (level 78).  While such a leaderboard might be interesting now, in a year or 2, there will be probably heavy stagnation at level 78 and the leaderboard will become essentially meaningless.  Likewise, the weekly rankings will probably consist only of players who have not reached level 78 yet.

    If there is some sort of advantage of continuing to gain levels beyond having all the recipes unlocked, then this idea could be of merit.  Let us know if there's anything special about getting to level 79, ok?
    I fully agree Pietral!
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 15.03.2017
    Even St Patrick day has leader board so why no leaderboard for fishing xp, it should be another drop down like xp under sort by xp should be sort be FXP and there could also be weekly
  • @Byron Longford (AU1) We did submit this suggestion & the response was good, though they never tell us "yes we will definitely do that",  we will just have to wait & see if it happens.
This discussion has been closed.