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Suggestion: Tools and Water

Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
edited 04.12.2016 in Suggestions
Tools and Water should have no limit on how much you can store. 
1.   With water soon we will need water for Mermaid Bay recipes as well, but we can only still hold 250, if you use 100 every 2hrs then the 250 will not be enough for storage

2. Every time we get water or tools as rewards it is really a none prize as it puts most of us past the max and then your farms stops giving you any until we go below max.  No use getting water or tools as reward in NPNG or CC or anything else. 


Easy solution just remove limit on how much you can store of these as the case with dung, premium, seaweed and super items and fish.
Post edited by WascallyWabbit (FormerMod) on

Comments

  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    edited 07.12.2016


    Hi everyone,

    I find that the limit of 250 drops of water is obsolete, and because of such limit we lose precious water we could collect and store

    The 250 drop limit was probably more appropriate one year ago. Now we have larger farms, more powerful production buildings, and we collect more water especially from building like mills and silos upgraded to their top levels

    We also receive water (among other prizes) from events, not to mention some hot deals which include water drops in the package. Once we receive water via events etc, we pass the 250 limit and until the water is used and we have again less than 250 drops in storage, we will not collect any more water from our own buildings. Somehow we lose again what we gained during the event, unless used right away, not a very valuable prize then

    The limit should be at least quadrupled to allow to collect from the farms without having to check first. The best option would be to remove the limit completely and allow to collect and store water freely

     :) 



     
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    That is the whole idea, strategy ;) 
  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    @Data King (US1)

    Hi Data :smile:

    I am not sure about your farms, but my farms produce more water than I can use with my 2 nurseries, which are constantly in use, and neither of the 2 nurseries is fully upgraded, the water is the main reason I have no need to upgrade them.  

    So you see I am stuck between speeding the nurseries with gold to use all the water of lose water when my limit is reached, and this situation has really nothing to do with strategy has it now ?

    The limit is obsolete,  it was probably more or less appropriate when the farms were smaller, an the buildings upgraded to a lower level, now it's no longer the case at least not for top level players 

     :) 
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    Well for one you can not loose the water if you do not have the room for it in the first place. And yes I usually have more water then I can use in a day by keeping my nurseries going all the time. If you can not use it all up in a day then why would you want more room to have more of something you can not use ???
  • artful (US1)artful (US1) US1 Posts: 6,617
    Well for one you can not loose the water if you do not have the room for it in the first place. And yes I usually have more water then I can use in a day by keeping my nurseries going all the time. If you can not use it all up in a day then why would you want more room to have more of something you can not use ???
    Excellent point.  LOL!
  • PCA (GB1)PCA (GB1) GB1 Posts: 839
    edited 08.12.2016
    Well for one you can not loose the water if you do not have the room for it in the first place....... 

    Hi Data,

    You can see it for yourself whenever you have 250 water drops in storage:  collect from your silo, and then from your mills, and composters. Then you will see that you will collect everything except water. Your buildings will give no water. That is water that it's lost, not lost in the sense you had it and now are missing it, but in the sense you would gain it but can't because of the limit.  

    Why do I want more water ?  Because it's mine to have, and because if it wasn't for the limit I could have more in storage and have the freedom to use it all at once whenever I plan to.

    And because it is absolute nonsense to have a farm that produces more water than I am allowed to store by a limit which is obsolete, and its there for no reason, not anymore. The game evolves, but some parts of the game are left unattended, forgotten, and the water limit is one of them

    :smile:


     
    Post edited by PCA (GB1) on
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    @PCA (GB1) that just sounds like greed to me. Have you ever run out of water by using it all up?? I sure have not, may have gotten close a couple of time but never all of it.
  • PCA (GB1)PCA (GB1) GB1 Posts: 839

    Thanks for mentioning it @Byron Longford (AU1)  I didn't see your thread. Maybe the MODs will think if better to merge the two together.

    I agree on what you said about removing the limit for tools as well, if I had a chance to store more tools I would use them differently than I do

    :)   




  • Damaria3 (US1)Damaria3 (US1) US1 Posts: 1,737
    I have run out of water and I totally agree with you PCA  they should enlarge the water amt such a lil request.
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    i understand they want to limit the number of special seeds we can make but now that we have the alpha and rutabagas and then the mermaid bay in a couple months they really need to raise the limit of water we can hold at a  time
  • Can we get response from Mods, if this is at all possible or likely to happen.  Thanks
  • I frequently run out of water, because of the limited time that I am able to play at a time. Occasionally, I will exceed the max (usually during NPNG), and then I feel that I have to make a random seed whether I actually need it or not, because otherwise I'll "lose" water. Then, 2 days later, I'm out. A higher limit would help immensely!
  • Rusty Farmer (AU1)Rusty Farmer (AU1) AU1 Posts: 1,705
    edited 22.01.2017

    I would like to be able to have the ability to have increased storage space for breeding seeds used at the nursery and also for tools. I understand these would come at a cost.

    My suggestion is to have 5 library boost levels for increased storage for each one, separate boosts of course.

    Levels could go:

    Breeding seeds, +3, +8, +15, +25, +40

    Tools, +5, +15, +35, +65, +100

    Water, +30, +70, +120, +180, +250

    The suggested maximum of each is double the original storage space.

    Post edited by Rusty Farmer (AU1) on
  • stef7 (US1)stef7 (US1) US1 Posts: 460
    what is a breeding seed???
  • gizmo22 (AU1)gizmo22 (AU1) AU1 Posts: 1,720
    What would be the point of it though when you are limited by the speed of the nursery?

    I do agree with tools, even water
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    what is a breeding seed???
    This should help you http://crazybigfarm.tk/farm/buildings/MF_seeds.htm#5
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    What would be the point of it though when you are limited by the speed of the nursery?

    I do agree with tools, even water
    For me the point would come for Alfalfa and Rutabaga. I really only need to grow these for missions which rapidly fills  the storage and I stop getting any. I turn those into special seeds but I need more specials than that so end up having to grow them and sell them at a loss just to have the specials when I need them.
  • Rusty Farmer (AU1)Rusty Farmer (AU1) AU1 Posts: 1,705
    What would be the point of it though when you are limited by the speed of the nursery?

    I do agree with tools, even water

    Forgot about water! I have edited the OP accordingly.
  • dchen1 (US1)dchen1 (US1) US1 Posts: 993
    edited 02.02.2018
    The Water storage capacity is now increased to 1000 in an update.   Increasing water capacity does not solve the problem.  To solve the problem, there needs to be more uses of water.  
    Post edited by dchen1 (US1) on
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