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Comments
We will get good deco in weekly events that give 5*5=98 happiness ( 4 happiness per square approx ) and santa gives 3 happiness per square /.
a 5*2 deco with 30 to 35 happiness is nothing
GGS we need better rewards:((.
27 / 10 total squares = 2.7 Happiness per square.
And if you use Greta to get the Train Car up to 40 Happiness (easy & fairly cheap), that's 4.0 Happiness per square.
The castle may be pretty, but from a functionality standpoint give me the train.
(Bigger ≠ Better)
Not joking.
She does not even have to tell you the slot number. It does not matter. Once a member complete their harvest part they then can donate items to help fill others lists. The player donating to help just has to click a list to see which item they can donate to help. There is no rhyme or reason to the items or how they match up.
Posts Merged | Cuddly
Examples to expand further:
- I want others on my team to enjoy the game also instead of just mindlessly finishing their order for them. Knowing what they have on their list helps me determine with rather big precision where they will struggle and will need help as it's clear from the product and leve/numberl of their facility how long it will take them to produce. So instead of filling what they would have done with their next harvest themselves anyway I can focuss on real spot of need straight away without putting them through interrogation, yet leave space for them to continue playing/enjoying their order.
- Donating is not always better then harvesting as I could waste my (precious) resources on donation where I would normaly have more finantially effective use for it. Or their harvest is more effective then my donation due to huge difference in amount asked, for example them harvesting 1000 apples versus me donating 32 000 apples. And I do have better use for that many apples then donating, trust me. Or simply just cause harvesting fills the barns while donating empties them, so based on other factors it may be more efficient to fill some parts of the order by harvesting ......... etc. Type of interplay whch makes the game more fun then just strong players mindlessly overriding (spoiling) the game for everyone else.
Being able to see orginal order would save me a lot of asking and note taking. I think we had it like that last year so why not now? I know GG is not very supportive to inteligent playing, but think mine is still a valid point. Any clearer now?And btw we don't care about phase 3. Not worth the struggle from what i read. We are small veeeeeeeeery laid back co-op and will be happy just to finish with everyone's order on 100 % while everybody enjoyed the ride. If we can make it at all without disrupting our casual gaming lounge too much. If we still get to phase 3 soon enough while leasurely plodding around anyway, then everybody can start their individual bonus task as they wish. Simple plan for relaxed fun.
not sure if 3 ppl can pull that off, considering we all also have jobs to tend to.. Oh well, I gotta love those 13 cloudberry seeds I got for the first donation!
Who can confirm that if someone starts his list we come back ?
If a new entry, it works how, we have finished the lists ?
Be aware that chapter 1 of Santa's wish list will end on Wednesday at 23:59 CET,
and that the timer showing on the event is not correct at this point.Please spread the word !
Rowdy
(Referring to the bug where "Day 1" is usually only 6 hours long, such as for the Rudolph event - if you didn't get the Day 1 reward in the first 6 hours, you had to buy that days reward with gold).
Just a little worried that if this event is going to suffer from the same bug, we may wind up getting reset 18 hours early..
As far as we are aware the reset time for US1 and AU1 will be the same, yes.
Your starting day for the event was shorter but your final day will be longer than that of other servers, which might be advantageous when it comes to collecting snowflakes
Rowdy
98/25 = 4 happiness per square approx
no need to upgrade the happiness for 4 happiness as we need to do in train deco
IF ggs add happines of each chapter in the chapter 5 then we will get a good deco else GGS are again fooling us .
HAPPINESS OF chap1+chap2+chap3+chap4 = chap5 + bonus( collect flakes )
there is no change in size its 2*5 in chap 5 also
We already have 5square happiness in all 3 farm then why we should play santa only for 3 happiness per square ?
atleast they need to give 6 happiness/square
ggs we need better decos plz.
make size atleast back to 2*4
1) they are unique and
2) their size makes them desirable.
A 5 x 5 deco can only fit in one way, in one place.
Five 2 x 5 decorations can be either placed together, or spread over 3 farms, depending on where you need them. They will be able to fill little spaces that may otherwise be unoccupied and where a 5 x 5 decoration will definitely not fit.
It's not just about total happiness value but also about usefulness and the size of these makes them useful. For those of us who don't use much gold and therefore don't buy deco's for gold, this is a good opportunity to obtain deco's in these useful sizes.