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Cow & Duck communities

Is there any way to gift the cows or ducks while in the community buildings?  After a failure at trying it seems there is not.  If not what, other than more farm space, would be the purpose of them??????
Peacefulinok @ us 1
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Comments

  • shazamd (US1)shazamd (US1) US1 Posts: 766
    No, there is no way to spark the items once they are placed in the community.  It is a drawback.
  • Juitsu (SKN1)Juitsu (SKN1) SKN1 Posts: 94
    I noticed the same thing, just wondering  maybe they forget to do that...   But how they are going to fix it?


  • I think it is unfair to have something that costs so much for so little good.  It takes a lot to get the apartment block upgraded to hold more houses, but you don't lose anything.  With this you not only have to pay dearly to get more in but you lose the opportunity to have any gifted.  Gee doesn't seem like a big tradeoff, but an opportunity to lose $$
    Peacefulinok @ us 1
  • Dark Underworld (AU1)Dark Underworld (AU1) AU1 Posts: 2,992
    edited 08.01.2020
    the answer to this is very easy.  If you want your cows sparked don't build community cow.  I myself would prefer to build it an not worry about the sparks.  One problem they would have with sparking them is how many sparks does it cost to spark it,

    1 is not fair as there is usually more than 1 cow/duck in there. 2? there may only be 1 cow in there  or there may be 6. so that is not right either. hmmmm then maybe it should cost 6 sparks to spark it.  Then there would be complaints on why did it cost me six sparks to spark those cows/ducks, with only 2 cows, or what if you want to only spark 1 of them, I can see problems everywhere for the designers on trying to gift community cows/ducks.   You got to look at it from designer view.  If they were to make it sparked then they would have to cost 6 sparks to spark it and the person who use the gifts would just have to take the extra cost and there would be complaints

    leave it alone, if they try to do anything there will end up with another bug.
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    the answer to this is very easy.  If you want your cows sparked don't build community cow.  I myself would prefer to build it an not worry about the sparks.  One problem they would have with sparking them is how many sparks does it cost to spark it,

    1 is not fair as there is usually more than 1 cow/duck in there. 2? there may only be 1 cow in there  or there may be 6. so that is not right either. hmmmm then maybe it should cost 6 sparks to spark it.  Then there would be complaints on why did it cost me six sparks to spark those cows/ducks, with only 2 cows, or what if you want to only spark 1 of them, I can see problems everywhere for the designers on trying to gift community cows/ducks.   You got to look at it from designer view.  If they were to make it sparked then they would have to cost 6 sparks to spark it and the person who use the gifts would just have to take the extra cost and there would be complaints

    leave it alone, if they try to do anything there will end up with another bug.
    If they would allow gifts to be used on it, perhaps the best option would be to allow players to be able to see inside it as well to gift specific buildings individually.
    ninjahuman @ au 1

    Guides: Pleasure Park
  • jitu7 (IN1)jitu7 (IN1) IN1 Posts: 1,113
    We can although keep 3 collos or any other big cows on the farm. Two could be placed in community and 1 outside. Whenever we need to skip them with gifts, we can skip the cow which is outside and collect normally which are inside.  

    Thanks to @farmerjohn 22 (US1)  for this awesome signature <3
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    Until they can come up with a way to allow farmers to sparkle/dust the animals in the storage buildings, like the Cow community & or the Duck one. They are not really useful, unless one does not do missions, for what ever reason.
     One would still have to leave room to bring the stored animals out to be dusted/sparked and then either leave them out for the duration of the event or put them back into the storage building & hope that mission does not come up. Ha ha ha not likely!

  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    i am sorry i really have to be missing something here. how is the community not worth it even with out sparkles? it takes up a 8x8 spot and fits 2 in it. you can fit 6? more small cows in the space it takes for the 1 big one. so i am sorry but is sparkling 1 big cow really worth losing out on getting 6? small cows or 4? regular. also i agree they should make it so we can go in it and sparkle or when we click on it the cows that are in there and we can choose which one to sparkle. however even with out being able to sparkle it is still well worth it in my opion just keep the one you will be seaweeding outside.
    ijrosh @ us 1
  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844
    Stupid me, bought one before reading up here at the forum. 
    Took it for granted that the sheds could be sparkled .... *sigh* Now a costly, useless building is simply taking up space. Must say I can´t understand what GGS programmers were thinking of. Sure would like to hear their explanation!

    Tricked me good they did.


  • Mandariini (SKN1)Mandariini (SKN1) SKN1 Posts: 25
    edited 08.01.2020
    Close, but no cigar

    GGS forgot electrify communitys, my ducks are in the dark and they make less eggs, PLEASE give me some LIGHT.
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    I'm with @ijrosh (US1)  on this.
    Imagine the Cow Community containing one big cow and standing on the space that that big cow used to occupy.
    There is now enough free space to take two tropical cows capable of producing 50% of what a big cow yields.
    Effectively, your big cow has a 50% sparkle on it every time you harvest.
    What's not to like ?

       
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    I'm with @ijrosh (US1)  on this.
    Imagine the Cow Community containing one big cow and standing on the space that that big cow used to occupy.
    There is now enough free space to take two tropical cows capable of producing 50% of what a big cow yields.
    Effectively, your big cow has a 50% sparkle on it every time you harvest.
    What's not to like ?
    also not to mention you have left out the 2nd big cow which is worth 6? more 5x5 cows or i think 4 regulars cows. which all can be sparkled. the only downside i see is that the cows are not offered in the trader.so some like myself have to go to a different coop to get 1 or more importantly 3 to make it really worth it.cause you would still want one on the farm for seaweed sparks.
    ijrosh @ us 1
  • Juitsu (SKN1)Juitsu (SKN1) SKN1 Posts: 94
    edited 08.01.2020
    Main thing is that there were no info about that community buildings can't sparkle,  then everybody could choose to buy or not.   Now those who aren't happy should get back their diamonds  (amount of diamonds wasn't small...  hard work) and all's well that ends well.
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    I agree 100% with @ijrosh (US1) and @Uncle John (GB1) love my duck community, put in two dazzlers and for me, I added 2 more dazzlers to my farm.... :smiley:

    designed by Michiru (GB1)
    **Everything you want to know about Big Farm click BIG FARM WIKI**



  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    I really don't get why players are saying that this building is useless. It can allow you to hold two copious/capacious/colossal cowsheds in an 8x8 space. Even if you only had one of those before, you can use the extra space to build a house to store the workers for a second large cowshed and even another tropical/candy cowshed. At the moment I plan to upgrade my apartment block since I feel like it will give more milk that way but I have one cow community already and it helps a lot.

    Regarding the gifts, if players would like to gift they can just gift other cowsheds instead. The gifts really don't matter that much since it can sometimes be unstable whether you receive gifts when you ask for them or not anyway depending on the cooperative.
    ninjahuman @ au 1

    Guides: Pleasure Park
  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844
    I really don't get why players are saying that this building is useless. It can allow you to hold two copious/capacious/colossal cowsheds in an 8x8 space. Even if you only had one of those before, you can use the extra space to build a house to store the workers for a second large cowshed and even another tropical/candy cowshed. At the moment I plan to upgrade my apartment block since I feel like it will give more milk that way but I have one cow community already and it helps a lot.

    Regarding the gifts, if players would like to gift they can just gift other cowsheds instead. The gifts really don't matter that much since it can sometimes be unstable whether you receive gifts when you ask for them or not anyway depending on the cooperative.
    You are obviously not in a co-op that plays events where gifting gives a good boost and where members talk and plan at chat. Gifting cowfields is almost vital in some events due to the high points milk gives. So locking cowsheds in the community building issss not a good thing atm since they cannot be gifted.

    Moving cowsheds out of the community building due to those events means one has to have space on the farm to do so. Which ofc means one does not save space by having a community building.

    Cheers :smile:
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    You are obviously not in a co-op that plays events where gifting gives a good boost and where members talk and plan at chat. Gifting cowfields is almost vital in some events due to the high points milk gives. So locking cowsheds in the community building issss not a good thing atm since they cannot be gifted.

    Moving cowsheds out of the community building due to those events means one has to have space on the farm to do so. Which ofc means one does not save space by having a community building.

    Cheers :smile:
    Can't you just get two other cowsheds gifted though? I understand the concern but I don't really see it as something that would stop you from making use of the building.
    ninjahuman @ au 1

    Guides: Pleasure Park
  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844
    ninjahuman (AU1) 

    And miss out on the extra points from the cowsheds inside the community building?

    The community buildings are there to help us save space, right? A very good offer! If cowsheds inside could be gifted.

    Also take to mind that several players have "only" 3 - 6 cowsheds. A communitybuilding holds 5. And one would want to be able to use the space saving offer by putting max inside the building. Right?

    I love the community building idea, but not the fact that whats inside can´t be gifted = makes the community building useless for several which prob are the majority of players.

    Hope you now can understand that none of us are against the community buildings. It´s the need to be able to gift whats inside that is our concern.

    Cheers :smile:
  • Exxy (INT1)Exxy (INT1) INT1 Posts: 2,602
    edited 09.01.2020
    1 colossal cowshed level 9 + 1 colossal cowshed level 9 ( +100%) in 8x8 (64 squares)

    vs

    1 colossal cowshed level 9 gifted ( +50% ) in 16x10 ( 160 squares )

    Also  since you might want to keep upgrading the cow community and u will need the space for the initial build before moving it to the cow community , you can always keep 1 outside ( for gifts purposes )

    Well, i just realized you might have been talking about normal cows

    But i think, if u dont have access to larger buildings, its probably better to spend your diamonds on Apartment blocks :)


    Post edited by Exxy (INT1) on

  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844
    Exxy (INT1) 

    Until cowsheds inside the community building can be gifted, it makes absolutely little sence in wasting diamonds buying that community building. For those who count on gifts while playing certain events.

    Absolutely wiser to invest in Appartments blocks. And wait + hope the programmers makes it possible to gift cowsheds inside a community building.

    Cheers :smile: 
  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    1 big cow fits 6 houses in it. you have to get the apartment to at least level 4 for it to hold as many houses as the community building saves you. that costs 34,300 diamonds and only gives the space for 1 big cow and that is only being upgraded from 1 to 4. the 60k diamonds gives room for 2 big cows and what ever the difference from a 8x8 and a 16x10 gives. pretty sure that extra cow and extra space to put another small cow gives more milk then a sparkle on that 1 cow.
     
    ijrosh @ us 1
  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844
    @ ijrosh (US1)

    ehhh so what you are saying is that cowsheds inside the coummunity building gives more milk/points then the cowsheds outside the community building? That one earns more points with them inside so gifts are not essential?

    I am talking ordinairy cowsheds (which most players have), not the colossal ones.

  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    no they make the same. but they save a lot of space. so you get a extra big one that make s more overall.

    well that is different then. the community are really only good for the big cow and big duck. so you are right if talking about regular or the 5x5 cows. the community with or with out sparks are not good for the regular or the 5x5. if you only have regular or a 5x5 i would never suggest the community even if sparks were allowed. unless maybe your apartment was maxed first.  the community takes up more space then a 5x5 does and more then a regular at a 8x5. so really a community if talking about regular or 5x5 is not saving you much. so i would not worrie about sparks much cause even with them it is still not worth it intill the apartment is maxed. you would have to upgrade the community to be worth it for regular and that is way to many diamonds. so if talking about regular even with sparks it is still not worth getting.
    ijrosh @ us 1
  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844
    @ ijrosh (US1) 

    :smiley: now we are on the same page.

    Except for the waker that it would only and maybe  benefit one if the community building is max upgraded. *laughs* not being a math wizard, just being one of those who jumps in and plays, I for one had no idea about that. heh but I bought a cow community building (knocks me head against the wall) and have by that wasted alot of diamonds.

    Why was it not mentioned in the announcement that cow/ducksheds cannot be gifted ?? Doubt I am the only one that took it for granted that they could. *sigh*

  • ijrosh (US1)ijrosh (US1) US1 Posts: 1,325
    but again even with sparks it still is not worth it for just 2 regular cows sorry. i dont know about your sever but some of the top 5 on the US will let you join them and help for a CC or 3 for the cows. and the ducks you can get from the WWC trader. i really wish they would add the cows to the trader cause i need one more and dont really want to join a different coop right now for CC.
    ijrosh @ us 1
  • Summer (SKN1)Summer (SKN1) SKN1 Posts: 844

    @ ijrosh (US1)

    What a wonderful offer and suggestion, thank you :smile: But I am not on that server. :( 

    Hopefully I can mail Support and ask dem to erase the cow-community building on my farm and reimburse the 60 000 diamonds. It should have been written that gifting cow/ducksheds inside the community building is not possible. I would never have boughten if it had. So do feel they tricked me.

    Others are in the same boat as I, I am sure.

  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526
    No complaints from me anymore smile

    I mailed Support yesterday and today I received their answer.

    Gifting cow/ducksheds inside community buildings will be implemented eventually! We are to keep our eyes on the following updates, I am told.

    So hang in there smile

    Cheers
    That is great news. :)
    ninjahuman @ au 1

    Guides: Pleasure Park
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    edited 15.01.2020

    Here is my take on the cow and duck community.

    I am all for them and feel they are among some of the best things added to the game. They can save you a ton of space on you farms if you love the giant stables as much as I do. Even though the stables inside can not be gifted right now they are still well worth the time and effort to get yourself one of each. I am sure they are working on making a way for us to gift the stables inside right now.

    MODS: There is one problem with the cow and duck community that should be addressed soon though. They do not show the Zs over the buildings when they have not been fed. This could be a problem if you forget to feed your stables inside the communities.


    Say you have 4 giant cows on your MF, as I do.

    Below you can see how much room 4 giant cows take on a 3 x 4 plot space. 4 giant cows need 2 x 3& 1/4 plots.


    Say you get yourself a cow community and upgrade it to level 3 so it will hold all 4 giant cows. Total cost will be 240,000 diamonds.

    Below you can see 20 island cows will fit in the same 2 x 3& 1/4 plot space, along with the cow community holding your 4 giant cows.

    You may not want to fill the entire space with island cows, it's simply a demonstration.


    That's a lot of diamonds to save up!  https://crazybigfarm.net/farm/buildings/MF_cow_community.htm

    Here is my plan to save on diamonds :)

     

    Say you get yourself 2 cow communities, each will hold 2 giant cows. Total cost will be 120,000 diamonds. (1/2 the cost of 1 level 3 community)

    Below you can see 18 island cows will fit in the same 2 x 3& 1/4 plot space, along with the 2 cow communities holding your 4 giant cows. (2 less island cows than with 1 community)


    The duck community works the same way.

    Say you have 4 giant ducks on your GF. 

    Below shoows how much room 4 giant ducks take on a 3 x 4 plot space. 4 giant ducks need 2 & 1/4 x 3& 1/4 plots.


    Say you get yourself a duck community and upgrade it to level 3 so it will hold all 4 giant ducks. Total cost will be 240,000 diamonds.

    Below you can see 30 island ducks will fit in the same 2 & 1/4 x 3& 1/4 plot space, along with the duck community holding your 4 giant ducks.

    You may not want to fill the entire space with island ducks, it's simply a demonstration.


     That's a lot of diamonds to save up!  https://crazybigfarm.net/farm/buildings/GF_duck_community.htm

    Here is my plan to save on diamonds :)

     

    Say you get yourself 2 duck communities, each will hold 2 giant ducks. Total cost will be 120,000 diamonds. (1/2 the cost of 1 level 3 community)

    Below you can see 28 island ducks will fit in the same 2 & 1/4 x 3& 1/4 plot space, along with the 2 duck communities holding your 4 giant ducks. (2 less island ducks than with 1 community)


    So if you are cheap like me and want to get the most from your hard work you may just consider this idea.



    Find up-to-date Big Farm information, guides and much more here at https://crazybigfarm.net
  • ninjahuman (AU1)ninjahuman (AU1) AU1 Posts: 2,526

    Here is my take on the cow and duck community.

    I am all for them and feel they are among some of the best things added to the game. They can save you a ton of space on you farms if you love the giant stables as much as I do. Even though the stables inside can not be gifted right now they are still well worth the time and effort to get yourself one of each. I am sure they are working on making a way for us to gift the stables inside right now.

    MODS: There is one problem with the cow and duck community that should be addressed soon though. They do not show the Zs over the buildings when they have not been fed. This could be a problem if you forget to feed your stables inside the communities.


    Say you have 4 giant cows on your MF, as I do.

    Below you can see how much room 4 giant cows take on a 3 x 4 plot space. 4 giant cows need 2 x 3& 1/4 plots.


    Say you get yourself a cow community and upgrade it to level 3 so it will hold all 4 giant cows. Total cost will be 240,000 diamonds.

    Below you can see 20 island cows will fit in the same 2 x 3& 1/4 plot space, along with the cow community holding your 4 giant cows.

    You may not want to fill the entire space with island cows, it's simply a demonstration.


    That's a lot of diamonds to save up!  https://crazybigfarm.net/farm/buildings/MF_cow_community.htm

    Here is my plan to save on diamonds :)

     

    Say you get yourself 2 cow communities, each will hold 2 giant cows. Total cost will be 120,000 diamonds. (1/2 the cost of 1 level 3 community)

    Below you can see 18 island cows will fit in the same 2 x 3& 1/4 plot space, along with the 2 cow communities holding your 4 giant cows. (2 less island cows than with 1 community)


    The duck community works the same way.

    Say you have 4 giant ducks on your GF. 

    Below shoows how much room 4 giant ducks take on a 3 x 4 plot space. 4 giant ducks need 2 & 1/4 x 3& 1/4 plots.


    Say you get yourself a duck community and upgrade it to level 3 so it will hold all 4 giant ducks. Total cost will be 240,000 diamonds.

    Below you can see 30 island ducks will fit in the same 2 & 1/4 x 3& 1/4 plot space, along with the duck community holding your 4 giant ducks.

    You may not want to fill the entire space with island ducks, it's simply a demonstration.


     That's a lot of diamonds to save up!  https://crazybigfarm.net/farm/buildings/GF_duck_community.htm

    Here is my plan to save on diamonds :)

     

    Say you get yourself 2 duck communities, each will hold 2 giant ducks. Total cost will be 120,000 diamonds. (1/2 the cost of 1 level 3 community)

    Below you can see 28 island ducks will fit in the same 2 & 1/4 x 3& 1/4 plot space, along with the 2 duck communities holding your 4 giant ducks. (2 less island ducks than with 1 community)


    So if you are cheap like me and want to get the most from your hard work you may just consider this idea.


    That's true but you also need to consider the number of workers that the new buildings would take up. You need to find some way to get extra workers which would either involve improving the housing or using some of the new space to build houses for the workers so it's not really possible to replace every single space with cowsheds/duck coops.
    ninjahuman @ au 1

    Guides: Pleasure Park

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