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All About Boosters! [OA Discussion]


OA LINK: All About Boosters [ 31/08/2020 & 02/09/2020 ]
Best Wishes,
Bugs Bunny
Comments
What a lousy deal.
Kimmiecat@NL1 / Member of the Dutch coop "Zeeuwsche Unie"
New system looks like a mess and a way for GGS to give more booster quality options as rewards. (Read that as less useful booster rewards.)
At least at first glance the extra handbook pages add minimal additional goods compared to the previous last pages, but at crazy high cost.
will it be possible to cancel a booster and start another???
y bueh, demos gracias a los cráneos que se desvelan por hacernos disfrutar del "bugfarm" (quise decir "big")
No se si les parece que eliminen los relojes del menu desplegable de la derecha, o lo reemplacen por uno detenido, al menos dos veces al dia va a estar correcto (uno analógico o de manecillas, claro)
Cant wait to see how/where we get/use them
Maybe I missed it... lol.
While it appears some are losing a lot of double XP time
We can see , XP added to fields ( which seems new )
And there is more categories under those shown , as we could click to scroll down
Change in the update for the new booster system planned on 2 Sep
GGS how about getting rid of the timers on the field, stable, etc boosters & make it good for a one use time?
create something good, comes in thinks they need to improve and destroys
they
create something good, comes in thinks they can screw some more income out of it and destroys
rofl (not)
So it seems that the won "new" boosters of WoF are counted in the background but will only start running when the old boosters have run out. Hope this helps!