Join the official Goodgame Big Farm Discord today!
Are you looking for a community of like-minded farmers to discuss your farming experience with? Look no further than the GoodGame Big Farm Discord Server!
Our server is the perfect place to connect with other farmers from around the world. Whether you're looking to chat about strategy, share tips and tricks, or just make new friends, our community has got you covered.
And that's not all - as a member of our Discord server, you'll also have access to exclusive giveaways and other special events. It's the perfect way to stay up to date on all the latest news and updates from GoodGame Studios.
So what are you waiting for? Join the GoodGame Big Farm Discord Server today and start connecting with fellow farmers from all over the world. Just click here to join the fun!
Comments
I see where they can be changed, but i want it empty.
@Morti (SKN1) the new mission choices for pineapple jam, cherry jam, dandelions or apples are new missions for everyone and has nothing to do with being in a co-op or not.
But I hope being in a co-op, will bring you the rewards that give some pineapple seeds !
I agree with ninjahuman, I would like more information about that statement too, a confirmation how they figure we get 2.8 more rep points in comparison to ones like eggs & corn.
I made a comment previously, but I was basically grasping at straws to make it make sense. Would love some feedback from your {Rosy's} source on those numbers
for reference, my previous comment;
Heather Norsk (US1) said:
What I want to point out though, is that the #s Rosy reported may not necessarily be wrong. Jam does appear to give more RP per item harvested. The #s just don't take into consideration the small # of jam we're able to harvest at one time which is what gives less points per mission. We just don't have the possibility of harvesting large quantities of jam*, so we will never see that 2.8 more RP/item on RP/Mission which is what most of us look at .....
When we know more we will let you know.
I don't whether it is correct. I just simply said with my knowledge about the game. I too haven't activated any boosters.
Hope it helps.
To clarify what was discussed earlier in this thread, the badges that were on the booster board before the update are the same badges that were on your board immediately after the update. However, they are not actually active because they are locked. You cannot unlock them while they are on the booster board either. You may only unlock them while they are in your "inventory" not while they are on the booster board.
The only way to unlock a badge that was on your board is to unlock one in your inventory then swap it out for one on the board.. Then, take the one you just removed from the board, unlock it, and the use it to replace another one that is on the board and still locked.
It would have been much more fair if they had simply removed all badges from our boards during the upgrade so we could start fresh but we are way past that now. I spent 7 million on a badge I will never use just to get the swapping of badges started.
GGS is only fixated on upgrades that generate their players spending gold.
What about the lab???? Roll back the lab!!!
And these new missions are awful, can't keep enough cherries, sugar doesn't drop enough - trader should sell seeds for all all the jams all the time
All I know is GGS keeps making the game worse. At least the booster board a person make make a choice whether they want to bother with it or not.
We are all stuck with these jam missions whether we can make the jam or not - get rid of the jam missions GGS!!!!
I agree. Once that statement was removed & the February update was released, it mostly wiped away any hope I had that the lab might be changed back to how it was. Which it too bad if that is true, because there are quite a lot of players that won't return if the lab stays as is, and they keep making such types of changes without communication.
I have meet some truly wonderful folks here & even made a few more friends during my almost 8 years of playing. Shortly after the merge it started going down hill from my point of view.
Guess it comes down to 2 choices
- keep playing & hope things will change for the better or
leave the game completely
https://community.goodgamestudios.com/bigfarm/en/discussion/comment/4335806/#Comment_4335806
Read two comments later, makes me wonder about all of the posts about the game developers gather feedback.
Wasted 36 Gold got just 3.6K Reputation Points???
The main thing is that,
I have a Multifarmer(Level 4) which give +35% more Reputation Points.
And,
I ran a Coop Booster which +25% more Reputation Points
And still, I got just 3.6K Reputation Point
Mods said we'll get 2.8% more Reputation Points on Jam Missions...
Where is that?
I even got 6.5K points for collecting just 1800 Wildflowers. Then why I got 3.8K points for Jam Mission?
But yes, I have some members now considering leaving too. We have long discussions in chat.
I'm honest when I say - if it wasn't for my co-op and the great times chatting, working as a team and just chilling with friends, I'd be gone too.
Not so much because of the changes, but because there is absolutely no communication from the creators of the game... and I'm not talking about chat moderators who are just as much in the dark and can only communicate what they're told to... I'm talking about respect for players through messages that explain WHY they've done things to remove the enjoyment from the game. Even something honest like: "Hi Big Farm players. We just want to let you know we don't care about you at all. We just care about how much you'll spend." would be better, in my opinion, than complete silence.
So, for now the Rippers in Ripper Street encourage each other, but everyone has a limit.
Sad. I really enjoyed the game.
because I am away for long... cant read everything posted on forum
so I will post my comment and I am sorry if it is already mentioned or if I should be writing in onother thread
about all these changes... the new missions
apples are ok, dandelions are ok too, they give good points but the jams... i think its a total waste
first of all because even if you colect 90, even if you colect 1700.. first place doesnt give more than 40.000 as I've seen so far so it doesnt worth it. And then its the issue with fructose.
many players, at least in my server, dont have so many apple trees any more. they tried to create competitive farms for the coop championship and made lots of fields or full of cowsheds so fructose is a huge problem cause the other orchards dont give as much. almond trees... I dont even know if they give fructose (never to me) and the same goes for the greenhouse, you never know when you will collect some
so you must fix this, fructose should always be given from trees and the greenhouse and not just randomly.
it is an essensial ingridient for making jam so it must always be given just like leaves
secondly, I think there is a mistake to the design of the factory jam.
two hours for apple jam and 18 minutes fro cherry jam?? By what logic was this designed?
it should be the other way around,
people that play big farm have more apple trees and less cherries,
apples needs 3 hours and cherries 12, furthermore cherries are way too expensive to buy them so by what logic cherry jam was added in missions?
not to mention the fact that we need 405 jams to be able to leave the mission (if you have 3 farctory jams upgraded) And if you dont have the tractor activated? then what? you cant make 405 jams in 30 minutes and cherry jams are way to expensive to just use gold all the time. thats why everybody leaves the mission giving exactly 0 jam... who can blame them?
so this must be fixed too, I sugest to make cherry jam 2 hours and apple jam 18 minutes and then put missions with apple jam
This is a strategy game and one must be able to choose the strategy he wants. We are now forced not only to build fractory jams but to have many many orchards in order to play without using gold all the time, Maybe you should consider adding an orchard community for apples, that would solve a lot (I dont know if it is already mentioned)
as for the lab...
well, my first reaction was to stop playing the game like many others but to many years in this game... I thought to give it a little time and see,
so ok, I must feed my ducks with normal feed cause there are not enough catalysts to make premium feed
I dont like it at all but I can live with that to be honest,
my biggest problem is that there is a limit cause of the barn on making normal feed, One minute I am full , cant make more feed until I colect my ducks and the next I havent got enough because I have many ducks and the wind mill takes forever. something must be done for this too.
and one last thing
I dont know where I must post my question but... I was wondering about the CHWE, why is it we only have a reduction time on building/upgradind? we should also have in the productions a time reduction,It was taken from us , why is that?
if there was an announcement for this change, I am sorry I havent seen it.
Is this how is going to be from now on?
I have already unlocked all of the achievements once, and am no longer eligible for any of them.
(As far as I know that's how I got them in the first place.)
Rather POed they were locked after I went through all the trouble to get them in the first place.