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Comments
If you remove some decorations (put them into the layout panel), then place all your houses and production items on your farm, then fill in with as many decorations as you can fit in, then you should be able to finish the layout mode.
This market is ugly and a nuisance is when there are buyers, because clickable and what it does not want.
I.say that it would be nicer to return all the stalls, which were there before updating..
Just move the tree. We would get enough space.
.sorry for my bad english
The former Organic market had 3 different type of market stalls:
- left: 2-3 Flower Farm stalls
- center: 2-3 Main Farm stalls
- right: 2-3 Gourmet Farm stalls
Whenever you sold a product from each of these 3 different type of stalls, the matching stalls would grow bigger.
Now in this new layout, you have exactly the same happening - only difference is, it happens on 3 different pages:
- you will find the Main Farm stalls on the Organic Market near your Main Farm
- you will find the Flower Farm stalls on the Organic Market near your Flower Farm
- you will find the Gourmet Farm stalls on the Organic Market near your Gourmet Farm
Which means: that you have more space on all 3 Organic Markets and they thus can grow even bigger than before.
After the update you found the different stalls back in the 3 different Organic Markets in their level 1 stage, so small stalls. But this will change upon sending your lorry for the first time away. When you completed a market order with Flower products and send the Lorry away, then this will trigger the stalls on your Flower Market to get their old size back - same counts for the MF and GF. (this is what Jess tried to tell you) ...
The update system didn't allow all market stalls to remain their sizes when they were divided over 3 different markets/pages. So I guess they had to build in this "trigger system" what makes the stalls grow back to their last stage (before the update) whenever you finish an order and send the lorry away.
Hope this clarifies the matter for you! Happy farming
@Mynx (US1) The US1 server is a regular game server. The Test Server is not activated at this time, but will be brought back in early October. Welcome to the game!
Have to say that I did try to load things into panel but they wouldn't go but that's water under the bridge now and dog is fed and ship is loaded and greenhouse is open for business!
PS-- i do like the new game format-- liked it on the test farm too--- and like it a whole more now that everything is operational!!
Thanks again MRG1 ;-))
I'm sorry for any confusion Olja, I misunderstood your earlier posts.
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Edit: Added a new Screenshot.
I am posting on this thread because I cannot log in at the thread where this comment belongs to - the discussion about the latest big update [Moved]
Only one small comment - the mine has disappeared from the list of the harvest-ready tab at the right side of the screen and as I only occasionally visit the horse farm I never see when the mine is ready.
Can we have this harvest-announcing back please ?
Also, members of my coop mentioned that the new upgrades on the main farm do not take the coop research into account, so you get let product at level 9 as at level 6 or 7.
Please look into this as well
Thank you.
Vini
now its on main farm too !!
any compensation for that ??
A member of my coop has the same problem and I would really like to give her an usefull answer
We encountered the same problem on our testing farms. These were our findings & detours to avoid the problem:
- most of the time (if not always) when the customer doesn't pay - he didn't take your goods either! Check it.
- switch to one of your other farms first and then back, and only then serve your customers (you will see they will accept your goods and pay you).
- often when we logged off (to do some groceries or so) and logged in later - all our "sold" goods were taken, and the money was payed. So the system works - it's just a bug (and quite a confusing one).
This last point may be the answer to @Calandiva (SKN1) too ....
Hope this will help!
Happy farming!
Glad this helped you both. And remember @olja05 (INT1) We all once started small; this is a game where we are supposed to watch things grow and be patient in doing so
One member of my cooperative keeps showing this error when it tries to move objects on the island.
Thanks for your answers ...
I'm waiting to see the full extent of the changes to a world scenario before fully commenting on things in general but will say at this juncture that the menu wheel has improved for quickness of planting etc but I really miss being able to see how much feed you had from using the wheel. And the placement of skip the (ie pay gold) button brings out the cynical person in me.... was it really placed in the most likely spot to be clicked by accident, therefore resulting in gold being spent, for our benefit?
The placing is clearly poor and I can only view it in a cynical way.
I personally love the new wheel and do hope that they will bring back the shadow of the feed etc in inventory as so many have mentioned.
PS. Game lag is generally on the user side (not always, yes, agreed there are times where the game servers are having issues or a conflict with a specfic browser, but they do not last). Most times it has to do with the computer age or operating system, internet speed and other factors. Wish we could blame it all on the game all the time.